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Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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#include "d/a/d_a_alink.h"#include "dol2asm.h"#include "dolphin/types.h"#include "asm/d/a/d_a_alink/getAlinkArcName__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/daAlink_tgHitCallback__FP10fopAc_ac_cP12dCcD_GObjInfP10fopAc_ac_cP12dCcD_GObjInf.s"#include "asm/d/a/d_a_alink/daAlink_coHitCallback__FP10fopAc_ac_cP12dCcD_GObjInfP10fopAc_ac_cP12dCcD_GObjInf.s"#include "asm/d/a/d_a_alink/init__16daAlink_matAnm_cFv.s"#include "asm/d/a/d_a_alink/calc__16daAlink_matAnm_cCFP11J3DMaterial.s"#include "asm/d/a/d_a_alink/checkStageName__9daAlink_cFPCc.s"#include "asm/d/a/d_a_alink/tgHitCallback__9daAlink_cFP10fopAc_ac_cP12dCcD_GObjInfP12dCcD_GObjInf.s"#include "asm/d/a/d_a_alink/coHitCallback__9daAlink_cFP10fopAc_ac_cP12dCcD_GObjInf.s"#include "asm/d/a/d_a_alink/setMatrixWorldAxisRot__9daAlink_cFPA4_fsssiPC4cXyz.s"#include "asm/d/a/d_a_alink/jointControll__9daAlink_cFi.s"#include "asm/d/a/d_a_alink/setUpperFront__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/changeBlendRate__9daAlink_cFi.s"#include "asm/d/a/d_a_alink/resetRootMtx__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/modelCallBack__9daAlink_cFi.s"#include "asm/d/a/d_a_alink/daAlink_modelCallBack__FP8J3DJointi.s"#include "asm/d/a/d_a_alink/headModelCallBack__9daAlink_cFi.s"#include "asm/d/a/d_a_alink/daAlink_headModelCallBack__FP8J3DJointi.s"#include "asm/d/a/d_a_alink/wolfModelCallBack__9daAlink_cFi.s"#include "asm/d/a/d_a_alink/daAlink_wolfModelCallBack__FP8J3DJointi.s"#include "asm/d/a/d_a_alink/setHatAngle__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/calcHairAngle__9daAlink_cFPs.s"#include "asm/d/a/d_a_alink/setHairAngle__9daAlink_cFP4cXyzff.s"#include "asm/d/a/d_a_alink/setLookPosFromOut__9daAlink_cFP4cXyz.s"#include "asm/d/a/d_a_alink/checkAttentionPosAngle__9daAlink_cFP4cXyz.s"#include "asm/d/a/d_a_alink/checkActorPosAngle__9daAlink_cFP10fopAc_ac_cPP4cXyz.s"#include "asm/d/a/d_a_alink/getNeckAimPos__9daAlink_cFP4cXyzPii.s"#include "asm/d/a/d_a_alink/getNeckAimAngle__9daAlink_cFP4cXyzPsPsPsPs.s"#include "asm/d/a/d_a_alink/setEyeMove__9daAlink_cFP4cXyzss.s"#include "asm/d/a/d_a_alink/setNeckAngle__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/getStickAngleFromPlayerShape__9daAlink_cCFPs.s"#include "asm/d/a/d_a_alink/commonLineCheck__9daAlink_cFP4cXyzP4cXyz.s"#include "asm/d/a/d_a_alink/getMoveBGActorName__9daAlink_cFR13cBgS_PolyInfoi.s"#include "asm/d/a/d_a_alink/checkGoronRide__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/setMoveSlantAngle__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/setArmMatrix__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/setFootMatrix__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/setMatrixOffset__9daAlink_cFPff.s"#include "asm/d/a/d_a_alink/setLegAngle__9daAlink_cFfP18daAlink_footData_cPsPsi.s"#include "asm/d/a/d_a_alink/footBgCheck__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/handBgCheck__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/setItemHeap__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/setIdxMask__9daAlink_cFPUsPUs.s"#include "asm/d/a/d_a_alink/getAnimeResource__9daAlink_cFP14daPy_anmHeap_cUsUl.s"#include "asm/d/a/d_a_alink/initModel__9daAlink_cFP12J3DModelDataUlUl.s"#include "asm/d/a/d_a_alink/initModel__9daAlink_cFUsUl.s"#include "asm/d/a/d_a_alink/initModelEnv__9daAlink_cFUsUl.s"#include "asm/d/a/d_a_alink/initDemoModel__9daAlink_cFPP8J3DModelPCcUl.s"#include "asm/d/a/d_a_alink/initDemoBck__9daAlink_cFPP13mDoExt_bckAnmPCc.s"#include "asm/d/a/d_a_alink/createHeap__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/__dt__14J3DMaterialAnmFv.s"#include "asm/d/a/d_a_alink/daAlink_createHeap__FP10fopAc_ac_c.s"#include "asm/d/a/d_a_alink/setSelectEquipItem__9daAlink_cFi.s"#include "asm/d/a/d_a_alink/checkBoarStart__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/checkCanoeStart__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/playerInit__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/checkHorseStart__9daAlink_cFUli.s"#include "asm/d/a/d_a_alink/setStartProcInit__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/create__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/daAlink_Create__FP10fopAc_ac_c.s"#include "asm/d/a/d_a_alink/setRoomInfo__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/setShapeAngleOnGround__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/setStepsOffset__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/iceSlipBgCheck__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/setIceSlipSpeed__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/setPolygonSpeed__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/checkWindSpeedOnAngle__9daAlink_cCFv.s"#include "asm/d/a/d_a_alink/checkWindSpeedOnAngleAnime__9daAlink_cCFi.s"#include "asm/d/a/d_a_alink/checkDashAnime__9daAlink_cCFv.s"#include "asm/d/a/d_a_alink/checkWindWallRate__9daAlink_cFRC4cXyz.s"#include "asm/d/a/d_a_alink/setWindSpeed__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/setBodyPartPos__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/setRollJump__9daAlink_cFffs.s"#include "asm/d/a/d_a_alink/setAttentionPos__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/setMatrix__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/simpleAnmPlay__9daAlink_cFP10J3DAnmBase.s"#include "asm/d/a/d_a_alink/setSwordPos__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/setItemMatrix__9daAlink_cFi.s"#include "asm/d/a/d_a_alink/setWolfItemMatrix__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/setHandIndex__9daAlink_cFQ29daAlink_c11daAlink_ANM.s"#include "asm/d/a/d_a_alink/setSwordAtCollision__9daAlink_cFi.s"#include "asm/d/a/d_a_alink/checkNoCollisionCorret__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/decSwordBlur__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/resetWolfAtCollision__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/setWolfAtCollision__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/resetAtCollision__9daAlink_cFi.s"#include "asm/d/a/d_a_alink/setAtCollision__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/setWolfCollisionPos__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/initLockAt__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/cancelLockAt__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/setCollisionPos__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/setCollision__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/getBaseAnimeFrame__9daAlink_cCFv.s"#include "asm/d/a/d_a_alink/setAnimeFrame__9daAlink_cFf.s"#include "asm/d/a/d_a_alink/setFrameCtrl__9daAlink_cFP16daPy_frameCtrl_cUcssff.s"#include "asm/d/a/d_a_alink/getMainBckData__9daAlink_cCFQ29daAlink_c11daAlink_ANM.s"#include "asm/d/a/d_a_alink/checkUnderMove0BckNoArc__9daAlink_cCFQ29daAlink_c11daAlink_ANM.s"#include "asm/d/a/d_a_alink/func_800AC5B4.s"#include "asm/d/a/d_a_alink/getUnderUpperAnime__9daAlink_cFQ29daAlink_c11daAlink_ANMPP15J3DAnmTransformPP15J3DAnmTransformiUl.s"#include "asm/d/a/d_a_alink/setDoubleAnimeBlendRatio__9daAlink_cFf.s"#include "asm/d/a/d_a_alink/func_800AC754.s"#include "asm/d/a/d_a_alink/setDoubleAnime__9daAlink_cFfffQ29daAlink_c11daAlink_ANMQ29daAlink_c11daAlink_ANMif.s"#include "asm/d/a/d_a_alink/commonSingleAnime__9daAlink_cFP15J3DAnmTransformP15J3DAnmTransformffs.s"#include "asm/d/a/d_a_alink/setSingleAnimeBase__9daAlink_cFQ29daAlink_c11daAlink_ANM.s"#include "asm/d/a/d_a_alink/setSingleAnimeBaseMorf__9daAlink_cFQ29daAlink_c11daAlink_ANMf.s"#include "asm/d/a/d_a_alink/setSingleAnimeBaseSpeed__9daAlink_cFQ29daAlink_c11daAlink_ANMff.s"#include "asm/d/a/d_a_alink/setSingleAnime__9daAlink_cFQ29daAlink_c11daAlink_ANMffsf.s"#include "asm/d/a/d_a_alink/setSingleAnimeParam__9daAlink_cFQ29daAlink_c11daAlink_ANMPC16daAlinkHIO_anm_c.s"#include "asm/d/a/d_a_alink/animePlay__9daAlink_cFP15J3DAnmTransformP16daPy_frameCtrl_c.s"#include "asm/d/a/d_a_alink/allAnimePlay__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/setUpperAnimeMorf__9daAlink_cFf.s"#include "asm/d/a/d_a_alink/setUpperAnimeBase__9daAlink_cFUs.s"#include "asm/d/a/d_a_alink/setUpperAnimeBaseMorf__9daAlink_cFUsf.s"#include "asm/d/a/d_a_alink/setUpperAnimeBaseSpeed__9daAlink_cFUsff.s"#include "asm/d/a/d_a_alink/setUpperAnime__9daAlink_cFUsQ29daAlink_c13daAlink_UPPERffsf.s"#include "asm/d/a/d_a_alink/setUpperAnimeParam__9daAlink_cFUsQ29daAlink_c13daAlink_UPPERPC16daAlinkHIO_anm_c.s"#include "asm/d/a/d_a_alink/resetUpperAnime__9daAlink_cFQ29daAlink_c13daAlink_UPPERf.s"#include "asm/d/a/d_a_alink/setUnderAnimeMorf__9daAlink_cFf.s"#include "asm/d/a/d_a_alink/setUnderAnime__9daAlink_cFUsQ29daAlink_c13daAlink_UNDERffsf.s"#include "asm/d/a/d_a_alink/setUnderAnimeParam__9daAlink_cFUsQ29daAlink_c13daAlink_UNDERPC16daAlinkHIO_anm_c.s"#include "asm/d/a/d_a_alink/resetUnderAnime__9daAlink_cFQ29daAlink_c13daAlink_UNDERf.s"#include "asm/d/a/d_a_alink/setOldRootQuaternion__9daAlink_cFsss.s"#include "asm/d/a/d_a_alink/checkAtnLeftAnime__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/checkAtnRightAnime__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/getMoveGroundAngleSpeedRate__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/setBlendMoveAnime__9daAlink_cFf.s"#include "asm/d/a/d_a_alink/setBlendAtnMoveAnime__9daAlink_cFf.s"#include "asm/d/a/d_a_alink/setBlendAtnBackMoveAnime__9daAlink_cFf.s"#include "asm/d/a/d_a_alink/setFaceBck__9daAlink_cFUsiUs.s"#include "asm/d/a/d_a_alink/setFaceBtp__9daAlink_cFUsiUs.s"#include "asm/d/a/d_a_alink/setFaceBtk__9daAlink_cFUsiUs.s"#include "asm/d/a/d_a_alink/setFaceBasicTexture__9daAlink_cFQ29daAlink_c13daAlink_FTANM.s"#include "asm/d/a/d_a_alink/setFaceBasicAnime__9daAlink_cFQ29daAlink_c11daAlink_ANM.s"#include "asm/d/a/d_a_alink/setFacePriTexture__9daAlink_cFQ29daAlink_c13daAlink_FTANM.s"#include "asm/d/a/d_a_alink/setFacePriAnime__9daAlink_cFQ29daAlink_c11daAlink_ANM.s"#include "asm/d/a/d_a_alink/resetFacePriBck__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/resetFacePriBtp__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/resetFacePriBtk__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/resetFacePriTexture__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/resetFacePriAnime__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/playFaceTextureAnime__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/getGroundAngle__9daAlink_cFP13cBgS_PolyInfos.s"#include "asm/d/a/d_a_alink/getRoofAngle__9daAlink_cFP13cBgS_PolyInfos.s"#include "asm/d/a/d_a_alink/getWallEdgePos__9daAlink_cFRC4cXyzP8cM3dGPlaP8cM3dGPlaP4cXyzi.s"#include "asm/d/a/d_a_alink/setFrontWallType__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/SetPos__12dBgS_RoofChkFRC4cXyz.s"#include "asm/d/a/d_a_alink/checkWaterPolygonUnder__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/setWaterY__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/setHangWaterY__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/setSandDownBgCheckWallH__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/setBgCheckParam__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/checkNotJumpSinkLimit__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/checkNotItemSinkLimit__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/setSandShapeOffset__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/checkLv2MiddleBossBgRide__9daAlink_cFs.s"#include "asm/d/a/d_a_alink/getSlidePolygon__9daAlink_cFP8cM3dGPla.s"#include "asm/d/a/d_a_alink/checkSlope__9daAlink_cCFv.s"#include "asm/d/a/d_a_alink/setPlayerPosAndAngle__9daAlink_cFPC4cXyzsi.s"#include "asm/d/a/d_a_alink/setPlayerPosAndAngle__9daAlink_cFPC4cXyzPC5csXyz.s"#include "asm/d/a/d_a_alink/setPlayerPosAndAngle__9daAlink_cFPA4_f.s"#include "asm/d/a/d_a_alink/itemTriggerCheck__9daAlink_cFUc.s"#include "asm/d/a/d_a_alink/itemButtonCheck__9daAlink_cFUc.s"#include "asm/d/a/d_a_alink/itemButton__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/itemTrigger__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/spActionButton__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/spActionTrigger__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/midnaTalkTrigger__9daAlink_cCFv.s"#include "asm/d/a/d_a_alink/swordSwingTrigger__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/setItemActionButtonStatus__9daAlink_cFUc.s"#include "asm/d/a/d_a_alink/itemActionTrigger__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/setStickData__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/setAtnList__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/setRStatus__9daAlink_cFUc.s"#include "asm/d/a/d_a_alink/setRStatusEmphasys__9daAlink_cFUc.s"#include "asm/d/a/d_a_alink/setDoStatus__9daAlink_cFUc.s"#include "asm/d/a/d_a_alink/setDoStatusEmphasys__9daAlink_cFUc.s"#include "asm/d/a/d_a_alink/setDoStatusContinuation__9daAlink_cFUc.s"#include "asm/d/a/d_a_alink/setBStatus__9daAlink_cFUc.s"#include "asm/d/a/d_a_alink/checkAtnWaitAnime__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/setTiredVoice__9daAlink_cFP16daPy_frameCtrl_c.s"#include "asm/d/a/d_a_alink/checkRestHPAnime__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/getDirectionFromAngle__9daAlink_cFs.s"#include "asm/d/a/d_a_alink/checkAttentionState__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/getShapeAngleYAtnActor__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/setShapeAngleToAtnActor__9daAlink_cFi.s"#include "asm/d/a/d_a_alink/initServiceWaitTime__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/checkZeroSpeedF__9daAlink_cCFv.s"#include "asm/d/a/d_a_alink/setNormalSpeedF__9daAlink_cFff.s"#include "asm/d/a/d_a_alink/getStickAngleDistanceRate__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/setSpeedAndAngleNormal__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/setSpeedAndAngleAtn__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/checkRequestTalkActor__9daAlink_cFP10dAttList_cP10fopAc_ac_c.s"#include "asm/d/a/d_a_alink/checkServiceWaitMode__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/setJumpMode__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/getMetamorphoseNearDis__9daAlink_cCFv.s"#include "asm/d/a/d_a_alink/getMetamorphoseFarDis__9daAlink_cCFv.s"#include "asm/d/a/d_a_alink/getMetamorphoseFarAngle__9daAlink_cCFv.s"#include "asm/d/a/d_a_alink/setMidnaMsg__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/notTalk__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/setTalkStatus__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/getFrontRollRate__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/decideCommonDoStatus__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/decideDoStatus__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/checkWaitAction__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/setFallVoice__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/setLandPassiveData__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/setStepLandVibration__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/checkLandAction__9daAlink_cFi.s"#include "asm/d/a/d_a_alink/checkSlideAction__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/checkAutoJumpAction__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/checkCutJumpInFly__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/checkFrontWallTypeAction__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/checkItemActionInitStart__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/checkItemChangeAutoAction__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/setFastShotTimer__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/cancelItemUseQuake__9daAlink_cFi.s"#include "asm/d/a/d_a_alink/cancelUpperItemReadyAnime__9daAlink_cFi.s"#include "asm/d/a/d_a_alink/checkItemActorPointer__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/checkSwordTwirlAction__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/checkUpperItemActionFly__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/checkItemButtonChange__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/checkUpperItemAction__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/orderPeep__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/orderTalk__9daAlink_cFi.s"#include "asm/d/a/d_a_alink/daAlink_searchBouDoor__FP10fopAc_ac_cPv.s"#include "asm/d/a/d_a_alink/daAlink_searchKolin__FP10fopAc_ac_cPv.s"#include "asm/d/a/d_a_alink/orderZTalk__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/checkNormalAction__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/checkReadyItem__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/checkItemAction__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/checkMoveDoAction__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/checkSideRollAction__9daAlink_cFi.s"#include "asm/d/a/d_a_alink/checkNoUpperAnime__9daAlink_cCFv.s"#include "asm/d/a/d_a_alink/checkOneHandItemEquipAnime__9daAlink_cCFv.s"#include "asm/d/a/d_a_alink/checkItemEquipAnime__9daAlink_cCFv.s"#include "asm/d/a/d_a_alink/checkEquipAnime__9daAlink_cCFv.s"#include "asm/d/a/d_a_alink/checkWindDashAnime__9daAlink_cCFv.s"#include "asm/d/a/d_a_alink/checkSwordTwirlAnime__9daAlink_cCFv.s"#include "asm/d/a/d_a_alink/swordEquip__9daAlink_cFi.s"#include "asm/d/a/d_a_alink/swordUnequip__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/itemEquip__9daAlink_cFUs.s"#include "asm/d/a/d_a_alink/itemUnequip__9daAlink_cFUsf.s"#include "asm/d/a/d_a_alink/checkFastUnequip__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/allUnequip__9daAlink_cFi.s"#include "asm/d/a/d_a_alink/checkItemChangeFromButton__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/checkNextActionFromButton__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/checkGroundSpecialMode__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/commonCheckNextAction__9daAlink_cFi.s"#include "asm/d/a/d_a_alink/checkNextAction__9daAlink_cFi.s"#include "asm/d/a/d_a_alink/commonChangeItem__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/setItemAction__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/checkNextActionFromCrouch__9daAlink_cFi.s"#include "asm/d/a/d_a_alink/checkUpperReadyThrowAnime__9daAlink_cCFv.s"#include "asm/d/a/d_a_alink/getBodyAngleXBasePos__9daAlink_cFP4cXyz.s"#include "asm/d/a/d_a_alink/getBodyAngleXAtnActor__9daAlink_cFi.s"#include "asm/d/a/d_a_alink/setBodyAngleXReadyAnime__9daAlink_cFi.s"#include "asm/d/a/d_a_alink/setMagicArmorBrk__9daAlink_cFi.s"#include "asm/d/a/d_a_alink/checkMagicArmorHeavy__9daAlink_cCFv.s"#include "asm/d/a/d_a_alink/checkBootsOrArmorHeavy__9daAlink_cCFv.s"#include "asm/d/a/d_a_alink/checkHeavyStateOn__9daAlink_cFii.s"#include "asm/d/a/d_a_alink/setOutPower__9daAlink_cFfsi.s"#include "asm/d/a/d_a_alink/initGravity__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/setSpecialGravity__9daAlink_cFffi.s"#include "asm/d/a/d_a_alink/transAnimeProc__9daAlink_cFP4cXyzff.s"#include "asm/d/a/d_a_alink/setFootSpeed__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/posMove__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/autoGroundHit__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/startPeepChange__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/setLastSceneDamage__9daAlink_cFiPUl.s"#include "asm/d/a/d_a_alink/setLastSceneMode__9daAlink_cFPUl.s"#include "asm/d/a/d_a_alink/startRestartRoom__9daAlink_cFUliii.s"#include "asm/d/a/d_a_alink/checkCoachGuardGame__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/checkRoofRestart__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/checkRestartRoom__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/getSceneExitMoveAngle__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/checkSceneChange__9daAlink_cFi.s"#include "asm/d/a/d_a_alink/voiceStart__9daAlink_cFUl.s"#include "asm/d/a/d_a_alink/voiceStartLevel__9daAlink_cFUl.s"#include "asm/d/a/d_a_alink/seStartSwordCut__9daAlink_cFUl.s"#include "asm/d/a/d_a_alink/seStartOnlyReverb__9daAlink_cFUl.s"#include "asm/d/a/d_a_alink/seStartOnlyReverbLevel__9daAlink_cFUl.s"#include "asm/d/a/d_a_alink/seStartMapInfo__9daAlink_cFUl.s"#include "asm/d/a/d_a_alink/seStartMapInfoLevel__9daAlink_cFUl.s"#include "asm/d/a/d_a_alink/setBasAnime__9daAlink_cFQ29daAlink_c13daAlink_UNDER.s"#include "asm/d/a/d_a_alink/initBasAnime__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/resetBasAnime__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/checkSightLine__9daAlink_cFfP4cXyz.s"#include "asm/d/a/d_a_alink/setMetamorphoseModel__9daAlink_cFi.s"#include "asm/d/a/d_a_alink/keepItemData__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/returnKeepItemData__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/setItemModel__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/setItemActor__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/makeItemType__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/checkZoraWearAbility__9daAlink_cCFv.s"#include "asm/d/a/d_a_alink/checkMagicArmorWearAbility__9daAlink_cCFv.s"#include "asm/d/a/d_a_alink/loadAramBmd__9daAlink_cFUsUl.s"#include "asm/d/a/d_a_alink/loadAram__9daAlink_cFUsUl.s"#include "asm/d/a/d_a_alink/loadAramItemBrk__9daAlink_cFUsP8J3DModel.s"#include "asm/d/a/d_a_alink/loadAramItemBtk__9daAlink_cFUsP8J3DModel.s"#include "asm/d/a/d_a_alink/loadAramItemBtp__9daAlink_cFUsP8J3DModel.s"#include "asm/d/a/d_a_alink/changeItemBck__9daAlink_cFUsf.s"#include "asm/d/a/d_a_alink/checkGroupItem__9daAlink_cCFii.s"#include "asm/d/a/d_a_alink/checkSetItemTrigger__9daAlink_cFi.s"#include "asm/d/a/d_a_alink/checkItemSetButton__9daAlink_cFi.s"#include "asm/d/a/d_a_alink/checkField__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/checkBossRoom__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/checkDungeon__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/checkCastleTown__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/checkCloudSea__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/checkRoomOnly__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/checkLv2DungeonRoomSpecial__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/checkRoomSpecial__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/checkRoom__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/checkNotBattleStage__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/checkNotHeavyBootsStage__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/checkNotAutoJumpStage__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/checkCastleTownUseItem__9daAlink_cFUs.s"#include "asm/d/a/d_a_alink/changeItemTriggerKeepProc__9daAlink_cFUci.s"#include "asm/d/a/d_a_alink/checkNewItemChange__9daAlink_cFUc.s"#include "asm/d/a/d_a_alink/deleteEquipItem__9daAlink_cFii.s"#include "asm/d/a/d_a_alink/setLight__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/setFrontRollCrashShock__9daAlink_cFUc.s"#include "asm/d/a/d_a_alink/getModelJointMtx__9daAlink_cFUs.s"#include "asm/d/a/d_a_alink/onFrollCrashFlg__9daAlink_cFUci.s"#include "asm/d/a/d_a_alink/changeWarpMaterial__9daAlink_cFQ29daAlink_c21daAlink_WARP_MAT_MODE.s"#include "asm/d/a/d_a_alink/commonProcInit__9daAlink_cFQ29daAlink_c12daAlink_PROC.s"#include "asm/d/a/d_a_alink/commonProcInitNotSameProc__9daAlink_cFQ29daAlink_c12daAlink_PROC.s"#include "asm/d/a/d_a_alink/procPreActionUnequipInit__9daAlink_cFiP10fopAc_ac_c.s"#include "asm/d/a/d_a_alink/procPreActionUnequip__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procServiceWaitInit__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procServiceWait__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procTiredWaitInit__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procTiredWait__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procWaitInit__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procWait__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procMoveInit__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procMove__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procAtnMoveInit__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procAtnMove__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procAtnActorWaitInit__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procAtnActorWait__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procAtnActorMoveInit__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procAtnActorMove__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procWaitTurnInit__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procWaitTurn__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procMoveTurnInit__9daAlink_cFi.s"#include "asm/d/a/d_a_alink/procMoveTurn__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procSideStepInit__9daAlink_cFi.s"#include "asm/d/a/d_a_alink/procSideStep__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procSideStepLandInit__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procSideStepLand__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procSlideInit__9daAlink_cFs.s"#include "asm/d/a/d_a_alink/procSlide__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procSlideLandInit__9daAlink_cFi.s"#include "asm/d/a/d_a_alink/procSlideLand__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procFrontRollInit__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procFrontRoll__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procFrontRollCrashInit__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procFrontRollCrash__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procFrontRollSuccessInit__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procFrontRollSuccess__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procSideRollInit__9daAlink_cFi.s"#include "asm/d/a/d_a_alink/procSideRoll__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/backJumpSpeedDec__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procBackJumpInit__9daAlink_cFi.s"#include "asm/d/a/d_a_alink/procBackJump__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procBackJumpLandInit__9daAlink_cFi.s"#include "asm/d/a/d_a_alink/procBackJumpLand__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procSlipInit__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procSlip__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procAutoJumpInit__9daAlink_cFi.s"#include "asm/d/a/d_a_alink/procAutoJump__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procDiveJumpInit__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procDiveJump__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procRollJumpInit__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procRollJump__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procFallInit__9daAlink_cFif.s"#include "asm/d/a/d_a_alink/procFall__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procLandInit__9daAlink_cFf.s"#include "asm/d/a/d_a_alink/procLand__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procSmallJumpInit__9daAlink_cFi.s"#include "asm/d/a/d_a_alink/procSmallJump__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procStepMoveInit__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procStepMove__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procCrouchInit__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procCrouch__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procCoMetamorphoseInit__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procCoMetamorphose__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procCoMetamorphoseOnlyInit__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procCoMetamorphoseOnly__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procFloorDownReboundInit__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procFloorDownRebound__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procGoronRideWaitInit__9daAlink_cFP10fopAc_ac_c.s"#include "asm/d/a/d_a_alink/procGoronRideWait__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/execute__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/daAlink_Execute__FP9daAlink_c.s"#include "asm/d/a/d_a_alink/setDrawHand__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/checkSwordDraw__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/checkShieldDraw__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/checkItemDraw__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/initShadowScaleLight__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/moveShadowScaleLight__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/shadowDraw__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/modelCalc__9daAlink_cFP8J3DModel.s"#include "asm/d/a/d_a_alink/basicModelDraw__9daAlink_cFP8J3DModel.s"#include "asm/d/a/d_a_alink/modelDraw__9daAlink_cFP8J3DModeli.s"#include "asm/d/a/d_a_alink/setWaterDropColor__9daAlink_cFPC13J3DGXColorS10.s"#include "asm/d/a/d_a_alink/initTevCustomColor__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/draw__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/daAlink_Draw__FP9daAlink_c.s"#include "asm/d/a/d_a_alink/__dt__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/daAlink_Delete__FP9daAlink_c.s"#include "asm/d/a/d_a_alink/checkNoSubjectModeCamera__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/acceptSubjectModeChange__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/checkSubjectAction__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/checkBodyAngleX__9daAlink_cFs.s"#include "asm/d/a/d_a_alink/setBodyAngleToCamera__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/setSubjectMode__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/subjectCancelTrigger__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/checkSubjectEnd__9daAlink_cFi.s"#include "asm/d/a/d_a_alink/searchPeepObj__9daAlink_cFP10fopAc_ac_cPv.s"#include "asm/d/a/d_a_alink/daAlink_searchPeepObj__FP10fopAc_ac_cPv.s"#include "asm/d/a/d_a_alink/procCoSubjectivityInit__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procCoSubjectivity__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procCoSwimSubjectivityInit__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procCoSwimSubjectivity__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procCoPeepSubjectivityInit__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procCoPeepSubjectivity__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/checkBoardRide__9daAlink_cCFv.s"#include "asm/d/a/d_a_alink/checkCanoeRide__9daAlink_cCFv.s"#include "asm/d/a/d_a_alink/checkHorseRide__9daAlink_cCFv.s"#include "asm/d/a/d_a_alink/getLeftItemMatrix__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/checkBoarRide__9daAlink_cCFv.s"#include "asm/d/a/d_a_alink/checkSpinnerRide__9daAlink_cCFv.s"#include "asm/d/a/d_a_alink/getLeftHandMatrix__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/getRightHandMatrix__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/onSceneChangeArea__9daAlink_cFUcUcP10fopAc_ac_c.s"#include "asm/d/a/d_a_alink/getRightItemMatrix__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/checkPlayerNoDraw__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/__ct__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/__dt__Q29daAlink_c14firePointEff_cFv.s"#include "asm/d/a/d_a_alink/__dt__15LIGHT_INFLUENCEFv.s"#include "asm/d/a/d_a_alink/__dt__18daAlink_footData_cFv.s"#include "asm/d/a/d_a_alink/__dt__29dAlink_bottleWaterPcallBack_cFv.s"#include "asm/d/a/d_a_alink/__dt__14daAlink_blur_cFv.s"#include "asm/d/a/d_a_alink/__dt__15daAlink_sight_cFv.s"#include "asm/d/a/d_a_alink/__dt__20daAlink_lockCursor_cFv.s"#include "asm/d/a/d_a_alink/checkRideOn__9daAlink_cCFv.s"#include "asm/d/a/d_a_alink/dComIfGp_att_getCatghTarget__Fv.s"#include "asm/d/a/d_a_alink/mDoAud_setLinkHp__Fll.s"#include "asm/d/a/d_a_alink/dComIfGs_getLife__Fv.s"#include "asm/d/a/d_a_alink/dComIfGp_getRStatus__Fv.s"#include "asm/d/a/d_a_alink/checkAttentionLock__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/dComIfGp_setItemLifeCount__FfUc.s"#include "asm/d/a/d_a_alink/cMtx_multVec__FPA4_CfPC3VecP3Vec.s"#include "asm/d/a/d_a_alink/getAnmMtx__8J3DModelFi.s"#include "asm/d/a/d_a_alink/setBaseTRMtx__8J3DModelFPA4_f.s"#include "asm/d/a/d_a_alink/checkFmChainGrabAnime__9daAlink_cCFv.s"#include "asm/d/a/d_a_alink/checkSmallUpperGuardAnime__9daAlink_cCFv.s"#include "asm/d/a/d_a_alink/dComIfGp_evmng_startCheck__FPCc.s"#include "asm/d/a/d_a_alink/mDoAud_setLinkGroupInfo__FUc.s"#include "asm/d/a/d_a_alink/getAnm__25mDoExt_MtxCalcAnmBlendTblFi.s"#include "asm/d/a/d_a_alink/ChkRoofHit__9dBgS_AcchCFv.s"#include "asm/d/a/d_a_alink/ClrGroundHit__9dBgS_AcchFv.s"#include "asm/d/a/d_a_alink/checkReinRide__9daAlink_cCFv.s"#include "asm/d/a/d_a_alink/checkWolfEnemyThrowAnime__9daAlink_cCFv.s"#include "asm/d/a/d_a_alink/checkSpecialDemoMode__9daAlink_cCFv.s"#include "asm/d/a/d_a_alink/setMidnaTalkStatus__9daAlink_cFUc.s"#include "asm/d/a/d_a_alink/set3DStatus__9daAlink_cFUcUc.s"#include "asm/d/a/d_a_alink/offSetFlg__16daAlink_matAnm_cFv.s"#include "asm/d/a/d_a_alink/checkModeFlg__9daAlink_cCFUl.s"#include "asm/d/a/d_a_alink/getShieldChangeWaitTimer__9daAlink_cCFv.s"#include "asm/d/a/d_a_alink/getClothesChangeWaitTimer__9daAlink_cCFv.s"#include "asm/d/a/d_a_alink/checkHorseStart__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/checkCutTurnCharge__9daAlink_cCFv.s"#include "asm/d/a/d_a_alink/checkAcceptDungeonWarpAlink__9daAlink_cFi.s"#include "asm/d/a/d_a_alink/getSpinnerActor__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/getSumouCounter__9daAlink_cCFv.s"#include "asm/d/a/d_a_alink/checkSumouWithstand__9daAlink_cCFv.s"#include "asm/d/a/d_a_alink/setMidnaMsgNum__9daAlink_cFP10fopAc_ac_cUs.s"#include "asm/d/a/d_a_alink/getModelMtx__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/getInvMtx__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/getLinkBackBone1Matrix__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/getWolfMouthMatrix__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/getWolfBackbone2Matrix__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/getBottleMtx__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/getHeadMtx__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/getGroundY__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/getBaseAnimeFrameRate__9daAlink_cCFv.s"#include "asm/d/a/d_a_alink/getAtnActorID__9daAlink_cCFv.s"#include "asm/d/a/d_a_alink/getItemID__9daAlink_cCFv.s"#include "asm/d/a/d_a_alink/getGrabActorID__9daAlink_cCFv.s"#include "asm/d/a/d_a_alink/setForcePutPos__9daAlink_cFRC4cXyz.s"#include "asm/d/a/d_a_alink/checkPlayerFly__9daAlink_cCFv.s"#include "asm/d/a/d_a_alink/checkFrontRoll__9daAlink_cCFv.s"#include "asm/d/a/d_a_alink/checkWolfDash__9daAlink_cCFv.s"#include "asm/d/a/d_a_alink/checkAutoJump__9daAlink_cCFv.s"#include "asm/d/a/d_a_alink/checkSideStep__9daAlink_cCFv.s"#include "asm/d/a/d_a_alink/checkWolfTriggerJump__9daAlink_cCFv.s"#include "asm/d/a/d_a_alink/checkGuardBreakMode__9daAlink_cCFv.s"#include "asm/d/a/d_a_alink/checkLv3Slide__9daAlink_cCFv.s"#include "asm/d/a/d_a_alink/checkWolfHowlDemoMode__9daAlink_cCFv.s"#include "asm/d/a/d_a_alink/checkElecDamage__9daAlink_cCFv.s"#include "asm/d/a/d_a_alink/checkEmptyBottleSwing__9daAlink_cCFv.s"#include "asm/d/a/d_a_alink/checkBottleSwingMode__9daAlink_cCFv.s"#include "asm/d/a/d_a_alink/checkHawkWait__9daAlink_cCFv.s"#include "asm/d/a/d_a_alink/checkGoatThrow__9daAlink_cCFv.s"#include "asm/d/a/d_a_alink/checkGoatThrowAfter__9daAlink_cCFv.s"#include "asm/d/a/d_a_alink/checkWolfTagLockJump__9daAlink_cCFv.s"#include "asm/d/a/d_a_alink/checkWolfTagLockJumpLand__9daAlink_cCFv.s"#include "asm/d/a/d_a_alink/checkWolfRopeHang__9daAlink_cCFv.s"#include "asm/d/a/d_a_alink/checkRollJump__9daAlink_cCFv.s"#include "asm/d/a/d_a_alink/checkGoronRideWait__9daAlink_cCFv.s"#include "asm/d/a/d_a_alink/checkWolfChain__9daAlink_cCFv.s"#include "asm/d/a/d_a_alink/checkWolfWait__9daAlink_cCFv.s"#include "asm/d/a/d_a_alink/checkWolfJumpAttack__9daAlink_cCFv.s"#include "asm/d/a/d_a_alink/checkWolfRSit__9daAlink_cCFv.s"#include "asm/d/a/d_a_alink/checkBottleDrinkEnd__9daAlink_cCFv.s"#include "asm/d/a/d_a_alink/checkWolfDig__9daAlink_cCFv.s"#include "asm/d/a/d_a_alink/checkCutCharge__9daAlink_cCFv.s"#include "asm/d/a/d_a_alink/checkCutLargeJumpCharge__9daAlink_cCFv.s"#include "asm/d/a/d_a_alink/checkComboCutTurn__9daAlink_cCFv.s"#include "asm/d/a/d_a_alink/checkClimbMove__9daAlink_cCFv.s"#include "asm/d/a/d_a_alink/checkGrassWhistle__9daAlink_cCFv.s"#include "asm/d/a/d_a_alink/checkBoarRun__9daAlink_cCFv.s"#include "asm/d/a/d_a_alink/checkHorseRideNotReady__9daAlink_cCFv.s"#include "asm/d/a/d_a_alink/getSearchBallScale__9daAlink_cCFv.s"#include "asm/d/a/d_a_alink/checkFastShotTime__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/checkCutJumpCancelTurn__9daAlink_cCFv.s"#include "asm/d/a/d_a_alink/checkSingleBoarBattleSecondBowReady__9daAlink_cCFv.s"#include "asm/d/a/d_a_alink/cancelDungeonWarpReadyNeck__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/onSceneChangeAreaJump__9daAlink_cFUcUcP10fopAc_ac_c.s"#include "asm/d/a/d_a_alink/onSceneChangeDead__9daAlink_cFUci.s"#include "asm/d/a/d_a_alink/checkNoEquipItem__9daAlink_cCFv.s"#include "asm/d/a/d_a_alink/getBoardCutTurnOffsetAngleY__9daAlink_cCFv.s"#include "asm/d/a/d_a_alink/getMagneBootsTopVec__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/setCargoCarry__9daAlink_cFP10fopAc_ac_c.s"#include "asm/d/a/d_a_alink/setGoronSideMove__9daAlink_cFP10fopAc_ac_c.s"#include "asm/d/a/d_a_alink/setSumouReady__9daAlink_cFP10fopAc_ac_c.s"#include "asm/d/a/d_a_alink/setSumouPushBackDirection__9daAlink_cFs.s"#include "asm/d/a/d_a_alink/setSumouLoseHeadUp__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/checkPriActorOwn__9daAlink_cCFPC10fopAc_ac_c.s"#include "asm/d/a/d_a_alink/checkWolfEnemyBiteAllOwn__9daAlink_cCFPC10fopAc_ac_c.s"#include "asm/d/a/d_a_alink/setWolfEnemyHangBiteAngle__9daAlink_cFs.s"#include "asm/d/a/d_a_alink/setSumouGraspCancelCount__9daAlink_cFi.s"#include "asm/d/a/d_a_alink/checkItemSwordEquip__9daAlink_cCFv.s"#include "asm/d/a/d_a_alink/getSinkShapeOffset__9daAlink_cCFv.s"#include "asm/d/a/d_a_alink/checkSinkDead__9daAlink_cCFv.s"#include "asm/d/a/d_a_alink/checkCutJumpMode__9daAlink_cCFv.s"#include "asm/d/a/d_a_alink/getGiantPuzzleAimAngle__9daAlink_cCFv.s"#include "asm/d/a/d_a_alink/getSwordChangeWaitTimer__9daAlink_cCFv.s"#include "asm/d/a/d_a_alink/checkMetamorphose__9daAlink_cCFv.s"#include "asm/d/a/d_a_alink/checkWolfDownAttackPullOut__9daAlink_cCFv.s"#include "asm/d/a/d_a_alink/getMidnaAtnPos__9daAlink_cCFv.s"#include "asm/d/a/d_a_alink/checkCopyRodEquip__9daAlink_cCFv.s"#include "asm/d/a/d_a_alink/checkCanoeFishingGetLeft__9daAlink_cCFv.s"#include "asm/d/a/d_a_alink/checkCanoeFishingGetRight__9daAlink_cCFv.s"#include "asm/d/a/d_a_alink/checkBeeChildDrink__9daAlink_cCFv.s"#include "asm/d/a/d_a_alink/getWolfHowlMgrP__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/checkWolfHowlSuccessAnime__9daAlink_cCFv.s"#include "asm/d/a/d_a_alink/checkOctaIealHang__9daAlink_cCFv.s"#include "asm/d/a/d_a_alink/cancelOctaIealHang__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/cancelDragonHangBackJump__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/setOctaIealWildHang__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/checkDragonHangRide__9daAlink_cCFv.s"#include "asm/d/a/d_a_alink/playerStartCollisionSE__9daAlink_cFUlUl.s"#include "asm/d/a/d_a_alink/__dt__16daAlink_matAnm_cFv.s"#include "asm/d/a/d_a_alink/__dt__12dBgS_ObjAcchFv.s"#include "asm/d/a/d_a_alink/__dt__Q29daAlink_c14hsChainShape_cFv.s"#include "asm/d/a/d_a_alink/daAlink_searchNightStalker__FP10fopAc_ac_cPv.s"#include "asm/d/a/d_a_alink/checkLightSwordMtrl__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/checkSwordEquipAnime__9daAlink_cCFv.s"#include "asm/d/a/d_a_alink/checkCutDashAnime__9daAlink_cCFv.s"#include "asm/d/a/d_a_alink/checkCutDashEnemyHit__9daAlink_cFR12dCcD_GObjInf.s"#include "asm/d/a/d_a_alink/getSwordAtType__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/initCutTurnAt__9daAlink_cFfi.s"#include "asm/d/a/d_a_alink/checkCutFinishJumpUp__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/changeCutFast__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/checkCutFastReady__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/setSwordModel__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/offSwordModel__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/checkCutTypeNoBlur__9daAlink_cCFv.s"#include "asm/d/a/d_a_alink/checkCutTurnInput__9daAlink_cCFv.s"#include "asm/d/a/d_a_alink/getCutTurnDirection__9daAlink_cCFv.s"#include "asm/d/a/d_a_alink/resetCombo__9daAlink_cFi.s"#include "asm/d/a/d_a_alink/checkComboCnt__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/setCutType__9daAlink_cFUc.s"#include "asm/d/a/d_a_alink/setCylAtParam__9daAlink_cFUl11dCcG_At_SplUcUciff.s"#include "asm/d/a/d_a_alink/setSwordAtParam__9daAlink_cF11dCcG_At_SplUcUciff.s"#include "asm/d/a/d_a_alink/notSwordHitVibActor__9daAlink_cFP10fopAc_ac_c.s"#include "asm/d/a/d_a_alink/setSwordHitVibration__9daAlink_cFP12dCcD_GObjInf.s"#include "asm/d/a/d_a_alink/checkAtShieldHit__9daAlink_cFR12dCcD_GObjInf.s"#include "asm/d/a/d_a_alink/checkCutReverseAt__9daAlink_cFP12dCcD_GObjInf.s"#include "asm/d/a/d_a_alink/changeCutReverseProc__9daAlink_cFQ29daAlink_c11daAlink_ANM.s"#include "asm/d/a/d_a_alink/setCutDash__9daAlink_cFii.s"#include "asm/d/a/d_a_alink/checkForceSwordSwing__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/setComboReserb__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/checkComboReserb__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/commonCutAction__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/setSwordVoiceSe__9daAlink_cFUl.s"#include "asm/d/a/d_a_alink/setSwordChargeVoiceSe__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/setSwordComboVoice__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/checkCutTurnInputTrigger__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/checkCutAction__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/checkCutTurnCharge__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/getCutDirection__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/checkCutCancelNextMode__9daAlink_cFi.s"#include "asm/d/a/d_a_alink/checkDoCutAction__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/checkCutBackState__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/checkCutHeadState__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/checkDownAttackState__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/checkCutLargeTurnState__9daAlink_cCFv.s"#include "asm/d/a/d_a_alink/cancelCutCharge__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/initCutAtnActorSearch__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/checkCutAtnActorChange__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/setCutJumpSpeed__9daAlink_cFi.s"#include "asm/d/a/d_a_alink/procCutNormalInit__9daAlink_cFi.s"#include "asm/d/a/d_a_alink/procCutNormal__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procCutFinishInit__9daAlink_cFi.s"#include "asm/d/a/d_a_alink/procCutFinish__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procCutFinishJumpUpInit__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procCutFinishJumpUp__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procCutFinishJumpUpLandInit__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procCutFinishJumpUpLand__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procCutReverseInit__9daAlink_cFQ29daAlink_c11daAlink_ANM.s"#include "asm/d/a/d_a_alink/procCutReverse__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procCutJumpInit__9daAlink_cFi.s"#include "asm/d/a/d_a_alink/procCutJump__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procCutJumpLandInit__9daAlink_cFi.s"#include "asm/d/a/d_a_alink/procCutJumpLand__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procCutTurnInit__9daAlink_cFii.s"#include "asm/d/a/d_a_alink/procCutTurn__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procCutTurnChargeInit__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procCutTurnCharge__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procCutTurnMoveInit__9daAlink_cFi.s"#include "asm/d/a/d_a_alink/procCutTurnMove__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procCutDownInit__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procCutDown__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procCutDownLandInit__9daAlink_cFP13fopEn_enemy_c.s"#include "asm/d/a/d_a_alink/procCutDownLand__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procCutHeadInit__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procCutHead__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procCutHeadLandInit__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procCutHeadLand__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procCutLargeJumpChargeInit__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procCutLargeJumpCharge__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procCutLargeJumpInit__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procCutLargeJump__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procCutLargeJumpLandInit__9daAlink_cFi.s"#include "asm/d/a/d_a_alink/procCutLargeJumpLand__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procSwordUnequipSpInit__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procSwordUnequipSp__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/getFreezeR__9daAlink_cCFv.s"#include "asm/d/a/d_a_alink/getFreezeG__9daAlink_cCFv.s"#include "asm/d/a/d_a_alink/getFreezeB__9daAlink_cCFv.s"#include "asm/d/a/d_a_alink/checkMiddleBossGoronRoom__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/setDkCaught__9daAlink_cFP10fopAc_ac_c.s"#include "asm/d/a/d_a_alink/freezeTimerDamage__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/onPressedDamage__9daAlink_cFRC4cXyzs.s"#include "asm/d/a/d_a_alink/checkNoLandDamageSlidePolygon__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/checkCutLandDamage__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/checkCaughtEscapeCutTurn__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/setThrowDamage__9daAlink_cFsffiii.s"#include "asm/d/a/d_a_alink/damageMagnification__9daAlink_cFii.s"#include "asm/d/a/d_a_alink/setDamagePoint__9daAlink_cFiiii.s"#include "asm/d/a/d_a_alink/setDamagePointNormal__9daAlink_cFi.s"#include "asm/d/a/d_a_alink/setLandDamagePoint__9daAlink_cFi.s"#include "asm/d/a/d_a_alink/getDamageVec__9daAlink_cFP12dCcD_GObjInf.s"#include "asm/d/a/d_a_alink/setDashDamage__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/checkIcePolygonDamage__9daAlink_cFP13cBgS_PolyInfo.s"#include "asm/d/a/d_a_alink/checkMagicArmorNoDamage__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/checkPolyDamage__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/checkElecReturnDamage__9daAlink_cFR12dCcD_GObjInfPP10fopAc_ac_c.s"#include "asm/d/a/d_a_alink/damageTimerCount__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/checkHugeAttack__9daAlink_cCFi.s"#include "asm/d/a/d_a_alink/checkLargeAttack__9daAlink_cCFi.s"#include "asm/d/a/d_a_alink/checkDamageAction__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procDamageInit__9daAlink_cFP12dCcD_GObjInfi.s"#include "asm/d/a/d_a_alink/procDamage__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procCoLargeDamageInit__9daAlink_cFiissP12dCcD_GObjInfi.s"#include "asm/d/a/d_a_alink/procCoLargeDamage__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procLargeDamageUpInit__9daAlink_cFiiss.s"#include "asm/d/a/d_a_alink/procLargeDamageUp__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procCoLargeDamageWallInit__9daAlink_cFiiss.s"#include "asm/d/a/d_a_alink/procCoLargeDamageWall__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procCoPolyDamageInit__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procCoPolyDamage__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procLandDamageInit__9daAlink_cFi.s"#include "asm/d/a/d_a_alink/procLandDamage__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procCoElecDamageInit__9daAlink_cFP10fopAc_ac_cP12dCcD_GObjInfi.s"#include "asm/d/a/d_a_alink/procCoElecDamage__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procStEscapeInit__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procStEscape__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procDkCaughtInit__9daAlink_cFUi.s"#include "asm/d/a/d_a_alink/procDkCaught__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/setScreamWaitAnime__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procScreamWaitInit__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procScreamWait__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procCoSandWallHitInit__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procCoSandWallHit__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procCoLavaReturnInit__9daAlink_cFi.s"#include "asm/d/a/d_a_alink/procCoLavaReturn__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procCoSwimFreezeReturnInit__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procCoSwimFreezeReturn__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/checkEnemyGroup__9daAlink_cFP10fopAc_ac_c.s"#include "asm/d/a/d_a_alink/checkSpecialNpc__9daAlink_cFP10fopAc_ac_c.s"#include "asm/d/a/d_a_alink/checkShieldAttackEmphasys__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/checkGuardActionChange__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/stickArrowIncrement__9daAlink_cFi.s"#include "asm/d/a/d_a_alink/setArrowShieldActor__9daAlink_cFP10fopAc_ac_ci.s"#include "asm/d/a/d_a_alink/checkWoodShieldEquipNotIronBall__9daAlink_cCFv.s"#include "asm/d/a/d_a_alink/getArrowShieldOffset__9daAlink_cCFPC4cXyzPC5csXyzP4cXyzP4cXyz.s"#include "asm/d/a/d_a_alink/setArrowShieldPos__9daAlink_cCFP4cXyzP5csXyzPC4cXyzPC4cXyz.s"#include "asm/d/a/d_a_alink/checkUpperGuardAnime__9daAlink_cCFv.s"#include "asm/d/a/d_a_alink/checkPlayerGuard__9daAlink_cCFv.s"#include "asm/d/a/d_a_alink/checkPlayerGuardAndAttack__9daAlink_cCFv.s"#include "asm/d/a/d_a_alink/checkGuardAccept__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/setUpperGuardAnime__9daAlink_cFf.s"#include "asm/d/a/d_a_alink/setShieldGuard__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/setGuardSe__9daAlink_cFP12dCcD_GObjInf.s"#include "asm/d/a/d_a_alink/setSmallGuard__9daAlink_cFP12dCcD_GObjInf.s"#include "asm/d/a/d_a_alink/procGuardSlipInit__9daAlink_cFiP12dCcD_GObjInf.s"#include "asm/d/a/d_a_alink/procGuardSlip__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procGuardAttackInit__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procGuardAttack__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procGuardBreakInit__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procGuardBreak__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procTurnMoveInit__9daAlink_cFi.s"#include "asm/d/a/d_a_alink/procTurnMove__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/getArrowFlyData__9daAlink_cCFPfPfi.s"#include "asm/d/a/d_a_alink/getArrowIncAtR__9daAlink_cCFv.s"#include "asm/d/a/d_a_alink/getBombArrowFlyExplodeTime__9daAlink_cCFv.s"#include "asm/d/a/d_a_alink/getArrowIncAtMaxStart__9daAlink_cCFv.s"#include "asm/d/a/d_a_alink/getArrowIncAtMax__9daAlink_cCFv.s"#include "asm/d/a/d_a_alink/checkBowAndSlingItem__9daAlink_cFi.s"#include "asm/d/a/d_a_alink/setSlingModel__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/checkBowCameraArrowPosP__9daAlink_cFPsPs.s"#include "asm/d/a/d_a_alink/checkArrowChargeEnd__9daAlink_cCFv.s"#include "asm/d/a/d_a_alink/checkBowReadyAnime__9daAlink_cCFv.s"#include "asm/d/a/d_a_alink/checkBowAnime__9daAlink_cCFv.s"#include "asm/d/a/d_a_alink/makeArrow__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/deleteArrow__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/setBowOrSlingStatus__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/changeArrowType__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/cancelBowMoveRideNotAtn__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/cancelBowMove__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/setBowReadyAnime__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/setBowReloadAnime__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/checkUpperItemActionBow__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/checkUpperItemActionBowFly__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/checkNextActionBow__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/setBowModel__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/checkBowGrabLeftHand__9daAlink_cCFv.s"#include "asm/d/a/d_a_alink/setBowHangAnime__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/setBowNormalAnime__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/setBowSight__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procBowSubjectInit__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procBowSubject__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procBowMoveInit__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procBowMove__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/checkBoomerangLockAccept__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/getBoomSpeed__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/getBoomCatchSpeed__9daAlink_cCFv.s"#include "asm/d/a/d_a_alink/getBoomFlyMax__9daAlink_cCFv.s"#include "asm/d/a/d_a_alink/getBoomLockMax__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/getBoomBgThroughTime__9daAlink_cCFv.s"#include "asm/d/a/d_a_alink/checkBossBabaRoom__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/cancelBoomerangLock__9daAlink_cFP10fopAc_ac_c.s"#include "asm/d/a/d_a_alink/getBoomerangActor__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/checkBoomerangChargeEnd__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/checkBoomerangCarry__9daAlink_cFP10fopAc_ac_c.s"#include "asm/d/a/d_a_alink/initBoomerangUpperAnimeSpeed__9daAlink_cFi.s"#include "asm/d/a/d_a_alink/checkBoomerangAnime__9daAlink_cCFv.s"#include "asm/d/a/d_a_alink/checkBoomerangThrowAnime__9daAlink_cCFv.s"#include "asm/d/a/d_a_alink/setBoomerangReadyQuake__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/setBoomerangReadyAnime__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/setThrowBoomerangAnime__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/setBoomerangCatchAnime__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/throwBoomerang__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/returnBoomerang__9daAlink_cFi.s"#include "asm/d/a/d_a_alink/checkUpperItemActionBoomerang__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/checkUpperItemActionBoomerangFly__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/checkNextActionBoomerang__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/checkBoomerangCatchAction__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/setBoomerangSight__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procBoomerangSubjectInit__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procBoomerangSubject__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procBoomerangMoveInit__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procBoomerangMove__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procBoomerangCatchInit__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procBoomerangCatch__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/checkLv6BossRoom__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/getCopyRodBallSpeed__9daAlink_cCFv.s"#include "asm/d/a/d_a_alink/getCopyRodBallReturnSpeed__9daAlink_cCFv.s"#include "asm/d/a/d_a_alink/getCopyRodBallDisMax__9daAlink_cCFv.s"#include "asm/d/a/d_a_alink/getCopyRodControllActor__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/getCopyRodCameraActor__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/initCopyRodUpperAnimeSpeed__9daAlink_cFi.s"#include "asm/d/a/d_a_alink/checkForestOldCentury__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/checkCopyRodTopUse__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/checkCopyRodAnime__9daAlink_cCFv.s"#include "asm/d/a/d_a_alink/setCopyRodControllAnime__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/setCopyRodControllUpperSpeedRate__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/setCopyRodModel__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/setCopyRodReadyAnime__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/throwCopyRod__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/returnCopyRod__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/checkUpperItemActionCopyRod__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/checkUpperItemActionCopyRodFly__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/checkNextActionCopyRod__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/setCopyRodSight__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procCopyRodSubjectInit__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procCopyRodSubject__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procCopyRodMoveInit__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procCopyRodMove__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procCopyRodSwingInit__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procCopyRodSwing__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procCopyRodReviveInit__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procCopyRodRevive__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/concatMagneBootMtx__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/concatMagneBootInvMtx__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/multVecMagneBootInvMtx__9daAlink_cFP4cXyz.s"#include "asm/d/a/d_a_alink/commonMagneLineCheck__9daAlink_cFP4cXyzP4cXyz.s"#include "asm/d/a/d_a_alink/checkBootsMoveAnime__9daAlink_cFi.s"#include "asm/d/a/d_a_alink/setHeavyBoots__9daAlink_cFi.s"#include "asm/d/a/d_a_alink/getMagneBootsLocalAngleY__9daAlink_cFsi.s"#include "asm/d/a/d_a_alink/setMagneBootsMtx__9daAlink_cFP13cBgS_PolyInfoi.s"#include "asm/d/a/d_a_alink/cancelMagneBootsOn__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/checkMagneBootsFly__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procBootsEquipInit__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procBootsEquip__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procMagneBootsFlyInit__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procMagneBootsFly__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/getBombExplodeTime__9daAlink_cCFv.s"#include "asm/d/a/d_a_alink/getBombGravity__9daAlink_cCFv.s"#include "asm/d/a/d_a_alink/getBombMaxFallSpeed__9daAlink_cCFv.s"#include "asm/d/a/d_a_alink/getBombBoundRate__9daAlink_cCFv.s"#include "asm/d/a/d_a_alink/getBombStopSpeedY__9daAlink_cCFv.s"#include "asm/d/a/d_a_alink/getBombMaxSpeedY__9daAlink_cCFv.s"#include "asm/d/a/d_a_alink/getBombEffScale__9daAlink_cCFv.s"#include "asm/d/a/d_a_alink/getBombAtR__9daAlink_cCFv.s"#include "asm/d/a/d_a_alink/getEnemyBombColorR__9daAlink_cCFv.s"#include "asm/d/a/d_a_alink/getBombWaterGravity__9daAlink_cCFv.s"#include "asm/d/a/d_a_alink/getBombWaterMaxFallSpeed__9daAlink_cCFv.s"#include "asm/d/a/d_a_alink/getBombExplodeWaterEffectLimit__9daAlink_cCFv.s"#include "asm/d/a/d_a_alink/getBombInsectLimitAngle__9daAlink_cCFv.s"#include "asm/d/a/d_a_alink/daAlink_checkLightBallA__FP10fopAc_ac_c.s"#include "asm/d/a/d_a_alink/daAlink_checkLightBallB__FP10fopAc_ac_c.s"#include "asm/d/a/d_a_alink/daAlink_searchLightBall__FP10fopAc_ac_cPv.s"#include "asm/d/a/d_a_alink/checkGrabLineCheck__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/setGrabCollisionOffset__9daAlink_cFffP13cBgS_PolyInfo.s"#include "asm/d/a/d_a_alink/exchangeGrabActor__9daAlink_cFP10fopAc_ac_c.s"#include "asm/d/a/d_a_alink/setForceGrab__9daAlink_cFP10fopAc_ac_cii.s"#include "asm/d/a/d_a_alink/getGrabThrowRate__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/checkGrabThrowAnime__9daAlink_cCFv.s"#include "asm/d/a/d_a_alink/checkGrabAnime__9daAlink_cCFv.s"#include "asm/d/a/d_a_alink/checkGrabAnimeAndThrow__9daAlink_cCFv.s"#include "asm/d/a/d_a_alink/checkGrabCarryActor__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/checkGrabSlowMoveActor__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/checkGrabHeavyActor__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/checkGrabSideActor__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/setGrabUpperAnime__9daAlink_cFf.s"#include "asm/d/a/d_a_alink/checkGrabRooster__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/setGrabItemPos__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/freeGrabItem__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/setGrabUpperSpeedRate__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/setCarryArmAngle__9daAlink_cFff.s"#include "asm/d/a/d_a_alink/checkGrabNotThrow__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/checkNextActionGrab__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/initGrabNextMode__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/setGrabItemThrow__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/checkUpperGrabItemThrow__9daAlink_cFf.s"#include "asm/d/a/d_a_alink/putObjLineCheck__9daAlink_cFR11dBgS_LinChkP4cXyzP10fopAc_ac_c.s"#include "asm/d/a/d_a_alink/grabLineCheck__9daAlink_cFP4cXyzP4cXyz.s"#include "asm/d/a/d_a_alink/setGrabItemActor__9daAlink_cFP10fopAc_ac_c.s"#include "asm/d/a/d_a_alink/procGrabReadyInit__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procGrabReady__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procGrabUpInit__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procGrabUp__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procGrabMiss__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procGrabThrowInit__9daAlink_cFi.s"#include "asm/d/a/d_a_alink/procGrabThrow__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procGrabPutInit__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procGrabPut__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procGrabWaitInit__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procGrabWait__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procGrabReboundInit__9daAlink_cFi.s"#include "asm/d/a/d_a_alink/procGrabRebound__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procGrabStandInit__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procGrabStand__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/checkInsectActorName__9daAlink_cFP10fopAc_ac_c.s"#include "asm/d/a/d_a_alink/procInsectCatchInit__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procInsectCatch__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procPickUpInit__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procPickUp__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procPickPutInit__9daAlink_cFi.s"#include "asm/d/a/d_a_alink/procPickPut__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/checkSetChainPullAnime__9daAlink_cFs.s"#include "asm/d/a/d_a_alink/getChainStickAngleY__9daAlink_cCFs.s"#include "asm/d/a/d_a_alink/checkChainEmphasys__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/searchFmChainPos__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/setFmChainPosFromOut__9daAlink_cFP10fopAc_ac_cP4cXyzi.s"#include "asm/d/a/d_a_alink/checkChainBlockPushPull__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procFmChainUpInit__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procFmChainUp__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procFmChainStrongPullInit__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procFmChainStrongPull__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/setWallGrabStatus__9daAlink_cFUcUc.s"#include "asm/d/a/d_a_alink/getWallGrabStatus__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/wallGrabTrigger__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/wallGrabButton__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/setPushPullKeepData__9daAlink_cFQ29dBgW_Base13PushPullLabeli.s"#include "asm/d/a/d_a_alink/checkPushPullTurnBlock__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/checkPullBehindWall__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/offGoatStopGame__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/checkGoatCatchActor__9daAlink_cFP10fopAc_ac_c.s"#include "asm/d/a/d_a_alink/getGoatCatchDistance2__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/endPushPull__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/getPushPullAnimeSpeed__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procCoPushPullWaitInit__9daAlink_cFi.s"#include "asm/d/a/d_a_alink/procCoPushPullWait__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procCoPushMoveInit__9daAlink_cFii.s"#include "asm/d/a/d_a_alink/procCoPushMove__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procPullMoveInit__9daAlink_cFi.s"#include "asm/d/a/d_a_alink/procPullMove__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/daAlink_searchGoat__FP10fopAc_ac_cPv.s"#include "asm/d/a/d_a_alink/cancelGoronThrowEvent__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/setGoatStopGameFail__9daAlink_cFP10fopAc_ac_c.s"#include "asm/d/a/d_a_alink/procGoatMoveInit__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procGoatMove__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procGoatCatchInit__9daAlink_cFP10fopAc_ac_cf.s"#include "asm/d/a/d_a_alink/procGoatCatch__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procGoatStrokeInit__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procGoatStroke__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procGoronMoveInit__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procGoronMove__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/checkSumouVsActor__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/cancelSumouMode__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/sumouPunchTrigger__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/setSumouPunchStatus__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procSumouReadyInit__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procSumouReady__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procSumouMoveInit__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procSumouMove__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procSumouSideMoveInit__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procSumouSideMove__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procSumouActionInit__9daAlink_cFiii.s"#include "asm/d/a/d_a_alink/procSumouAction__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procSumouStaggerInit__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procSumouStagger__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procSumouWinLoseInit__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procSumouWinLose__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procSumouShikoInit__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procSumouShiko__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/daAlink_searchBoar__FP10fopAc_ac_cPv.s"#include "asm/d/a/d_a_alink/daAlink_searchCoach__FP10fopAc_ac_cPv.s"#include "asm/d/a/d_a_alink/checkHorseZeldaBowMode__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/setHorseZeldaDamage__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/checkHorseDashAccept__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/checkCowGame__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/getReinRideDirection__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/checkReinRideBgCheck__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/commonInitForceRideRein__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/initForceRideBoar__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/initForceRideHorse__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/rideGetOff__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/checkHorseNotDamageReaction__9daAlink_cCFv.s"#include "asm/d/a/d_a_alink/checkHorseWaitLashAnime__9daAlink_cCFv.s"#include "asm/d/a/d_a_alink/checkHorseReinLeftOnly__9daAlink_cCFv.s"#include "asm/d/a/d_a_alink/getReinHandType__9daAlink_cCFv.s"#include "asm/d/a/d_a_alink/checkHorseLieAnime__9daAlink_cCFv.s"#include "asm/d/a/d_a_alink/checkHorseSubjectivity__9daAlink_cCFv.s"#include "asm/d/a/d_a_alink/setHorseSwordUpAnime__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/setHorseTurnUpperAnime__9daAlink_cFi.s"#include "asm/d/a/d_a_alink/checkHorseNoUpperAnime__9daAlink_cCFv.s"#include "asm/d/a/d_a_alink/getHorseReinHandPos__9daAlink_cFP4cXyzP4cXyz.s"#include "asm/d/a/d_a_alink/checkHorseNotGrab__9daAlink_cCFv.s"#include "asm/d/a/d_a_alink/setHorseStirrup__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/changeBoarRunRide__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/setSyncHorsePos__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/setSyncBoarPos__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/setSyncBoarRunPos__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/setSyncRidePos__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/setHorseTurnAnime__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/getBaseHorseAnime__9daAlink_cFPQ29daAlink_c11daAlink_ANM.s"#include "asm/d/a/d_a_alink/checkHorseSpecialProc__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/checkHorseServiceWaitAnime__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/setSyncHorse__9daAlink_cFi.s"#include "asm/d/a/d_a_alink/setSyncBoar__9daAlink_cFi.s"#include "asm/d/a/d_a_alink/setSyncRide__9daAlink_cFi.s"#include "asm/d/a/d_a_alink/setBaseHorseAnimeFrame__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/setBaseBoarAnime__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/setBaseRideAnime__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/checkHorseSwordUpSpped__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/setHorseSwordUp__9daAlink_cFi.s"#include "asm/d/a/d_a_alink/setRideSubjectAngle__9daAlink_cFs.s"#include "asm/d/a/d_a_alink/setBodyAngleRideReadyAnime__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/checkHorseGetOffWallCheck__9daAlink_cFP4cXyzP4cXyzs.s"#include "asm/d/a/d_a_alink/checkHorseGetOffDirection__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/boarForceGetOff__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/horseGetOffEnd__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/checkNextActionHorse__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/checkHorseGetOff__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/checkHorseGetOffAndSetDoStatus__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/setHorseGetOff__9daAlink_cFi.s"#include "asm/d/a/d_a_alink/procHorseRideInit__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procHorseRide__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procHorseGetOffInit__9daAlink_cFi.s"#include "asm/d/a/d_a_alink/procHorseGetOff__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procHorseWaitInit__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procHorseWait__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procHorseTurnInit__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procHorseTurn__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procHorseJumpInit__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procHorseJump__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procHorseLandInit__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procHorseLand__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procHorseSubjectivityInit__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procHorseSubjectivity__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procHorseCutInit__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procHorseCut__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procHorseCutChargeReadyInit__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procHorseCutChargeReady__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procHorseCutTurnInit__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procHorseCutTurn__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procHorseDamageInit__9daAlink_cFP12dCcD_GObjInf.s"#include "asm/d/a/d_a_alink/procHorseDamage__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procHorseBowSubjectInit__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procHorseBowSubject__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procHorseBowMoveInit__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procHorseBowMove__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procHorseGrabMoveInit__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procHorseGrabMove__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procHorseBoomerangSubjectInit__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procHorseBoomerangSubject__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procHorseBoomerangMoveInit__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procHorseBoomerangMove__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procHorseHookshotSubjectInit__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procHorseHookshotSubject__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procHorseHookshotMoveInit__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procHorseHookshotMove__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procHorseBottleDrinkInit__9daAlink_cFUs.s"#include "asm/d/a/d_a_alink/procHorseBottleDrink__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procHorseKandelaarPourInit__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procHorseKandelaarPour__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procHorseComebackInit__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procHorseComeback__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procHorseRunInit__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procHorseRun__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procHorseHangInit__9daAlink_cFP12dCcD_GObjInfi.s"#include "asm/d/a/d_a_alink/procHorseHang__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procHorseGetKeyInit__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procHorseGetKey__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procHorseLookDownInit__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procHorseLookDown__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procBoarRunInit__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procBoarRun__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/getCanoeMaxSpeed__9daAlink_cCFv.s"#include "asm/d/a/d_a_alink/getCanoeBackMaxSpeed__9daAlink_cCFv.s"#include "asm/d/a/d_a_alink/getCanoeCres__9daAlink_cCFv.s"#include "asm/d/a/d_a_alink/getCanoeSpeedRate__9daAlink_cCFv.s"#include "asm/d/a/d_a_alink/getCanoeMaxRotSpeed__9daAlink_cCFv.s"#include "asm/d/a/d_a_alink/getCanoeLocalPaddleTop__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/daAlink_searchCanoe__FP10fopAc_ac_cPv.s"#include "asm/d/a/d_a_alink/checkCanoeRideTandem__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/checkFishingRodAndLureItem__9daAlink_cCFv.s"#include "asm/d/a/d_a_alink/initFishingRodHand__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/getCanoePaddleMatrix__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/checkFishingRodGrab__9daAlink_cCFP10fopAc_ac_c.s"#include "asm/d/a/d_a_alink/checkCanoePaddleGrab__9daAlink_cCFP10fopAc_ac_c.s"#include "asm/d/a/d_a_alink/checkCanoeFishingRodGrabOrPut__9daAlink_cCFv.s"#include "asm/d/a/d_a_alink/initCanoeRide__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/checkCanoeJumpRide__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/setArmReelAnime__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/setFishingWaitAction__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/setFishGetFace__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/setRideCanoeBasePos__9daAlink_cFP10fopAc_ac_c.s"#include "asm/d/a/d_a_alink/setSyncCanoePos__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/canoeCommon__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/checkNextActionCanoe__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procCanoeRideInit__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procCanoeRide__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procCanoeJumpRideInit__9daAlink_cFP10fopAc_ac_c.s"#include "asm/d/a/d_a_alink/procCanoeJumpRide__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procCanoeGetOffInit__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procCanoeGetOff__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procCanoeWaitInit__9daAlink_cFi.s"#include "asm/d/a/d_a_alink/procCanoeWait__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procCanoeRowInit__9daAlink_cFi.s"#include "asm/d/a/d_a_alink/procCanoeRow__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procCanoePaddleShiftInit__9daAlink_cFi.s"#include "asm/d/a/d_a_alink/procCanoePaddleShift__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procCanoePaddlePutInit__9daAlink_cFi.s"#include "asm/d/a/d_a_alink/procCanoePaddlePut__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procCanoePaddleGrabInit__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procCanoePaddleGrab__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procCanoeRodGrabInit__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procCanoeRodGrab__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procCanoeFishingWaitInit__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procCanoeFishingWait__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procCanoeFishingReelInit__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procCanoeFishingReel__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procCanoeFishingGetInit__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procCanoeFishingGet__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procCanoeSubjectivityInit__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procCanoeSubjectivity__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procCanoeBowSubjectInit__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procCanoeBowSubject__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procCanoeBowMoveInit__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procCanoeBowMove__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procCanoeGrabMoveInit__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procCanoeGrabMove__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procCanoeBoomerangSubjectInit__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procCanoeBoomerangSubject__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procCanoeBoomerangMoveInit__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procCanoeBoomerangMove__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procCanoeHookshotSubjectInit__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procCanoeHookshotSubject__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procCanoeHookshotMoveInit__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procCanoeHookshotMove__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procCanoeBottleDrinkInit__9daAlink_cFUs.s"#include "asm/d/a/d_a_alink/procCanoeBottleDrink__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procCanoeKandelaarPourInit__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procCanoeKandelaarPour__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/setGroundFishingRodActor__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procFishingCastInit__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procFishingCast__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procFishingFoodInit__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procFishingFood__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/getCrawlMoveAnmSpeed__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/getCrawlMoveSpeed__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/setCrawlMoveDirectionArrow__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/changeCrawlAutoMoveProc__9daAlink_cFP4cXyz.s"#include "asm/d/a/d_a_alink/getCrawlMoveVec__9daAlink_cFP4cXyzP4cXyzP4cXyziiPUc.s"#include "asm/d/a/d_a_alink/crawlBgCheck__9daAlink_cFP4cXyzP4cXyzi.s"#include "asm/d/a/d_a_alink/checkCrawlSideWall__9daAlink_cFP4cXyzP4cXyzP4cXyzP4cXyzPsPs.s"#include "asm/d/a/d_a_alink/decideCrawlDoStatus__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/checkNotCrawlStand__9daAlink_cFP4cXyz.s"#include "asm/d/a/d_a_alink/checkNotCrawlStand__9daAlink_cFP4cXyzP4cXyz.s"#include "asm/d/a/d_a_alink/checkCrawlInHoll__9daAlink_cFP4cXyzP4cXyzP4cXyzi.s"#include "asm/d/a/d_a_alink/setCrawlMoveHoll__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/setCrawlMoveAngle__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/stopHalfMoveAnime__9daAlink_cFf.s"#include "asm/d/a/d_a_alink/setCrawlAutoMoveAimPos__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procCrawlStartInit__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procCrawlStart__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procCrawlMoveInit__9daAlink_cFss.s"#include "asm/d/a/d_a_alink/procCrawlMove__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procCrawlAutoMoveInit__9daAlink_cFiP4cXyz.s"#include "asm/d/a/d_a_alink/procCrawlAutoMove__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procCrawlEndInit__9daAlink_cFiss.s"#include "asm/d/a/d_a_alink/procCrawlEnd__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/getHangMoveAnmSpeed__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/getHangDirectionFromAngle__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/hangMoveBgCheck__9daAlink_cFsP4cXyz.s"#include "asm/d/a/d_a_alink/changeHangMoveProc__9daAlink_cFi.s"#include "asm/d/a/d_a_alink/checkHangFootWall__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/setHangGroundY__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/changeHangEndProc__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/checkHangStartSideWall__9daAlink_cFs.s"#include "asm/d/a/d_a_alink/procHangStartInit__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procHangStart__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procHangFallStartInit__9daAlink_cFP8cM3dGPla.s"#include "asm/d/a/d_a_alink/procHangFallStart__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procHangUpInit__9daAlink_cFi.s"#include "asm/d/a/d_a_alink/procHangUp__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procHangWaitInit__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procHangWait__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procHangMoveInit__9daAlink_cFi.s"#include "asm/d/a/d_a_alink/procHangMove__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procHangClimbInit__9daAlink_cFf.s"#include "asm/d/a/d_a_alink/procHangClimb__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procHangWallCatchInit__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procHangWallCatch__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procHangReadyInit__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procHangReady__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procHangLeverDownInit__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procHangLeverDown__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/changeDragonActor__9daAlink_cFP10fopAc_ac_c.s"#include "asm/d/a/d_a_alink/setDragonHangPos__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/setOctaIealHangPos__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/setBossBodyHangPos__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procBossBodyHangInit__9daAlink_cFP10fopAc_ac_c.s"#include "asm/d/a/d_a_alink/procBossBodyHang__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/getLadderUnitCount__9daAlink_cCFv.s"#include "asm/d/a/d_a_alink/setLadderInit__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/setLadderPosInit__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/setLadderPos__9daAlink_cFi.s"#include "asm/d/a/d_a_alink/getLadderMoveAnmSpeed__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/changeLadderMoveProc__9daAlink_cFi.s"#include "asm/d/a/d_a_alink/setMoveBGLadderCorrect__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/checkLadderFall__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procLadderUpStartInit__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procLadderUpStart__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procLadderUpEndInit__9daAlink_cFi.s"#include "asm/d/a/d_a_alink/procLadderUpEnd__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procLadderDownStartInit__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procLadderDownStart__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procLadderDownEndInit__9daAlink_cFi.s"#include "asm/d/a/d_a_alink/procLadderDownEnd__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procLadderMoveInit__9daAlink_cFiiP4cXyz.s"#include "asm/d/a/d_a_alink/procLadderMove__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/getClimbMoveUpDownAnmSpeed__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/getClimbMoveSideAnmSpeed__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/checkClimbCode__9daAlink_cFR13cBgS_PolyInfo.s"#include "asm/d/a/d_a_alink/setClimbInit__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/setClimbShapeOffset__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/getClimbDirectionFromAngle__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/changeClimbMoveProc__9daAlink_cFi.s"#include "asm/d/a/d_a_alink/checkClimbMoveUpDownProc__9daAlink_cFi.s"#include "asm/d/a/d_a_alink/checkClimbMoveSideProc__9daAlink_cFi.s"#include "asm/d/a/d_a_alink/setMoveBGClimbCorrect__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/checkBgCorrectClimbMove__9daAlink_cFP4cXyzP4cXyz.s"#include "asm/d/a/d_a_alink/checkClimbRoof__9daAlink_cFf.s"#include "asm/d/a/d_a_alink/checkClimbGround__9daAlink_cFP4cXyzf.s"#include "asm/d/a/d_a_alink/checkBgClimbMove__9daAlink_cFi.s"#include "asm/d/a/d_a_alink/setClimbStartNotGround__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procClimbUpStartInit__9daAlink_cFi.s"#include "asm/d/a/d_a_alink/procClimbUpStart__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procClimbDownStartInit__9daAlink_cFs.s"#include "asm/d/a/d_a_alink/procClimbDownStart__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procClimbMoveUpDownInit__9daAlink_cFi.s"#include "asm/d/a/d_a_alink/procClimbMoveUpDown__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procClimbMoveSideInit__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procClimbMoveSide__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procClimbWaitInit__9daAlink_cFii.s"#include "asm/d/a/d_a_alink/procClimbWait__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procClimbToRoofInit__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procClimbToRoof__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/getRoofHangFMoveAnmSpeed__9daAlink_cCFv.s"#include "asm/d/a/d_a_alink/getRoofHangSMoveAnmSpeed__9daAlink_cCFv.s"#include "asm/d/a/d_a_alink/setRoofHangHandOnSE__9daAlink_cFP13cBgS_PolyInfo.s"#include "asm/d/a/d_a_alink/checkRoofHangMovePos__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/commonRoofHangProc__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/checkNextActionRoofHang__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procRoofHangStartInit__9daAlink_cFRC13cBgS_PolyInfoRC4cXyzi.s"#include "asm/d/a/d_a_alink/procRoofHangStart__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procRoofHangWaitInit__9daAlink_cFi.s"#include "asm/d/a/d_a_alink/procRoofHangWait__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procRoofHangFrontMoveInit__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procRoofHangFrontMove__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procRoofHangSideMoveInit__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procRoofHangSideMove__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procRoofHangTurnInit__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procRoofHangTurn__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/setRoofHangSwitch__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procRoofSwitchHangInit__9daAlink_cFP10fopAc_ac_c.s"#include "asm/d/a/d_a_alink/procRoofSwitchHang__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/getHangPos__13daObjSwHang_cFv.s"#include "asm/d/a/d_a_alink/checkZoraWearMaskDraw__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/checkAcceptUseItemInWater__9daAlink_cCFUs.s"#include "asm/d/a/d_a_alink/swimDeleteItem__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/getZoraSwim__9daAlink_cCFv.s"#include "asm/d/a/d_a_alink/getSwimFrontMaxSpeed__9daAlink_cCFv.s"#include "asm/d/a/d_a_alink/getSwimMaxFallSpeed__9daAlink_cCFv.s"#include "asm/d/a/d_a_alink/checkOxygenTimer__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/offOxygenTimer__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/checkPossibleWaterInMode__9daAlink_cCFv.s"#include "asm/d/a/d_a_alink/setWaterInAnmRate__9daAlink_cFP16daPy_frameCtrl_cf.s"#include "asm/d/a/d_a_alink/swimBgCheck__9daAlink_cFf.s"#include "asm/d/a/d_a_alink/setSpeedAndAngleSwim__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/checkNextActionSwim__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/checkSwimAction__9daAlink_cFi.s"#include "asm/d/a/d_a_alink/checkSwimUpAction__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/swimOutAfter__9daAlink_cFi.s"#include "asm/d/a/d_a_alink/checkSwimFall__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/checkSwimOutAction__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/setSwimMoveAnime__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/checkSwimButtonAccept__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/checkUpSwimButtonAccept__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/checkSwimButtonMove__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/checkZoraSwimMove__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/checkSwimNeckUpDown__9daAlink_cCFv.s"#include "asm/d/a/d_a_alink/setSwimUpDownOffset__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procSwimUpInit__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procSwimUp__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procSwimWaitInit__9daAlink_cFi.s"#include "asm/d/a/d_a_alink/procSwimWait__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procSwimMoveInit__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procSwimMove__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procSwimDiveInit__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procSwimDive__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procSwimHookshotSubjectInit__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procSwimHookshotSubject__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procSwimHookshotMoveInit__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procSwimHookshotMove__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procSwimDamageInit__9daAlink_cFP12dCcD_GObjInf.s"#include "asm/d/a/d_a_alink/procSwimDamage__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procOctaIealSpitInit__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procOctaIealSpit__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/daAlink_searchIceLeaf__FP10fopAc_ac_cPv.s"#include "asm/d/a/d_a_alink/checkSnowCode__9daAlink_cCFv.s"#include "asm/d/a/d_a_alink/checkSnowCodePolygon__9daAlink_cFR13cBgS_PolyInfo.s"#include "asm/d/a/d_a_alink/checkBoardRestart__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/boardCommon__9daAlink_cFi.s"#include "asm/d/a/d_a_alink/setCommonBoardAnime__9daAlink_cFi.s"#include "asm/d/a/d_a_alink/checkNextActionBoard__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/checkBoardSwordTriggerAction__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/commonProcBoardInit__9daAlink_cFQ29daAlink_c12daAlink_PROC.s"#include "asm/d/a/d_a_alink/getBoardRowAnmSpeed__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/setBoardLandAnime__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procBoardRideInit__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procBoardRide__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procBoardWaitInit__9daAlink_cFP10fopAc_ac_c.s"#include "asm/d/a/d_a_alink/procBoardWait__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procBoardRowInit__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procBoardRow__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procBoardTurnInit__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procBoardTurn__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procBoardJumpInit__9daAlink_cFfi.s"#include "asm/d/a/d_a_alink/procBoardJump__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procBoardSubjectivityInit__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procBoardSubjectivity__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procBoardCutInit__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procBoardCut__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procBoardCutTurnInit__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procBoardCutTurn__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/draw__Q29daAlink_c14hsChainShape_cFv.s"#include "asm/d/a/d_a_alink/hookshotAtHitCallBack__9daAlink_cFP12dCcD_GObjInfP10fopAc_ac_cP12dCcD_GObjInf.s"#include "asm/d/a/d_a_alink/daAlink_hookshotAtHitCallBack__FP10fopAc_ac_cP12dCcD_GObjInfP10fopAc_ac_cP12dCcD_GObjInf.s"#include "asm/d/a/d_a_alink/getHookshotTopPos__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/checkHookshotReturnMode__9daAlink_cCFv.s"#include "asm/d/a/d_a_alink/checkHookshotShootReturnMode__9daAlink_cCFv.s"#include "asm/d/a/d_a_alink/resetHookshotMode__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/setEnemyBombHookshot__9daAlink_cFP10fopAc_ac_c.s"#include "asm/d/a/d_a_alink/checkLv7BossRoom__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/checkHookshotStickBG__9daAlink_cFR13cBgS_PolyInfo.s"#include "asm/d/a/d_a_alink/cancelHookshotCarry__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/changeHookshotDrawModel__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/checkHookshotRoofLv7Boss__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/checkChaseHookshot__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/checkOctaIealSpecialCollect__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/checkBossOctaIealRoom__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/checkHookshotWait__9daAlink_cCFv.s"#include "asm/d/a/d_a_alink/setHookshotCatchNow__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/setHookshotCarryOffset__9daAlink_cFUiPC4cXyz.s"#include "asm/d/a/d_a_alink/setHookshotModel__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/setHookshotSight__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/cancelHookshotShot__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/cancelHookshotMove__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/checkHookshotReadyMaterialOffMode__9daAlink_cCFv.s"#include "asm/d/a/d_a_alink/setHookshotReadyMaterial__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/initHookshotUpperAnimeSpeed__9daAlink_cFi.s"#include "asm/d/a/d_a_alink/initHookshotReady__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/setHookshotReadyAnime__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/checkUpperItemActionHookshot__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/checkNextActionHookshot__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/setHookshotReturnEnd__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/setHookshotHangMoveBGCollect__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/setHookshotTopPosFly__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/setHookshotPos__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/setHookshotRoofWaitAnime__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/setHookshotWallWaitAnime__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/hookshotRoofTurn__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/initHookshotRoofWaitActor__9daAlink_cFP10fopAc_ac_c.s"#include "asm/d/a/d_a_alink/checkNextHookPoint__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/checkLandHookshotHang__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/commonHookshotRoofWait__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/commonHookshotWallWait__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procHookshotSubjectInit__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procHookshotSubject__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procHookshotMoveInit__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procHookshotMove__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procHookshotFlyInit__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procHookshotFly__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procHookshotRoofWaitInit__9daAlink_cFiP10fopAc_ac_ci.s"#include "asm/d/a/d_a_alink/procHookshotRoofWait__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procHookshotRoofShootInit__9daAlink_cFP10fopAc_ac_c.s"#include "asm/d/a/d_a_alink/procHookshotRoofShoot__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procHookshotRoofBootsInit__9daAlink_cFP10fopAc_ac_c.s"#include "asm/d/a/d_a_alink/procHookshotRoofBoots__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procHookshotWallWaitInit__9daAlink_cFisi.s"#include "asm/d/a/d_a_alink/procHookshotWallWait__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procHookshotWallShootInit__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procHookshotWallShoot__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/getSpinnerGravity__9daAlink_cCFv.s"#include "asm/d/a/d_a_alink/getSpinnerMaxFallSpeed__9daAlink_cCFv.s"#include "asm/d/a/d_a_alink/getSpinnerJumpRate__9daAlink_cCFv.s"#include "asm/d/a/d_a_alink/getSpinnerRideMoveTime__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/getSpinnerRideSpeedF__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/getSpinnerRideDecSpeedMax__9daAlink_cCFv.s"#include "asm/d/a/d_a_alink/getSpinnerRideDecSpeedMin__9daAlink_cCFv.s"#include "asm/d/a/d_a_alink/getSpinnerRideDecSpeedRate__9daAlink_cCFv.s"#include "asm/d/a/d_a_alink/getSpinnerRideRotAngleMax__9daAlink_cCFv.s"#include "asm/d/a/d_a_alink/getSpinnerRideRotAngleMin__9daAlink_cCFv.s"#include "asm/d/a/d_a_alink/onSpinnerPathForceRemove__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/checkSpinnerPathMove__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/checkLv4BossRoom__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/checkSpinnerTriggerAttack__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/setSpinnerSyncPos__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procSpinnerReadyInit__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procSpinnerReady__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/setSpinnerStatus__9daAlink_cFUcUc.s"#include "asm/d/a/d_a_alink/procSpinnerWaitInit__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procSpinnerWait__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/bottleModelCallBack__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/daAlink_bottleModelCallBack__FP8J3DJointi.s"#include "asm/d/a/d_a_alink/getBottleOpenAppearItem__9daAlink_cCFv.s"#include "asm/d/a/d_a_alink/checkOilBottleItemNotGet__9daAlink_cFUs.s"#include "asm/d/a/d_a_alink/setBottleModel__9daAlink_cFUs.s"#include "asm/d/a/d_a_alink/commonBottleDrink__9daAlink_cFi.s"#include "asm/d/a/d_a_alink/makeFairy__9daAlink_cFP4cXyzUl.s"#include "asm/d/a/d_a_alink/procBottleDrinkInit__9daAlink_cFUs.s"#include "asm/d/a/d_a_alink/procBottleDrink__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procBottleOpenInit__9daAlink_cFUs.s"#include "asm/d/a/d_a_alink/procBottleOpen__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procBottleSwingInit__9daAlink_cFP10fopAc_ac_ci.s"#include "asm/d/a/d_a_alink/procBottleSwing__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procBottleGetInit__9daAlink_cFi.s"#include "asm/d/a/d_a_alink/procBottleGet__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/Insect_Release__9dInsect_cFv.s"#include "asm/d/a/d_a_alink/daAlink_searchTagKandelaar__FP10fopAc_ac_cPv.s"#include "asm/d/a/d_a_alink/daAlink_searchTagKtOnFire__FP10fopAc_ac_cPv.s"#include "asm/d/a/d_a_alink/setKandelaarMtx__9daAlink_cFPA4_fii.s"#include "asm/d/a/d_a_alink/checkWaterInKandelaarOffset__9daAlink_cFf.s"#include "asm/d/a/d_a_alink/checkWaterInKandelaar__9daAlink_cFf.s"#include "asm/d/a/d_a_alink/offKandelaarModel__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/checkUseKandelaar__9daAlink_cFi.s"#include "asm/d/a/d_a_alink/checkKandelaarSwing__9daAlink_cCFi.s"#include "asm/d/a/d_a_alink/kandelaarModelCallBack__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/daAlink_kandelaarModelCallBack__FP8J3DJointi.s"#include "asm/d/a/d_a_alink/getKandelaarFlamePos__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/checkKandelaarEquipAnime__9daAlink_cCFv.s"#include "asm/d/a/d_a_alink/preKandelaarDraw__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/setKandelaarModel__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/resetOilBottleModel__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/commonKandelaarPourInit__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/commonKandelaarPour__9daAlink_cFi.s"#include "asm/d/a/d_a_alink/initKandelaarSwing__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procKandelaarSwingInit__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procKandelaarSwing__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procKandelaarPourInit__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procKandelaarPour__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/daAlink_searchWhistle__FP10fopAc_ac_cPv.s"#include "asm/d/a/d_a_alink/daAlink_searchHawk__FP10fopAc_ac_cPv.s"#include "asm/d/a/d_a_alink/setGrassWhistleModel__9daAlink_cFi.s"#include "asm/d/a/d_a_alink/setHorseWhistleModel__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procGrassWhistleGetInit__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procGrassWhistleGet__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procGrassWhistleWaitInit__9daAlink_cFiiisP4cXyz.s"#include "asm/d/a/d_a_alink/procGrassWhistleWait__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procCoHorseCallWaitInit__9daAlink_cFi.s"#include "asm/d/a/d_a_alink/procCoHorseCallWait__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procHawkCatchInit__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procHawkCatch__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procHawkSubjectInit__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procHawkSubject__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/getIronBallCenterPos__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/getIronBallBgHit__9daAlink_cCFv.s"#include "asm/d/a/d_a_alink/checkIronBallThrowMode__9daAlink_cCFv.s"#include "asm/d/a/d_a_alink/checkIronBallThrowReturnMode__9daAlink_cCFv.s"#include "asm/d/a/d_a_alink/checkIronBallReturn__9daAlink_cCFv.s"#include "asm/d/a/d_a_alink/checkIronBallGroundStop__9daAlink_cCFv.s"#include "asm/d/a/d_a_alink/setIronBallWaitUpperAnime__9daAlink_cFi.s"#include "asm/d/a/d_a_alink/checkIronBallDelete__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/setIronBallReturn__9daAlink_cFi.s"#include "asm/d/a/d_a_alink/setIronBallBgCheckPos__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/setIronBallModel__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/setIronBallGroundVec__9daAlink_cFPC4cXyzP4cXyz.s"#include "asm/d/a/d_a_alink/setIronBallChainPos__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/checkIronBallReturnChange__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/setIronBallPos__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/checkIronBallAnime__9daAlink_cCFv.s"#include "asm/d/a/d_a_alink/setIronBallReadyAnime__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/setIronBallBaseAnime__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/checkUpperItemActionIronBall__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/checkNextActionIronBall__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procIronBallSubjectInit__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procIronBallSubject__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procIronBallMoveInit__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procIronBallMove__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procIronBallThrowInit__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procIronBallThrow__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procIronBallReturnInit__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procIronBallReturn__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/checkEventRun__9daAlink_cCFv.s"#include "asm/d/a/d_a_alink/createNpcTks__9daAlink_cFP4cXyziUl.s"#include "asm/d/a/d_a_alink/checkSetNpcTks__9daAlink_cFP4cXyzii.s"#include "asm/d/a/d_a_alink/checkDemoAction__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/checkDemoMoveMode__9daAlink_cCFUl.s"#include "asm/d/a/d_a_alink/setDemoMoveData__9daAlink_cFPUlPC4cXyz.s"#include "asm/d/a/d_a_alink/setNoDrawSwordShield__9daAlink_cFiUs.s"#include "asm/d/a/d_a_alink/setDemoData__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/resetDemoBck__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/endHighModel__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/resetSpecialEvent__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/endDemoMode__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/getDemoLookActor__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/checkFlyAtnWait__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/setGetItemFace__9daAlink_cFUs.s"#include "asm/d/a/d_a_alink/checkGrabTalkActor__9daAlink_cFP10fopAc_ac_c.s"#include "asm/d/a/d_a_alink/setTalkStartBack__9daAlink_cFP4cXyz.s"#include "asm/d/a/d_a_alink/setShapeAngleToTalkActor__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/setTalkAnime__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/setTradeItemAnime__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/setTradeItemOutHand__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/checkEndMessage__9daAlink_cFUl.s"#include "asm/d/a/d_a_alink/setDemoRightHandIndex__9daAlink_cFUs.s"#include "asm/d/a/d_a_alink/setDemoLeftHandIndex__9daAlink_cFUs.s"#include "asm/d/a/d_a_alink/setDemoRide__9daAlink_cFUs.s"#include "asm/d/a/d_a_alink/setDemoBodyBck__9daAlink_cFP13dDemo_actor_cUs.s"#include "asm/d/a/d_a_alink/checkFinalBattle__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/checkRestartDead__9daAlink_cFii.s"#include "asm/d/a/d_a_alink/setDeadRideSyncPos__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/checkDeadHP__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/checkDeadAction__9daAlink_cFi.s"#include "asm/d/a/d_a_alink/setHighModelBck__9daAlink_cFP13mDoExt_bckAnmUs.s"#include "asm/d/a/d_a_alink/setHighModelFaceBtk__9daAlink_cFUs.s"#include "asm/d/a/d_a_alink/setDemoBrk__9daAlink_cFPP15J3DAnmTevRegKeyP8J3DModelUs.s"#include "asm/d/a/d_a_alink/setStickAnmData__9daAlink_cFP10J3DAnmBaseiiUsi.s"#include "asm/d/a/d_a_alink/daAlink_c_getDemoIDData__FP13dDemo_actor_cPiPiPiPUsPiPi.s"#include "asm/d/a/d_a_alink/procDemoCommon__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procCoToolDemoInit__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procCoToolDemo__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procCoTalkInit__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procCoTalk__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procCoOpenTreasureInit__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procCoOpenTreasure__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procCoUnequipInit__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procCoUnequip__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/setGetSubBgm__9daAlink_cFi.s"#include "asm/d/a/d_a_alink/checkTreasureRupeeReturn__9daAlink_cCFi.s"#include "asm/d/a/d_a_alink/procCoGetItemInit__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procCoGetItem__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procCoTurnBackInit__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procCoTurnBack__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procDoorOpenInit__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procDoorOpen__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procCoLookWaitInit__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procCoLookWait__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procCoDemoPushPullWaitInit__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procCoDemoPushMoveInit__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/setMonkeyMoveAnime__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procMonkeyMoveInit__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procMonkeyMove__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procDemoBoomerangCatchInit__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procDemoBoomerangCatch__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procCoDeadInit__9daAlink_cFi.s"#include "asm/d/a/d_a_alink/procCoDead__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procCoLookAroundInit__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procCoLookAround__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procBossAtnWaitInit__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procCoQuakeWaitInit__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procCoCaughtInit__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procLookUpInit__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procLookUp__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procLookUpToGetItemInit__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procLookUpToGetItem__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procHandPatInit__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procHandPat__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procCoFogDeadInit__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procCoFogDead__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procWolfSmellWaitInit__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procCoNodInit__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procCoNod__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procCoEyeAwayInit__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procCoGlareInit__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procCoGlare__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procGoatStopReadyInit__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procGoatStopReady__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procCoGetReadySitInit__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procCoGetReadySit__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procCoTwGateInit__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procCoTwGate__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procWolfSnowEscapeInit__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procWolfSnowEscape__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procZoraMoveInit__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procZoraMove__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procLookAroundTurnInit__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procLookAroundTurn__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procTradeItemOutInit__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procTradeItemOut__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/checkLetterItem__9daAlink_cFi.s"#include "asm/d/a/d_a_alink/procNotUseItemInit__9daAlink_cFi.s"#include "asm/d/a/d_a_alink/procNotUseItem__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procSwordReadyInit__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procSwordReady__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/setSwordPushAnime__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procSwordPushInit__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procSwordPush__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procGanonFinishInit__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procGanonFinish__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procCutFastReadyInit__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procCutFastReady__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procMasterSwordStickInit__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procMasterSwordStick__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procMasterSwordPullInit__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procMasterSwordPull__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/checkLv7DungeonShop__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procDungeonWarpReadyInit__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procDungeonWarpReady__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procDungeonWarpInit__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procDungeonWarp__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procDungeonWarpSceneStartInit__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procDungeonWarpSceneStart__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/daAlink_searchPortal__FP10fopAc_ac_cPv.s"#include "asm/d/a/d_a_alink/checkAcceptWarp__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/dungeonReturnWarp__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/skipPortalObjWarp__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/checkWarpStart__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/warpModelTexScroll__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procCoWarpInit__9daAlink_cFii.s"#include "asm/d/a/d_a_alink/procCoWarp__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/commonWaitTurnInit__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/commonGrabPutInit__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/commonLargeDamageUpInit__9daAlink_cFiiss.s"#include "asm/d/a/d_a_alink/commonFallInit__9daAlink_cFi.s"#include "asm/d/a/d_a_alink/setEmitter__9daAlink_cFPUlUsPC4cXyzPC5csXyz.s"#include "asm/d/a/d_a_alink/setEmitterPolyColor__9daAlink_cFPUlUsR13cBgS_PolyInfoPC4cXyzPC5csXyz.s"#include "asm/d/a/d_a_alink/setEmitterColor__9daAlink_cFPUlUsPC4cXyzPC5csXyz.s"#include "asm/d/a/d_a_alink/stopDrawParticle__9daAlink_cFUl.s"#include "asm/d/a/d_a_alink/setEffectFrontRollParam__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/setEffectSlipParam__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/setEffectRunParam__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/setEffectSmallLandParam__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/setEffectSumouParam__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/setFootEffectProcType__9daAlink_cFi.s"#include "asm/d/a/d_a_alink/setWolfFootOn__9daAlink_cFi.s"#include "asm/d/a/d_a_alink/setFootMark__9daAlink_cFP4cXyzUsi.s"#include "asm/d/a/d_a_alink/setEffect__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/setSumouEffect__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/setWaterfallEffect__9daAlink_cFPC4cXyzPUl.s"#include "asm/d/a/d_a_alink/setWaterfallEffect__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/setMagneBootsEffect__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/setSwordChargeEffect__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/setElecDamageEffect__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/clearCutTurnEffectID__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/setCutTurnEffect__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/setHorseCutTurnEffect__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/setCutLargeJumpLandEffect__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/setBootsLightEffect__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/setLightningSwordEffect__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/setWolfRollAttackEffect__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/setWolfDigEffect__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/setWolfSwimEndEffect__9daAlink_cFPP14JPABaseEmitterPP14JPABaseEmitter.s"#include "asm/d/a/d_a_alink/setWolfLockAttackEffect__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/setWolfJumpAttackEffect__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/setWolfBarrierHitEffect__9daAlink_cFR11dBgS_LinChk.s"#include "asm/d/a/d_a_alink/setCutWaterDropEffect__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/setWaterDropEffect__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/setSwordUpColorEffect__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/setSwordCutSplash__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/setMetamorphoseEffectStartLink__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/setMetamorphoseEffect__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/setRunSplash__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/execute__29dAlink_bottleWaterPcallBack_cFP14JPABaseEmitterP15JPABaseParticle.s"#include "asm/d/a/d_a_alink/resetFairyEffect__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/setBottleEffect__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/clearFirePointDamageEffect__9daAlink_cFi.s"#include "asm/d/a/d_a_alink/initFirePointDamageEffectAll__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/initFirePointDamageEffect__9daAlink_cFPC4cXyzP12dCcD_GObjInf.s"#include "asm/d/a/d_a_alink/setFirePointDamageEffect__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/setFreezeEffect__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/setWoodShieldBurnEffect__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/clearWoodShieldBurnEffect__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/setWoodShieldBurnOutEffect__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/initBlur__14daAlink_blur_cFfiPC4cXyzPC4cXyzPC4cXyz.s"#include "asm/d/a/d_a_alink/setBezierPos__FPC4cXyzPC4cXyzPC4cXyzPC4cXyzfP4cXyz.s"#include "asm/d/a/d_a_alink/copyBlur__14daAlink_blur_cFPC4cXyzPC4cXyzPC4cXyz.s"#include "asm/d/a/d_a_alink/traceBlur__14daAlink_blur_cFPC4cXyzPC4cXyzs.s"#include "asm/d/a/d_a_alink/draw__14daAlink_blur_cFv.s"#include "asm/d/a/d_a_alink/create__20daAlink_lockCursor_cFv.s"#include "asm/d/a/d_a_alink/update__20daAlink_lockCursor_cFv.s"#include "asm/d/a/d_a_alink/draw__20daAlink_lockCursor_cFv.s"#include "asm/d/a/d_a_alink/create__15daAlink_sight_cFv.s"#include "asm/d/a/d_a_alink/draw__15daAlink_sight_cFv.s"#include "asm/d/a/d_a_alink/onLockFlg__15daAlink_sight_cFv.s"#include "asm/d/a/d_a_alink/changeCommon__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/changeWolf__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/changeLink__9daAlink_cFi.s"#include "asm/d/a/d_a_alink/onWolfEyeUp__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/offWolfEyeUp__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/wolfSenseTrigger__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/setWolfSenceStatus__9daAlink_cFUc.s"#include "asm/d/a/d_a_alink/wolfClawTrigger__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/setWolfDigStatus__9daAlink_cFUc.s"#include "asm/d/a/d_a_alink/checkWolfShapeReverse__9daAlink_cCFv.s"#include "asm/d/a/d_a_alink/checkWolfSideStep__9daAlink_cCFv.s"#include "asm/d/a/d_a_alink/setWolfTailAngle__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/checkWolfSlowDash__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/setSpeedAndAngleWolf__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/setSpeedAndAngleWolfAtn__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/checkWolfAtnWait__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/checkUnderMove0BckNoArcWolf__9daAlink_cCFQ29daAlink_c12daAlink_WANM.s"#include "asm/d/a/d_a_alink/setBlendWolfMoveAnime__9daAlink_cFf.s"#include "asm/d/a/d_a_alink/checkWolfAtnMoveBack__9daAlink_cFs.s"#include "asm/d/a/d_a_alink/setWolfAtnMoveDirection__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/setBlendWolfAtnMoveAnime__9daAlink_cFf.s"#include "asm/d/a/d_a_alink/setBlendWolfAtnBackMoveAnime__9daAlink_cFf.s"#include "asm/d/a/d_a_alink/setDoubleAnimeWolf__9daAlink_cFfffQ29daAlink_c12daAlink_WANMQ29daAlink_c12daAlink_WANMif.s"#include "asm/d/a/d_a_alink/setSingleAnimeWolfBase__9daAlink_cFQ29daAlink_c12daAlink_WANM.s"#include "asm/d/a/d_a_alink/setSingleAnimeWolfBaseMorf__9daAlink_cFQ29daAlink_c12daAlink_WANMf.s"#include "asm/d/a/d_a_alink/setSingleAnimeWolfBaseSpeed__9daAlink_cFQ29daAlink_c12daAlink_WANMff.s"#include "asm/d/a/d_a_alink/setSingleAnimeWolf__9daAlink_cFQ29daAlink_c12daAlink_WANMffsf.s"#include "asm/d/a/d_a_alink/setSingleAnimeWolfParam__9daAlink_cFQ29daAlink_c12daAlink_WANMPC16daAlinkHIO_anm_c.s"#include "asm/d/a/d_a_alink/checkWolfLandAction__9daAlink_cFi.s"#include "asm/d/a/d_a_alink/checkMidnaUseAbility__9daAlink_cCFv.s"#include "asm/d/a/d_a_alink/checkWolfUseAbility__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/checkWolfGroundSpecialMode__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/checkNextActionWolf__9daAlink_cFi.s"#include "asm/d/a/d_a_alink/wolfSideBgCheck__9daAlink_cFs.s"#include "asm/d/a/d_a_alink/checkWolfAttackReverse__9daAlink_cFi.s"#include "asm/d/a/d_a_alink/checkWolfBarrierHitReverse__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/checkWolfBarrierWallHit__9daAlink_cFR13cBgS_PolyInfo.s"#include "asm/d/a/d_a_alink/wolfBgCheck__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/changeWolfBlendRate__9daAlink_cFi.s"#include "asm/d/a/d_a_alink/setWolfFootMatrix__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/wolfFootBgCheck__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/checkWolfWaitSlipPolygon__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/setWolfWaitSlip__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/setWolfChainPos__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/setWolfAnmVoice__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procWolfServiceWaitInit__9daAlink_cFi.s"#include "asm/d/a/d_a_alink/procWolfServiceWait__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procWolfTiredWaitInit__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procWolfTiredWait__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procWolfMidnaRideShockInit__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procWolfMidnaRideShock__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procWolfWaitInit__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procWolfWait__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procWolfMoveInit__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procWolfMove__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procWolfDashInit__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procWolfDash__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procWolfDashReverseInit__9daAlink_cFi.s"#include "asm/d/a/d_a_alink/procWolfDashReverse__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procWolfAtnActorMoveInit__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procWolfAtnActorMove__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procWolfWaitTurnInit__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procWolfWaitTurn__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procWolfSideStepInit__9daAlink_cFi.s"#include "asm/d/a/d_a_alink/procWolfSideStep__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procWolfSideStepLandInit__9daAlink_cFs.s"#include "asm/d/a/d_a_alink/procWolfSideStepLand__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procWolfBackJumpInit__9daAlink_cFi.s"#include "asm/d/a/d_a_alink/procWolfBackJump__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procWolfBackJumpLandInit__9daAlink_cFss.s"#include "asm/d/a/d_a_alink/procWolfBackJumpLand__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procWolfHowlInit__9daAlink_cFi.s"#include "asm/d/a/d_a_alink/procWolfHowl__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procWolfAutoJumpInit__9daAlink_cFi.s"#include "asm/d/a/d_a_alink/procWolfAutoJump__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procWolfFallInit__9daAlink_cFif.s"#include "asm/d/a/d_a_alink/procWolfFall__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procWolfLandInit__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procWolfLand__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procWolfSitInit__9daAlink_cFi.s"#include "asm/d/a/d_a_alink/procWolfSit__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procWolfStepMoveInit__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procWolfStepMove__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procWolfSlipInit__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procWolfSlip__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procWolfSlipTurnInit__9daAlink_cFi.s"#include "asm/d/a/d_a_alink/procWolfSlipTurn__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procWolfSlipTurnLandInit__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procWolfSlipTurnLand__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procWolfSlideReadyInit__9daAlink_cFsi.s"#include "asm/d/a/d_a_alink/procWolfSlideReady__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procWolfSlideInit__9daAlink_cFsi.s"#include "asm/d/a/d_a_alink/procWolfSlide__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procWolfSlideLandInit__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procWolfSlideLand__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procWolfWaitSlipInit__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procWolfWaitSlip__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procWolfSlopeStartInit__9daAlink_cFi.s"#include "asm/d/a/d_a_alink/procWolfSlopeStart__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/daAlink_searchGoldWolf__FP10fopAc_ac_cPv.s"#include "asm/d/a/d_a_alink/daAlink_searchWolfHowl__FP10fopAc_ac_cPv.s"#include "asm/d/a/d_a_alink/setWolfHowlNotHappen__9daAlink_cFi.s"#include "asm/d/a/d_a_alink/procWolfHowlDemoInit__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procWolfHowlDemo__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/setWolfHowling__15daObj_Sekizoa_cFv.s"#include "asm/d/a/d_a_alink/checkWolfRope__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/checkWolfRopeHit__9daAlink_cCFP12dCcD_GObjInfPC4cXyzi.s"#include "asm/d/a/d_a_alink/checkWolfRopeJumpHang__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/getWolfRopeMoveSpeed__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/setWolfRopePosY__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/initWolfRopeShapeAngle__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/wolfRopeSwingInc__9daAlink_cFf.s"#include "asm/d/a/d_a_alink/setWolfRopeOffsetY__9daAlink_cFi.s"#include "asm/d/a/d_a_alink/getDirectionRopeMove__9daAlink_cCFv.s"#include "asm/d/a/d_a_alink/procWolfRopeMoveInit__9daAlink_cFii.s"#include "asm/d/a/d_a_alink/procWolfRopeMove__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procWolfRopeHangInit__9daAlink_cFi.s"#include "asm/d/a/d_a_alink/procWolfRopeHang__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procWolfRopeTurnInit__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procWolfRopeTurn__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procWolfRopeStaggerInit__9daAlink_cFi.s"#include "asm/d/a/d_a_alink/procWolfRopeStagger__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procWolfRopeSubjectivityInit__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procWolfRopeSubjectivity__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/getWolfTagJumpTime__9daAlink_cCFv.s"#include "asm/d/a/d_a_alink/checkMidnaLockJumpPoint__9daAlink_cCFv.s"#include "asm/d/a/d_a_alink/procWolfTagJumpInit__9daAlink_cFP10fopAc_ac_c.s"#include "asm/d/a/d_a_alink/procWolfTagJump__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procWolfTagJumpLandInit__9daAlink_cFP10fopAc_ac_c.s"#include "asm/d/a/d_a_alink/procWolfTagJumpLand__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/daAlink_searchGiant__FP10fopAc_ac_cPv.s"#include "asm/d/a/d_a_alink/daAlink_searchGiantTalk__FP10fopAc_ac_cPv.s"#include "asm/d/a/d_a_alink/procWolfGiantPuzzleInit__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procWolfGiantPuzzle__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/setWolfHangGroundY__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/changeWolfHangEndProc__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procWolfHangReadyInit__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procWolfHangReady__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procWolfHangWallCatchInit__9daAlink_cFi.s"#include "asm/d/a/d_a_alink/procWolfHangWallCatch__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procWolfHangFallStartInit__9daAlink_cFP8cM3dGPla.s"#include "asm/d/a/d_a_alink/procWolfHangFallStart__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/setWolfHeadDamage__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procWolfDamageInit__9daAlink_cFP12dCcD_GObjInf.s"#include "asm/d/a/d_a_alink/procWolfDamage__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procWolfLargeDamageUpInit__9daAlink_cFiiss.s"#include "asm/d/a/d_a_alink/procWolfLargeDamageUp__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procWolfLandDamageInit__9daAlink_cFi.s"#include "asm/d/a/d_a_alink/procWolfLandDamage__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/setWolfScreamWaitAnime__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procWolfScreamWaitInit__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procWolfScreamWait__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/getWolfLieMoveAnmSpeed__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/getWolfLieMoveSpeed__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/checkMidnaDisappearMode__9daAlink_cCFv.s"#include "asm/d/a/d_a_alink/checkWolfLieContinue__9daAlink_cFi.s"#include "asm/d/a/d_a_alink/checkNextActionWolfFromLie__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/setWolfLieMoveVoice__9daAlink_cFi.s"#include "asm/d/a/d_a_alink/checkWolfLieCode__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procWolfLieStartInit__9daAlink_cFi.s"#include "asm/d/a/d_a_alink/procWolfLieStart__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procWolfLieMoveInit__9daAlink_cFi.s"#include "asm/d/a/d_a_alink/procWolfLieMove__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procWolfLieAutoMoveInit__9daAlink_cFiP4cXyz.s"#include "asm/d/a/d_a_alink/procWolfLieAutoMove__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/setSpeedAndAngleSwimWolf__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/getWolfSwimMoveAnmSpeed__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/decideDoStatusSwimWolf__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procWolfSwimUpInit__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procWolfSwimUp__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procWolfSwimWaitInit__9daAlink_cFi.s"#include "asm/d/a/d_a_alink/procWolfSwimWait__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procWolfSwimMoveInit__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procWolfSwimMove__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procWolfSwimEndWaitInit__9daAlink_cFi.s"#include "asm/d/a/d_a_alink/procWolfSwimEndWait__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/onWolfEnemyBiteAll__9daAlink_cFP10fopAc_ac_cQ29daPy_py_c9daPy_FLG2.s"#include "asm/d/a/d_a_alink/resetWolfEnemyBiteAll__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/checkWolfEnemyThrowAction__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/setWolfLockDomeModel__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/setWolfBallModel__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/resetWolfBallGrab__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/checkWolfLockData__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/checkWolfLock__9daAlink_cCFP10fopAc_ac_c.s"#include "asm/d/a/d_a_alink/cancelWolfLock__9daAlink_cFP10fopAc_ac_c.s"#include "asm/d/a/d_a_alink/getWolfLockActorEnd__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/searchWolfLockEnemy__9daAlink_cFP10fopAc_ac_cPv.s"#include "asm/d/a/d_a_alink/daAlink_searchWolfLockEnemy__FP10fopAc_ac_cPv.s"#include "asm/d/a/d_a_alink/checkWolfComboCnt__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/checkWolfAttackAction__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/setWolfEnemyThrowUpperAnime__9daAlink_cFQ29daAlink_c12daAlink_WANMf.s"#include "asm/d/a/d_a_alink/setWolfEnemyHangBitePos__9daAlink_cFP13fopEn_enemy_c.s"#include "asm/d/a/d_a_alink/setWolfBiteDamage__9daAlink_cFP13fopEn_enemy_c.s"#include "asm/d/a/d_a_alink/checkWolfLockAttackChargeState__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procWolfRollAttackChargeInit__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procWolfRollAttackCharge__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procWolfRollAttackMoveInit__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procWolfRollAttackMove__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procWolfJumpAttackInit__9daAlink_cFi.s"#include "asm/d/a/d_a_alink/procWolfJumpAttack__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procWolfJumpAttackKickInit__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procWolfJumpAttackKick__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procWolfJumpAttackSlideLandInit__9daAlink_cFiii.s"#include "asm/d/a/d_a_alink/procWolfJumpAttackSlideLand__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procWolfJumpAttackNormalLandInit__9daAlink_cFi.s"#include "asm/d/a/d_a_alink/procWolfJumpAttackNormalLand__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procWolfWaitAttackInit__9daAlink_cFi.s"#include "asm/d/a/d_a_alink/procWolfWaitAttack__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procWolfRollAttackInit__9daAlink_cFii.s"#include "asm/d/a/d_a_alink/procWolfRollAttack__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procWolfDownAttackInit__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procWolfDownAttack__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procWolfDownAtLandInit__9daAlink_cFP13fopEn_enemy_c.s"#include "asm/d/a/d_a_alink/procWolfDownAtLand__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procWolfDownAtMissLandInit__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procWolfDownAtMissLand__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procWolfLockAttackInit__9daAlink_cFi.s"#include "asm/d/a/d_a_alink/procWolfLockAttack__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procWolfLockAttackTurnInit__9daAlink_cFi.s"#include "asm/d/a/d_a_alink/procWolfLockAttackTurn__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procWolfAttackReverseInit__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procWolfAttackReverse__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procWolfEnemyThrowInit__9daAlink_cFi.s"#include "asm/d/a/d_a_alink/procWolfEnemyThrow__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procWolfEnemyHangBiteInit__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procWolfEnemyHangBite__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procWolfGrabUpInit__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procWolfGrabUp__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procWolfGrabPutInit__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procWolfGrabPut__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procWolfGrabThrowInit__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procWolfGrabThrow__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procWolfPushInit__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procWolfPush__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/daAlink_searchEnemyCargo__FP10fopAc_ac_cPv.s"#include "asm/d/a/d_a_alink/procWolfCargoCarryInit__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procWolfCargoCarry__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procWolfChainUpInit__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procWolfChainUp__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procWolfGanonCatchInit__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procWolfGanonCatch__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procWolfChainReadyInit__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procWolfChainReady__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procWolfChainWaitInit__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procWolfChainWait__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procWolfDigInit__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procWolfDig__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procWolfDigThroughInit__9daAlink_cFi.s"#include "asm/d/a/d_a_alink/procWolfDigThrough__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/setSmellSave__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procWolfGetSmellInit__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/procWolfGetSmell__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/setArcName__9daAlink_cFi.s"#include "asm/d/a/d_a_alink/setShieldArcName__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/setOriginalHeap__9daAlink_cFPP10JKRExpHeapUl.s"#include "asm/d/a/d_a_alink/setClothesChange__9daAlink_cFi.s"#include "asm/d/a/d_a_alink/setShieldChange__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/loadModelDVD__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/setShieldModel__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/loadShieldModelDVD__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/changeModelDataDirect__9daAlink_cFi.s"#include "asm/d/a/d_a_alink/changeModelDataDirectWolf__9daAlink_cFi.s"#include "asm/d/a/d_a_alink/initStatusWindow__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/statusWindowExecute__9daAlink_cFPC4cXyzs.s"#include "asm/d/a/d_a_alink/statusWindowDraw__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/resetStatusWindow__9daAlink_cFv.s"#include "asm/d/a/d_a_alink/__ct__12daAlinkHIO_cFv.s"#include "asm/d/a/d_a_alink/__dt__17daAlinkHIO_wolf_cFv.s"#include "asm/d/a/d_a_alink/__dt__16daAlinkHIO_cut_cFv.s"#include "asm/d/a/d_a_alink/__dt__12daAlinkHIO_cFv.s"#include "asm/d/a/d_a_alink/__dt__8dEyeHL_cFv.s"#include "asm/d/a/d_a_alink/__dt__18daPy_sightPacket_cFv.s"#include "asm/d/a/d_a_alink/__dt__16daPy_frameCtrl_cFv.s"#include "asm/d/a/d_a_alink/__ct__16daPy_frameCtrl_cFv.s"#include "asm/d/a/d_a_alink/__defctor__14daPy_anmHeap_cFv.s"#include "asm/d/a/d_a_alink/__dt__19mDoExt_AnmRatioPackFv.s"#include "asm/d/a/d_a_alink/__ct__19mDoExt_AnmRatioPackFv.s"#include "asm/d/a/d_a_alink/__dt__16dBgS_LinkRoofChkFv.s"#include "asm/d/a/d_a_alink/__dt__15dBgS_LinkGndChkFv.s"#include "asm/d/a/d_a_alink/__dt__13dBgS_LinkAcchFv.s"#include "asm/d/a/d_a_alink/__ct__8dCcD_CpsFv.s"#include "asm/d/a/d_a_alink/__ct__8dCcD_CylFv.s"#include "asm/d/a/d_a_alink/__dt__9cCcD_SttsFv.s"#include "asm/d/a/d_a_alink/__ct__16daPy_actorKeep_cFv.s"#include "asm/d/a/d_a_alink/onNoResetFlg2__9daPy_py_cFQ29daPy_py_c9daPy_FLG2.s"#include "asm/d/a/d_a_alink/offNoResetFlg0__9daPy_py_cFQ29daPy_py_c9daPy_FLG0.s"#include "asm/d/a/d_a_alink/mDoAud_seStartLevel__FUlPC3VecUlSc.s"#include "asm/d/a/d_a_alink/checkEndResetFlg2__9daPy_py_cCFQ29daPy_py_c11daPy_ERFLG2.s"#include "asm/d/a/d_a_alink/dComIfGp_setBottleStatus__FUcUc.s"#include "asm/d/a/d_a_alink/getSumouMode__9daPy_py_cCFv.s"#include "asm/d/a/d_a_alink/checkNoResetFlg3__9daPy_py_cCFQ29daPy_py_c9daPy_FLG3.s"#include "asm/d/a/d_a_alink/onCondition__11dEvt_info_cFUs.s"#include "asm/d/a/d_a_alink/__ct__8cM3dGPlaFv.s"#include "asm/d/a/d_a_alink/offCondition__11dEvt_info_cFUs.s"#include "asm/d/a/d_a_alink/checkShieldGet__9daPy_py_cFv.s"#include "asm/d/a/d_a_alink/fopAcM_onSwitch__FPC10fopAc_ac_ci.s"#include "asm/d/a/d_a_alink/dComIfGs_isItemFirstBit__FUc.s"#include "asm/d/a/d_a_alink/dStage_stagInfo_GetSaveTbl__FP21stage_stag_info_class.s"#include "asm/d/a/d_a_alink/dComIfGp_getStage__Fv.s"#include "asm/d/a/d_a_alink/checkEquipHeavyBoots__9daPy_py_cCFv.s"#include "asm/d/a/d_a_alink/fopAcM_GetName__FPv.s"#include "asm/d/a/d_a_alink/onNoResetFlg0__9daPy_py_cFQ29daPy_py_c9daPy_FLG0.s"#include "asm/d/a/d_a_alink/isOrderOK__14dEvt_control_cFv.s"#include "asm/d/a/d_a_alink/dComIfGp_getEvent__Fv.s"#include "asm/d/a/d_a_alink/dComIfGp_checkPlayerStatus0__FiUl.s"#include "asm/d/a/d_a_alink/dComIfGp_checkPlayerStatus1__FiUl.s"#include "asm/d/a/d_a_alink/checkEndResetFlg1__9daPy_py_cCFQ29daPy_py_c11daPy_ERFLG1.s"#include "asm/d/a/d_a_alink/dComIfGp_getEventManager__Fv.s"#include "asm/d/a/d_a_alink/offNoResetFlg1__9daPy_py_cFQ29daPy_py_c9daPy_FLG1.s"#include "asm/d/a/d_a_alink/offNoResetFlg2__9daPy_py_cFQ29daPy_py_c9daPy_FLG2.s"#include "asm/d/a/d_a_alink/setSpecialDemoType__11daPy_demo_cFv.s"#include "asm/d/a/d_a_alink/checkCommandCatch__11dEvt_info_cFv.s"#include "asm/d/a/d_a_alink/dComIfGs_isEventBit__FUs.s"#include "asm/d/a/d_a_alink/checkWolf__9daPy_py_cCFv.s"#include "asm/d/a/d_a_alink/checkSwordGet__9daPy_py_cFv.s"#include "asm/d/a/d_a_alink/checkResetFlg0__9daPy_py_cCFQ29daPy_py_c10daPy_RFLG0.s"#include "asm/d/a/d_a_alink/ChkGroundHit__9dBgS_AcchCFv.s"#include "asm/d/a/d_a_alink/checkNoResetFlg0__9daPy_py_cCFQ29daPy_py_c9daPy_FLG0.s"#include "asm/d/a/d_a_alink/dComIfGp_getPlayerCameraID__Fi.s"#include "asm/d/a/d_a_alink/dComIfGp_event_chkEventFlag__FUs.s"#include "asm/d/a/d_a_alink/checkCommandDoor__11dEvt_info_cFv.s"#include "asm/d/a/d_a_alink/dComIfGp_evmng_getMyStaffId__FPCcP10fopAc_ac_ci.s"#include "asm/d/a/d_a_alink/dComIfGp_event_runCheck__Fv.s"#include "asm/d/a/d_a_alink/checkNoResetFlg2__9daPy_py_cCFQ29daPy_py_c9daPy_FLG2.s"#include "asm/d/a/d_a_alink/checkMagneBootsOn__9daPy_py_cCFv.s"#include "asm/d/a/d_a_alink/dComIfGp_getHorseActor__Fv.s"#include "asm/d/a/d_a_alink/checkBoarSingleBattle__9daPy_py_cCFv.s"#include "asm/d/a/d_a_alink/checkEndResetFlg0__9daPy_py_cCFQ29daPy_py_c11daPy_ERFLG0.s"#include "asm/d/a/d_a_alink/getModelMtx__9daPy_py_cFv.s"#include "asm/d/a/d_a_alink/getInvMtx__9daPy_py_cFv.s"#include "asm/d/a/d_a_alink/getShadowTalkAtnPos__9daPy_py_cFv.s"#include "asm/d/a/d_a_alink/getLeftItemMatrix__9daPy_py_cFv.s"#include "asm/d/a/d_a_alink/getRightItemMatrix__9daPy_py_cFv.s"#include "asm/d/a/d_a_alink/getLeftHandMatrix__9daPy_py_cFv.s"#include "asm/d/a/d_a_alink/getRightHandMatrix__9daPy_py_cFv.s"#include "asm/d/a/d_a_alink/getLinkBackBone1Matrix__9daPy_py_cFv.s"#include "asm/d/a/d_a_alink/getWolfMouthMatrix__9daPy_py_cFv.s"#include "asm/d/a/d_a_alink/getWolfBackbone2Matrix__9daPy_py_cFv.s"#include "asm/d/a/d_a_alink/getBaseAnimeFrameRate__9daPy_py_cCFv.s"#include "asm/d/a/d_a_alink/getBaseAnimeFrame__9daPy_py_cCFv.s"#include "asm/d/a/d_a_alink/getSearchBallScale__9daPy_py_cCFv.s"#include "asm/d/a/d_a_alink/getMagneHitPos__9daPy_py_cFv.s"#include "asm/d/a/d_a_alink/getMagneBootsTopVec__9daPy_py_cFv.s"#include "asm/d/a/d_a_alink/getGiantPuzzleAimAngle__9daPy_py_cCFv.s"#include "asm/d/a/d_a_alink/getSinkShapeOffset__9daPy_py_cCFv.s"#include "asm/d/a/d_a_alink/getZeldaActor__9daHorse_cFv.s"#include "asm/d/a/d_a_alink/dComIfGp_getDoStatus__Fv.s"#include "asm/d/a/d_a_alink/__ct__4cXyzFfff.s"#include "asm/d/a/d_a_alink/dMeter2Info_offUseButton__Fi.s"#include "asm/d/a/d_a_alink/setLinkState__14Z2CreatureLinkFUc.s"#include "asm/d/a/d_a_alink/dComIfGs_getRupee__Fv.s"#include "asm/d/a/d_a_alink/dComIfGp_setItemRupeeCount__Fl.s"#include "asm/d/a/d_a_alink/dMeter2Info_setFloatingMessage__FUssb.s"#include "asm/d/a/d_a_alink/onForcePanic__9daMidna_cFv.s"#include "asm/d/a/d_a_alink/checkForceNormalColor__9daMidna_cCFv.s"#include "asm/d/a/d_a_alink/checkForceTiredColor__9daMidna_cCFv.s"#include "asm/d/a/d_a_alink/checkMidnaTired__9daMidna_cFv.s"#include "asm/d/a/d_a_alink/onNoServiceWait__9daMidna_cFv.s"#include "asm/d/a/d_a_alink/setControllActorData__8daCrod_cFv.s"#include "asm/d/a/d_a_alink/func_80141ACC.s"#include "asm/d/a/d_a_alink/func_80141AE8.s"#include "asm/d/a/d_a_alink/__sinit_d_a_alink_cpp.s"#include "asm/d/a/d_a_alink/func_801446D4.s"#include "asm/d/a/d_a_alink/func_801446DC.s"#include "asm/d/a/d_a_alink/func_801446E4.s"#include "asm/d/a/d_a_alink/func_801446EC.s"#include "asm/d/a/d_a_alink/func_801446F4.s"#include "asm/d/a/d_a_alink/func_801446FC.s"#include "asm/d/a/d_a_alink/func_80144704.s"#include "asm/d/a/d_a_alink/func_8014470C.s"#include "asm/d/a/d_a_alink/func_80144714.s"#include "asm/d/a/d_a_alink/func_8014471C.s"Namespaces | |
| JStudio | |
| JStudio::stb | |
| void __as__4cXyzFRC4cXyz | ( | ) |
| void __construct_array | ( | ) |
| asm void __construct_new_array | ( | ) |
| void __ct__10dCcD_GSttsFv | ( | ) |
| void __ct__10dMsgFlow_cFv | ( | ) |
| void __ct__10fopAc_ac_cFv | ( | ) |
| void __ct__11dBgS_GndChkFv | ( | ) |
| void __ct__11J3DTexNoAnmFv | ( | ) |
| void __ct__12daAlinkHIO_cFv | ( | ) |
| void __ct__12dBgS_AcchCirFv | ( | ) |
| void __ct__12dBgS_RoofChkFv | ( | ) |
| void __ct__12dCcD_GObjInfFv | ( | ) |
| void __ct__12J3DTexMtxAnmFv | ( | ) |
| void __ct__13cBgS_PolyInfoFv | ( | ) |
| void __ct__13J3DGXColorS10Fv | ( | ) |
| void __ct__13Z2WolfHowlMgrFv | ( | ) |
| void __ct__14daPy_anmHeap_cFUl | ( | ) |
| void __ct__14dBgS_ObjLinChkFv | ( | ) |
| void __ct__14J3DMatColorAnmFv | ( | ) |
| void __ct__14J3DTevColorAnmFv | ( | ) |
| void __ct__14Z2CreatureLinkFv | ( | ) |
| void __ct__15dBgS_LinkLinChkFv | ( | ) |
| void __ct__15dBgS_RopeLinChkFv | ( | ) |
| void __ct__15J3DTevKColorAnmFv | ( | ) |
| void __ct__16daPy_actorKeep_cFv | ( | ) |
| void __ct__16daPy_frameCtrl_cFv | ( | ) |
| void __ct__16dBgS_ArrowLinChkFv | ( | ) |
| void __ct__16Z2SoundObjSimpleFv | ( | ) |
| void __ct__18daAlink_footData_cFv | ( | ) |
| void __ct__19mDoExt_AnmRatioPackFv | ( | ) |
| void __ct__20dBgS_BoomerangLinChkFv | ( | ) |
| void __ct__4cXyzFfff | ( | ) |
| void __ct__4cXyzFRC4cXyz | ( | ) |
| void __ct__4cXyzFv | ( | ) |
| void __ct__5csXyzFsss | ( | ) |
| void __ct__5csXyzFv | ( | ) |
| void __ct__8cM3dGCpsFv | ( | ) |
| void __ct__8cM3dGPlaFPC4cXyzf | ( | ) |
| void __ct__8cM3dGPlaFv | ( | ) |
| void __ct__8dCcD_CpsFv | ( | ) |
| void __ct__8dCcD_CylFv | ( | ) |
| void __ct__9daAlink_cFv | ( | ) |
| void __ct__9dBgS_AcchFv | ( | ) |
| void __ct__9dJntCol_cFv | ( | ) |
| void __ct__9J2DScreenFv | ( | ) |
| void __ct__Q29daAlink_c14firePointEff_cFv | ( | ) |
| void __cvt_fp2unsigned | ( | ) |
| void __defctor__14daPy_anmHeap_cFv | ( | ) |
| void __destroy_arr | ( | ) |
| void __dl__FPv | ( | ) |
| void __dt__10dMsgFlow_cFv | ( | ) |
| void __dt__10fopAc_ac_cFv | ( | ) |
| void __dt__11dBgS_GndChkFv | ( | ) |
| void __dt__11J3DTexNoAnmFv | ( | ) |
| void __dt__12daAlinkHIO_cFv | ( | ) |
| void __dt__12dBgS_AcchCirFv | ( | ) |
| void __dt__12dBgS_ObjAcchFv | ( | ) |
| void __dt__12dBgS_RoofChkFv | ( | ) |
| void __dt__12dCcD_GObjInfFv | ( | ) |
| void __dt__12J3DTexMtxAnmFv | ( | ) |
| void __dt__13cBgS_PolyInfoFv | ( | ) |
| void __dt__13dBgS_LinkAcchFv | ( | ) |
| void __dt__14daAlink_blur_cFv | ( | ) |
| void __dt__14daPy_anmHeap_cFv | ( | ) |
| void __dt__14dBgS_ObjLinChkFv | ( | ) |
| void __dt__14J3DMatColorAnmFv | ( | ) |
| void __dt__14J3DMaterialAnmFv | ( | ) |
| void __dt__14J3DTevColorAnmFv | ( | ) |
| void __dt__14Z2CreatureLinkFv | ( | ) |
| void __dt__15daAlink_sight_cFv | ( | ) |
| void __dt__15dBgS_LinkGndChkFv | ( | ) |
| void __dt__15dBgS_LinkLinChkFv | ( | ) |
| void __dt__15dBgS_RopeLinChkFv | ( | ) |
| void __dt__15J3DTevKColorAnmFv | ( | ) |
| void __dt__15LIGHT_INFLUENCEFv | ( | ) |
| void __dt__16daAlink_matAnm_cFv | ( | ) |
| void __dt__16daAlinkHIO_cut_cFv | ( | ) |
| void __dt__16daPy_frameCtrl_cFv | ( | ) |
| void __dt__16dBgS_ArrowLinChkFv | ( | ) |
| void __dt__16dBgS_LinkRoofChkFv | ( | ) |
| void __dt__17daAlinkHIO_wolf_cFv | ( | ) |
| void __dt__18daAlink_footData_cFv | ( | ) |
| void __dt__18daPy_sightPacket_cFv | ( | ) |
| void __dt__18JPAEmitterCallBackFv | ( | ) |
| void __dt__19JPAParticleCallBackFv | ( | ) |
| void __dt__19mDoExt_AnmRatioPackFv | ( | ) |
| void __dt__20daAlink_lockCursor_cFv | ( | ) |
| void __dt__20dBgS_BoomerangLinChkFv | ( | ) |
| void __dt__29dAlink_bottleWaterPcallBack_cFv | ( | ) |
| void __dt__4cXyzFv | ( | ) |
| void __dt__5csXyzFv | ( | ) |
| void __dt__8cM3dGCpsFv | ( | ) |
| void __dt__8cM3dGPlaFv | ( | ) |
| void __dt__8dCcD_CpsFv | ( | ) |
| void __dt__8dCcD_CylFv | ( | ) |
| void __dt__8dEyeHL_cFv | ( | ) |
| void __dt__9cCcD_SttsFv | ( | ) |
| void __dt__9daAlink_cFv | ( | ) |
| void __dt__9dBgS_AcchFv | ( | ) |
| void __dt__Q29daAlink_c14firePointEff_cFv | ( | ) |
| void __dt__Q29daAlink_c14hsChainShape_cFv | ( | ) |
| void __dv__4cXyzCFf | ( | ) |
| void __mi__4cXyzCFRC3Vec | ( | ) |
| void __ml__4cXyzCFf | ( | ) |
| void* __nw__FUl | ( | ) |
| void* __nwa__FUl | ( | ) |
| void* __nwa__FUli | ( | ) |
| void __pl__4cXyzCFRC3Vec | ( | ) |
| void __ptmf_scall | ( | ) |
| void __ptmf_test | ( | ) |
| void __register_global_object | ( | ) |
| void __restore_gpr | ( | ) |
| void __save_gpr | ( | ) |
| asm void __sinit_d_a_alink_cpp | ( | ) |
| asm void _restgpr_15 | ( | ) |
| asm void _restgpr_16 | ( | ) |
| asm void _restgpr_20 | ( | ) |
| asm void _restgpr_21 | ( | ) |
| void _restgpr_22 | ( | ) |
| void _restgpr_23 | ( | ) |
| asm void _restgpr_24 | ( | ) |
| asm void _restgpr_25 | ( | ) |
| void _restgpr_26 | ( | ) |
| void _restgpr_27 | ( | ) |
| void _restgpr_28 | ( | ) |
| void _restgpr_29 | ( | ) |
| asm void _savegpr_15 | ( | ) |
| asm void _savegpr_16 | ( | ) |
| asm void _savegpr_20 | ( | ) |
| asm void _savegpr_21 | ( | ) |
| void _savegpr_22 | ( | ) |
| void _savegpr_23 | ( | ) |
| asm void _savegpr_24 | ( | ) |
| asm void _savegpr_25 | ( | ) |
| void _savegpr_26 | ( | ) |
| void _savegpr_27 | ( | ) |
| void _savegpr_28 | ( | ) |
| void _savegpr_29 | ( | ) |
| asm void abs | ( | ) |
| void abs__4cXyzCFv | ( | ) |
| void acceptSubjectModeChange__9daAlink_cFv | ( | ) |
| void addReal__21dDlst_shadowControl_cFUlP8J3DModel | ( | ) |
| void allAnimePlay__9daAlink_cFv | ( | ) |
| void allUnequip__9daAlink_cFi | ( | ) |
| void animation__9J2DScreenFv | ( | ) |
| void animePlay__9daAlink_cFP15J3DAnmTransformP16daPy_frameCtrl_c | ( | ) |
| void atan2sX_Z__4cXyzCFv | ( | ) |
| void atan2sY_XZ__4cXyzCFv | ( | ) |
| void autoGroundHit__9daAlink_cFv | ( | ) |
| void backJumpSpeedDec__9daAlink_cFv | ( | ) |
| void basicModelDraw__9daAlink_cFP8J3DModel | ( | ) |
| void bgmSetSwordUsing__8Z2SeqMgrFl | ( | ) |
| void bgmStart__8Z2SeqMgrFUlUll | ( | ) |
| void boardCommon__9daAlink_cFi | ( | ) |
| void boarForceGetOff__9daAlink_cFv | ( | ) |
| void bottleModelCallBack__9daAlink_cFv | ( | ) |
| void calc__14J3DMaterialAnmCFP11J3DMaterial | ( | ) |
| void calc__16daAlink_matAnm_cCFP11J3DMaterial | ( | ) |
| void calcHairAngle__9daAlink_cFPs | ( | ) |
| void calcWeightEnvelopeMtx__8J3DModelFv | ( | ) |
| void cancelBoomerangLock__9daAlink_cFP10fopAc_ac_c | ( | ) |
| void cancelBowMove__9daAlink_cFv | ( | ) |
| void cancelBowMoveRideNotAtn__9daAlink_cFv | ( | ) |
| void cancelChangeTextureAnime__9daPy_py_cFv | ( | ) |
| void cancelCutCharge__9daAlink_cFv | ( | ) |
| void cancelDragonHangBackJump__9daAlink_cFv | ( | ) |
| void cancelDragonHangBackJump__9daPy_py_cFv | ( | ) |
| void cancelDungeonWarpReadyNeck__9daAlink_cFv | ( | ) |
| void cancelDungeonWarpReadyNeck__9daPy_py_cFv | ( | ) |
| void cancelGoronThrowEvent__9daAlink_cFv | ( | ) |
| void cancelGoronThrowEvent__9daPy_py_cFv | ( | ) |
| void cancelHookshotCarry__9daAlink_cFv | ( | ) |
| void cancelHookshotMove__9daAlink_cFv | ( | ) |
| void cancelHookshotShot__9daAlink_cFv | ( | ) |
| void cancelItemUseQuake__9daAlink_cFi | ( | ) |
| void cancelLockAt__9daAlink_cFv | ( | ) |
| void cancelMagneBootsOn__9daAlink_cFv | ( | ) |
| void cancelOctaIealHang__9daAlink_cFv | ( | ) |
| void cancelOctaIealHang__9daPy_py_cFv | ( | ) |
| void cancelSumouMode__9daAlink_cFv | ( | ) |
| void cancelUpperItemReadyAnime__9daAlink_cFi | ( | ) |
| void cancelWolfLock__9daAlink_cFP10fopAc_ac_c | ( | ) |
| bool cancelWolfLock__9daPy_py_cFP10fopAc_ac_c | ( | ) |
| void canoeCommon__9daAlink_cFv | ( | ) |
| asm void cBgW_CheckBGround | ( | f32 | param_0 | ) |
| void cBgW_CheckBGround__Ff | ( | ) |
| asm void cBgW_CheckBRoof | ( | f32 | param_0 | ) |
| void cBgW_CheckBRoof__Ff | ( | ) |
| asm void cBgW_CheckBWall | ( | f32 | param_0 | ) |
| void cBgW_CheckBWall__Ff | ( | ) |
| void changeArrowType__9daAlink_cFv | ( | ) |
| void changeBckOnly__13mDoExt_bckAnmFP15J3DAnmTransform | ( | ) |
| void changeBgmStatus__8Z2SeqMgrFl | ( | ) |
| void changeBlendRate__9daAlink_cFi | ( | ) |
| void changeBoarRunRide__9daAlink_cFv | ( | ) |
| void changeClimbMoveProc__9daAlink_cFi | ( | ) |
| void changeCommon__9daAlink_cFv | ( | ) |
| void changeCrawlAutoMoveProc__9daAlink_cFP4cXyz | ( | ) |
| void changeCutFast__9daAlink_cFv | ( | ) |
| void changeCutReverseProc__9daAlink_cFQ29daAlink_c11daAlink_ANM | ( | ) |
| void changeDragonActor__9daAlink_cFP10fopAc_ac_c | ( | ) |
| void changeDragonActor__9daPy_py_cFP10fopAc_ac_c | ( | ) |
| void changeHangEndProc__9daAlink_cFv | ( | ) |
| void changeHangMoveProc__9daAlink_cFi | ( | ) |
| void changeHookshotDrawModel__9daAlink_cFv | ( | ) |
| void changeItemBck__9daAlink_cFUsf | ( | ) |
| void changeItemTriggerKeepProc__9daAlink_cFUci | ( | ) |
| void changeLadderMoveProc__9daAlink_cFi | ( | ) |
| void changeLink__9daAlink_cFi | ( | ) |
| void changeModelDataDirect__9daAlink_cFi | ( | ) |
| void changeModelDataDirectWolf__9daAlink_cFi | ( | ) |
| void ChangeModeOK__9dCamera_cFl | ( | ) |
| void changeSubBgmStatus__8Z2SeqMgrFl | ( | ) |
| void changeTextureAnime__9daPy_py_cFUsUsi | ( | ) |
| void changeWarpMaterial__9daAlink_cFQ29daAlink_c21daAlink_WARP_MAT_MODE | ( | ) |
| void changeWolf__9daAlink_cFv | ( | ) |
| void changeWolfBlendRate__9daAlink_cFi | ( | ) |
| void changeWolfHangEndProc__9daAlink_cFv | ( | ) |
| void checkAcceptDungeonWarpAlink__9daAlink_cFi | ( | ) |
| bool checkAcceptDungeonWarpAlink__9daPy_py_cFi | ( | ) |
| void checkAcceptUseItemInWater__9daAlink_cCFUs | ( | ) |
| void checkAcceptWarp__9daAlink_cFv | ( | ) |
| void checkActorPosAngle__9daAlink_cFP10fopAc_ac_cPP4cXyz | ( | ) |
| void checkAnmEnd__16daPy_frameCtrl_cFv | ( | ) |
| void checkArrowChargeEnd__9daAlink_cCFv | ( | ) |
| bool checkArrowChargeEnd__9daPy_py_cCFv | ( | ) |
| void checkAtnLeftAnime__9daAlink_cFv | ( | ) |
| void checkAtnRightAnime__9daAlink_cFv | ( | ) |
| void checkAtnWaitAnime__9daAlink_cFv | ( | ) |
| void checkAtShieldHit__9daAlink_cFR12dCcD_GObjInf | ( | ) |
| void checkAttentionLock__9daAlink_cFv | ( | ) |
| void checkAttentionPosAngle__9daAlink_cFP4cXyz | ( | ) |
| void checkAttentionState__9daAlink_cFv | ( | ) |
| void checkAutoJump__9daAlink_cCFv | ( | ) |
| bool checkAutoJump__9daPy_py_cCFv | ( | ) |
| void checkAutoJumpAction__9daAlink_cFv | ( | ) |
| void checkBeeChildDrink__9daAlink_cCFv | ( | ) |
| bool checkBeeChildDrink__9daPy_py_cCFv | ( | ) |
| void checkBgClimbMove__9daAlink_cFi | ( | ) |
| void checkBgCorrectClimbMove__9daAlink_cFP4cXyzP4cXyz | ( | ) |
| void checkBoardRestart__9daAlink_cFv | ( | ) |
| void checkBoardRide__9daAlink_cCFv | ( | ) |
| bool checkBoardRide__9daPy_py_cCFv | ( | ) |
| void checkBoardSwordTriggerAction__9daAlink_cFv | ( | ) |
| void checkBoarRide__9daAlink_cCFv | ( | ) |
| bool checkBoarRide__9daPy_py_cCFv | ( | ) |
| void checkBoarRun__9daAlink_cCFv | ( | ) |
| bool checkBoarRun__9daPy_py_cCFv | ( | ) |
| void checkBoarSingleBattle__9daPy_py_cCFv | ( | ) |
| void checkBoarStart__9daAlink_cFv | ( | ) |
| void checkBodyAngleX__9daAlink_cFs | ( | ) |
| void checkBombItem__9daPy_py_cFi | ( | ) |
| void checkBoomerangAnime__9daAlink_cCFv | ( | ) |
| void checkBoomerangCarry__9daAlink_cFP10fopAc_ac_c | ( | ) |
| void checkBoomerangCatchAction__9daAlink_cFv | ( | ) |
| void checkBoomerangChargeEnd__9daAlink_cFv | ( | ) |
| void checkBoomerangLockAccept__9daAlink_cFv | ( | ) |
| void checkBoomerangThrowAnime__9daAlink_cCFv | ( | ) |
| void checkBootsMoveAnime__9daAlink_cFi | ( | ) |
| void checkBootsOrArmorHeavy__9daAlink_cCFv | ( | ) |
| bool checkBootsOrArmorHeavy__9daPy_py_cCFv | ( | ) |
| void checkBossBabaRoom__9daAlink_cFv | ( | ) |
| void checkBossOctaIealRoom__9daAlink_cFv | ( | ) |
| void checkBossRoom__9daAlink_cFv | ( | ) |
| void checkBottle__17dSv_player_item_cFUc | ( | ) |
| void checkBottleDrinkEnd__9daAlink_cCFv | ( | ) |
| bool checkBottleDrinkEnd__9daPy_py_cCFv | ( | ) |
| void checkBottleItem__9daPy_py_cFi | ( | ) |
| void checkBottleSwingMode__9daAlink_cCFv | ( | ) |
| bool checkBottleSwingMode__9daPy_py_cCFv | ( | ) |
| void checkBowAndSlingItem__9daAlink_cFi | ( | ) |
| void checkBowAnime__9daAlink_cCFv | ( | ) |
| void checkBowCameraArrowPosP__9daAlink_cFPsPs | ( | ) |
| void checkBowGrabLeftHand__9daAlink_cCFv | ( | ) |
| void checkBowItem__9daPy_py_cFi | ( | ) |
| void checkBowReadyAnime__9daAlink_cCFv | ( | ) |
| bool checkBubbleFly__9daPy_py_cCFv | ( | ) |
| void checkCanoeFishingGetLeft__9daAlink_cCFv | ( | ) |
| bool checkCanoeFishingGetLeft__9daPy_py_cCFv | ( | ) |
| void checkCanoeFishingGetRight__9daAlink_cCFv | ( | ) |
| bool checkCanoeFishingGetRight__9daPy_py_cCFv | ( | ) |
| void checkCanoeFishingRodGrabOrPut__9daAlink_cCFv | ( | ) |
| void checkCanoeJumpRide__9daAlink_cFv | ( | ) |
| void checkCanoePaddleGrab__9daAlink_cCFP10fopAc_ac_c | ( | ) |
| void checkCanoeRide__9daAlink_cCFv | ( | ) |
| bool checkCanoeRide__9daPy_py_cCFv | ( | ) |
| void checkCanoeRideTandem__9daAlink_cFv | ( | ) |
| void checkCanoeStart__9daAlink_cFv | ( | ) |
| void checkCarryStartLightBallA__9daPy_py_cFv | ( | ) |
| void checkCarryStartLightBallB__9daPy_py_cFv | ( | ) |
| void checkCastleTown__9daAlink_cFv | ( | ) |
| void checkCastleTownUseItem__9daAlink_cFUs | ( | ) |
| void checkCaughtEscapeCutTurn__9daAlink_cFv | ( | ) |
| void checkChainBlockPushPull__9daAlink_cFv | ( | ) |
| bool checkChainBlockPushPull__9daPy_py_cFv | ( | ) |
| void checkChainEmphasys__9daAlink_cFv | ( | ) |
| void checkChaseHookshot__9daAlink_cFv | ( | ) |
| void checkClimbCode__9daAlink_cFR13cBgS_PolyInfo | ( | ) |
| void checkClimbGround__9daAlink_cFP4cXyzf | ( | ) |
| void checkClimbMove__9daAlink_cCFv | ( | ) |
| bool checkClimbMove__9daPy_py_cCFv | ( | ) |
| void checkClimbMoveSideProc__9daAlink_cFi | ( | ) |
| void checkClimbMoveUpDownProc__9daAlink_cFi | ( | ) |
| void checkClimbRoof__9daAlink_cFf | ( | ) |
| void checkCloudSea__9daAlink_cFv | ( | ) |
| void checkCoachGuardGame__9daAlink_cFv | ( | ) |
| void checkComboCnt__9daAlink_cFv | ( | ) |
| void checkComboCutTurn__9daAlink_cCFv | ( | ) |
| bool checkComboCutTurn__9daPy_py_cCFv | ( | ) |
| void checkComboReserb__9daAlink_cFv | ( | ) |
| void checkCommandCatch__11dEvt_info_cFv | ( | ) |
| void checkCommandDoor__11dEvt_info_cFv | ( | ) |
| void checkCopyRodAnime__9daAlink_cCFv | ( | ) |
| void checkCopyRodEquip__9daAlink_cCFv | ( | ) |
| bool checkCopyRodEquip__9daPy_py_cCFv | ( | ) |
| void checkCopyRodTopUse__9daAlink_cFv | ( | ) |
| bool checkCopyRodTopUse__9daPy_py_cFv | ( | ) |
| void checkCowGame__9daAlink_cFv | ( | ) |
| void checkCrawlInHoll__9daAlink_cFP4cXyzP4cXyzP4cXyzi | ( | ) |
| void checkCrawlSideWall__9daAlink_cFP4cXyzP4cXyzP4cXyzP4cXyzPsPs | ( | ) |
| void checkCutAction__9daAlink_cFv | ( | ) |
| void checkCutAtnActorChange__9daAlink_cFv | ( | ) |
| void checkCutBackState__9daAlink_cFv | ( | ) |
| void checkCutCancelNextMode__9daAlink_cFi | ( | ) |
| void checkCutCharge__9daAlink_cCFv | ( | ) |
| bool checkCutCharge__9daPy_py_cCFv | ( | ) |
| void checkCutDashAnime__9daAlink_cCFv | ( | ) |
| void checkCutDashEnemyHit__9daAlink_cFR12dCcD_GObjInf | ( | ) |
| void checkCutFastReady__9daAlink_cFv | ( | ) |
| void checkCutFinishJumpUp__9daAlink_cFv | ( | ) |
| void checkCutHeadState__9daAlink_cFv | ( | ) |
| void checkCutJumpCancelTurn__9daAlink_cCFv | ( | ) |
| bool checkCutJumpCancelTurn__9daPy_py_cCFv | ( | ) |
| void checkCutJumpInFly__9daAlink_cFv | ( | ) |
| void checkCutJumpMode__9daAlink_cCFv | ( | ) |
| bool checkCutJumpMode__9daPy_py_cCFv | ( | ) |
| void checkCutLandDamage__9daAlink_cFv | ( | ) |
| void checkCutLargeJumpCharge__9daAlink_cCFv | ( | ) |
| bool checkCutLargeJumpCharge__9daPy_py_cCFv | ( | ) |
| void checkCutLargeTurnState__9daAlink_cCFv | ( | ) |
| void checkCutReverseAt__9daAlink_cFP12dCcD_GObjInf | ( | ) |
| void checkCutTurnCharge__9daAlink_cCFv | ( | ) |
| void checkCutTurnCharge__9daAlink_cFv | ( | ) |
| bool checkCutTurnCharge__9daPy_py_cCFv | ( | ) |
| void checkCutTurnInput__9daAlink_cCFv | ( | ) |
| void checkCutTurnInputTrigger__9daAlink_cFv | ( | ) |
| void checkCutTypeNoBlur__9daAlink_cCFv | ( | ) |
| void checkDamageAction__9daAlink_cFv | ( | ) |
| void checkDashAnime__9daAlink_cCFv | ( | ) |
| void checkDeadAction__9daAlink_cFi | ( | ) |
| void checkDeadHP__9daAlink_cFv | ( | ) |
| void checkDemoAction__9daAlink_cFv | ( | ) |
| void checkDemoMoveMode__9daAlink_cCFUl | ( | ) |
| void checkDoCutAction__9daAlink_cFv | ( | ) |
| void checkDownAttackState__9daAlink_cFv | ( | ) |
| void checkDownDamage__10e_wb_classFv | ( | ) |
| void checkDragonHangRide__9daAlink_cCFv | ( | ) |
| bool checkDragonHangRide__9daPy_py_cCFv | ( | ) |
| void checkDrinkBottleItem__9daPy_py_cFi | ( | ) |
| void checkDungeon__9daAlink_cFv | ( | ) |
| void checkDungeonWarpItem__9daPy_py_cFi | ( | ) |
| void checkElecDamage__9daAlink_cCFv | ( | ) |
| bool checkElecDamage__9daPy_py_cCFv | ( | ) |
| void checkElecReturnDamage__9daAlink_cFR12dCcD_GObjInfPP10fopAc_ac_c | ( | ) |
| void checkEmptyBottleSwing__9daAlink_cCFv | ( | ) |
| bool checkEmptyBottleSwing__9daPy_py_cCFv | ( | ) |
| void checkEndMessage__9daAlink_cFUl | ( | ) |
| void checkEndResetFlg0__9daPy_py_cCFQ29daPy_py_c11daPy_ERFLG0 | ( | ) |
| void checkEndResetFlg1__9daPy_py_cCFQ29daPy_py_c11daPy_ERFLG1 | ( | ) |
| void checkEndResetFlg2__9daPy_py_cCFQ29daPy_py_c11daPy_ERFLG2 | ( | ) |
| void checkEnemyGroup__9daAlink_cFP10fopAc_ac_c | ( | ) |
| void checkEquipAnime__9daAlink_cCFv | ( | ) |
| void checkEquipHeavyBoots__9daPy_py_cCFv | ( | ) |
| void checkEventRun__9daAlink_cCFv | ( | ) |
| void checkFastShotTime__9daAlink_cFv | ( | ) |
| bool checkFastShotTime__9daPy_py_cFv | ( | ) |
| void checkFastUnequip__9daAlink_cFv | ( | ) |
| void checkField__9daAlink_cFv | ( | ) |
| void checkFinalBattle__9daAlink_cFv | ( | ) |
| bool checkFireMaterial__9daPy_py_cCFv | ( | ) |
| void checkFishingRodAndLureItem__9daAlink_cCFv | ( | ) |
| void checkFishingRodGrab__9daAlink_cCFP10fopAc_ac_c | ( | ) |
| void checkFishingRodItem__9daPy_py_cFi | ( | ) |
| void checkFlyAtnWait__9daAlink_cFv | ( | ) |
| void checkFmChainGrabAnime__9daAlink_cCFv | ( | ) |
| bool checkFmChainPut__9daPy_py_cCFv | ( | ) |
| void checkForceNormalColor__9daMidna_cCFv | ( | ) |
| void checkForceSwordSwing__9daAlink_cFv | ( | ) |
| void checkForceTiredColor__9daMidna_cCFv | ( | ) |
| void checkForestOldCentury__9daAlink_cFv | ( | ) |
| void checkFrontRoll__9daAlink_cCFv | ( | ) |
| bool checkFrontRoll__9daPy_py_cCFv | ( | ) |
| void checkFrontWallTypeAction__9daAlink_cFv | ( | ) |
| void checkGoatCatchActor__9daAlink_cFP10fopAc_ac_c | ( | ) |
| void checkGoatThrow__9daAlink_cCFv | ( | ) |
| bool checkGoatThrow__9daPy_py_cCFv | ( | ) |
| void checkGoatThrowAfter__9daAlink_cCFv | ( | ) |
| bool checkGoatThrowAfter__9daPy_py_cCFv | ( | ) |
| void checkGoronRide__9daAlink_cFv | ( | ) |
| void checkGoronRideWait__9daAlink_cCFv | ( | ) |
| bool checkGoronRideWait__9daPy_py_cCFv | ( | ) |
| void checkGrabAnime__9daAlink_cCFv | ( | ) |
| void checkGrabAnimeAndThrow__9daAlink_cCFv | ( | ) |
| void checkGrabCarryActor__9daAlink_cFv | ( | ) |
| void checkGrabHeavyActor__9daAlink_cFv | ( | ) |
| void checkGrabLineCheck__9daAlink_cFv | ( | ) |
| void checkGrabNotThrow__9daAlink_cFv | ( | ) |
| void checkGrabRooster__9daAlink_cFv | ( | ) |
| void checkGrabSideActor__9daAlink_cFv | ( | ) |
| void checkGrabSlowMoveActor__9daAlink_cFv | ( | ) |
| void checkGrabTalkActor__9daAlink_cFP10fopAc_ac_c | ( | ) |
| void checkGrabThrowAnime__9daAlink_cCFv | ( | ) |
| void checkGrassWhistle__9daAlink_cCFv | ( | ) |
| bool checkGrassWhistle__9daPy_py_cCFv | ( | ) |
| void checkGroundSpecialMode__9daAlink_cFv | ( | ) |
| void checkGroupItem__9daAlink_cCFii | ( | ) |
| void checkGuardAccept__9daAlink_cFv | ( | ) |
| void checkGuardActionChange__9daAlink_cFv | ( | ) |
| void checkGuardBreakMode__9daAlink_cCFv | ( | ) |
| bool checkGuardBreakMode__9daPy_py_cCFv | ( | ) |
| void checkHangFootWall__9daAlink_cFv | ( | ) |
| void checkHangStartSideWall__9daAlink_cFs | ( | ) |
| void checkHawkWait__9daAlink_cCFv | ( | ) |
| bool checkHawkWait__9daPy_py_cCFv | ( | ) |
| void checkHeavyStateOn__9daAlink_cFii | ( | ) |
| void checkHookshotItem__9daPy_py_cFi | ( | ) |
| void checkHookshotReadyMaterialOffMode__9daAlink_cCFv | ( | ) |
| void checkHookshotReturnMode__9daAlink_cCFv | ( | ) |
| bool checkHookshotReturnMode__9daPy_py_cCFv | ( | ) |
| void checkHookshotRoofLv7Boss__9daAlink_cFv | ( | ) |
| void checkHookshotShootReturnMode__9daAlink_cCFv | ( | ) |
| bool checkHookshotShootReturnMode__9daPy_py_cCFv | ( | ) |
| void checkHookshotStickBG__9daAlink_cFR13cBgS_PolyInfo | ( | ) |
| void checkHookshotWait__9daAlink_cCFv | ( | ) |
| void checkHorseDashAccept__9daAlink_cFv | ( | ) |
| bool checkHorseElecDamage__9daPy_py_cCFv | ( | ) |
| void checkHorseGetOff__9daAlink_cFv | ( | ) |
| void checkHorseGetOffAndSetDoStatus__9daAlink_cFv | ( | ) |
| void checkHorseGetOffDirection__9daAlink_cFv | ( | ) |
| void checkHorseGetOffWallCheck__9daAlink_cFP4cXyzP4cXyzs | ( | ) |
| void checkHorseLieAnime__9daAlink_cCFv | ( | ) |
| void checkHorseNotDamageReaction__9daAlink_cCFv | ( | ) |
| void checkHorseNotGrab__9daAlink_cCFv | ( | ) |
| void checkHorseNoUpperAnime__9daAlink_cCFv | ( | ) |
| void checkHorseReinLeftOnly__9daAlink_cCFv | ( | ) |
| void checkHorseRide__9daAlink_cCFv | ( | ) |
| bool checkHorseRide__9daPy_py_cCFv | ( | ) |
| void checkHorseRideNotReady__9daAlink_cCFv | ( | ) |
| bool checkHorseRideNotReady__9daPy_py_cCFv | ( | ) |
| void checkHorseServiceWaitAnime__9daAlink_cFv | ( | ) |
| void checkHorseSpecialProc__9daAlink_cFv | ( | ) |
| void checkHorseStart__9daAlink_cFUli | ( | ) |
| void checkHorseStart__9daAlink_cFv | ( | ) |
| bool checkHorseStart__9daPy_py_cFv | ( | ) |
| void checkHorseSubjectivity__9daAlink_cCFv | ( | ) |
| void checkHorseSwordUpSpped__9daAlink_cFv | ( | ) |
| void checkHorseWaitLashAnime__9daAlink_cCFv | ( | ) |
| void checkHorseZeldaBowMode__9daAlink_cFv | ( | ) |
| void checkHugeAttack__9daAlink_cCFi | ( | ) |
| void checkIcePolygonDamage__9daAlink_cFP13cBgS_PolyInfo | ( | ) |
| void checkInsectActorName__9daAlink_cFP10fopAc_ac_c | ( | ) |
| void checkIronBallAnime__9daAlink_cCFv | ( | ) |
| void checkIronBallDelete__9daAlink_cFv | ( | ) |
| void checkIronBallGroundStop__9daAlink_cCFv | ( | ) |
| bool checkIronBallGroundStop__9daPy_py_cCFv | ( | ) |
| void checkIronBallReturn__9daAlink_cCFv | ( | ) |
| bool checkIronBallReturn__9daPy_py_cCFv | ( | ) |
| void checkIronBallReturnChange__9daAlink_cFv | ( | ) |
| void checkIronBallThrowMode__9daAlink_cCFv | ( | ) |
| void checkIronBallThrowReturnMode__9daAlink_cCFv | ( | ) |
| void checkItemAction__9daAlink_cFv | ( | ) |
| void checkItemActionInitStart__9daAlink_cFv | ( | ) |
| void checkItemActorPointer__9daAlink_cFv | ( | ) |
| void checkItemButtonChange__9daAlink_cFv | ( | ) |
| void checkItemChangeAutoAction__9daAlink_cFv | ( | ) |
| void checkItemChangeFromButton__9daAlink_cFv | ( | ) |
| void checkItemDraw__9daAlink_cFv | ( | ) |
| void checkItemEquipAnime__9daAlink_cCFv | ( | ) |
| void checkItemGet | ( | u8 | param_0, |
| int | param_1 | ||
| ) |
| void checkItemGet__FUci | ( | ) |
| void checkItemSetButton__9daAlink_cFi | ( | ) |
| void checkItemSwordEquip__9daAlink_cCFv | ( | ) |
| bool checkItemSwordEquip__9daPy_py_cCFv | ( | ) |
| void checkKandelaarEquipAnime__9daAlink_cCFv | ( | ) |
| void checkKandelaarSwing__9daAlink_cCFi | ( | ) |
| bool checkKandelaarSwing__9daPy_py_cCFi | ( | ) |
| void checkLadderFall__9daAlink_cFv | ( | ) |
| void checkLandAction__9daAlink_cFi | ( | ) |
| void checkLandHookshotHang__9daAlink_cFv | ( | ) |
| void checkLargeAttack__9daAlink_cCFi | ( | ) |
| void checkLetterItem__9daAlink_cFi | ( | ) |
| void checkLightSwordMtrl__9daAlink_cFv | ( | ) |
| void checkLv2DungeonRoomSpecial__9daAlink_cFv | ( | ) |
| void checkLv2MiddleBossBgRide__9daAlink_cFs | ( | ) |
| void checkLv3Slide__9daAlink_cCFv | ( | ) |
| bool checkLv3Slide__9daPy_py_cCFv | ( | ) |
| void checkLv4BossRoom__9daAlink_cFv | ( | ) |
| void checkLv6BossRoom__9daAlink_cFv | ( | ) |
| void checkLv7BossRoom__9daAlink_cFv | ( | ) |
| void checkLv7DungeonShop__9daAlink_cFv | ( | ) |
| void checkMagicArmorHeavy__9daAlink_cCFv | ( | ) |
| void checkMagicArmorNoDamage__9daAlink_cFv | ( | ) |
| void checkMagicArmorWearAbility__9daAlink_cCFv | ( | ) |
| void checkMagneBootsFly__9daAlink_cFv | ( | ) |
| void checkMagneBootsOn__9daPy_py_cCFv | ( | ) |
| void checkMagnetCode__12daTagMagne_cFR13cBgS_PolyInfo | ( | ) |
| void checkMasterSwordEquip__9daPy_py_cFv | ( | ) |
| void checkMetamorphose__9daAlink_cCFv | ( | ) |
| bool checkMetamorphose__9daPy_py_cCFv | ( | ) |
| void checkMiddleBossGoronRoom__9daAlink_cFv | ( | ) |
| void checkMidnaDisappearMode__9daAlink_cCFv | ( | ) |
| void checkMidnaLockJumpPoint__9daAlink_cCFv | ( | ) |
| void checkMidnaRide__9daPy_py_cCFv | ( | ) |
| void checkMidnaTired__9daMidna_cFv | ( | ) |
| void checkMidnaUseAbility__9daAlink_cCFv | ( | ) |
| void checkModeFlg__9daAlink_cCFUl | ( | ) |
| void checkMoveDoAction__9daAlink_cFv | ( | ) |
| void checkNewItemChange__9daAlink_cFUc | ( | ) |
| void checkNextAction__9daAlink_cFi | ( | ) |
| void checkNextActionBoard__9daAlink_cFv | ( | ) |
| void checkNextActionBoomerang__9daAlink_cFv | ( | ) |
| void checkNextActionBow__9daAlink_cFv | ( | ) |
| void checkNextActionCanoe__9daAlink_cFv | ( | ) |
| void checkNextActionCopyRod__9daAlink_cFv | ( | ) |
| void checkNextActionFromButton__9daAlink_cFv | ( | ) |
| void checkNextActionFromCrouch__9daAlink_cFi | ( | ) |
| void checkNextActionGrab__9daAlink_cFv | ( | ) |
| void checkNextActionHookshot__9daAlink_cFv | ( | ) |
| void checkNextActionHorse__9daAlink_cFv | ( | ) |
| void checkNextActionIronBall__9daAlink_cFv | ( | ) |
| void checkNextActionRoofHang__9daAlink_cFv | ( | ) |
| void checkNextActionSwim__9daAlink_cFv | ( | ) |
| void checkNextActionWolf__9daAlink_cFi | ( | ) |
| void checkNextActionWolfFromLie__9daAlink_cFv | ( | ) |
| void checkNextHookPoint__9daAlink_cFv | ( | ) |
| void checkNoCollisionCorret__9daAlink_cFv | ( | ) |
| void checkNoEquipItem__9daAlink_cCFv | ( | ) |
| bool checkNoEquipItem__9daPy_py_cCFv | ( | ) |
| void checkNoLandDamageSlidePolygon__9daAlink_cFv | ( | ) |
| void checkNoResetFlg0__9daPy_py_cCFQ29daPy_py_c9daPy_FLG0 | ( | ) |
| void checkNoResetFlg2__9daPy_py_cCFQ29daPy_py_c9daPy_FLG2 | ( | ) |
| void checkNoResetFlg3__9daPy_py_cCFQ29daPy_py_c9daPy_FLG3 | ( | ) |
| void checkNormalAction__9daAlink_cFv | ( | ) |
| void checkNormalRideMode__10e_wb_classCFv | ( | ) |
| void checkNoSubjectModeCamera__9daAlink_cFv | ( | ) |
| void checkNotAutoJumpStage__9daAlink_cFv | ( | ) |
| void checkNotBattleStage__9daAlink_cFv | ( | ) |
| void checkNotCrawlStand__9daAlink_cFP4cXyz | ( | ) |
| void checkNotCrawlStand__9daAlink_cFP4cXyzP4cXyz | ( | ) |
| void checkNotHeavyBootsStage__9daAlink_cFv | ( | ) |
| void checkNotItemSinkLimit__9daAlink_cFv | ( | ) |
| void checkNotJumpSinkLimit__9daAlink_cFv | ( | ) |
| void checkNoUpperAnime__9daAlink_cCFv | ( | ) |
| void checkOctaIealHang__9daAlink_cCFv | ( | ) |
| bool checkOctaIealHang__9daPy_py_cCFv | ( | ) |
| void checkOctaIealSpecialCollect__9daAlink_cFv | ( | ) |
| void checkOilBottleItem__9daPy_py_cFi | ( | ) |
| void checkOilBottleItemNotGet__9daAlink_cFUs | ( | ) |
| void checkOneHandItemEquipAnime__9daAlink_cCFv | ( | ) |
| void checkOpenBottleItem__9daPy_py_cFi | ( | ) |
| void checkOxygenTimer__9daAlink_cFv | ( | ) |
| void checkPass__12J3DFrameCtrlFf | ( | ) |
| void checkPlayerFly__9daAlink_cCFv | ( | ) |
| bool checkPlayerFly__9daPy_py_cCFv | ( | ) |
| void checkPlayerGuard__9daAlink_cCFv | ( | ) |
| bool checkPlayerGuard__9daPy_py_cCFv | ( | ) |
| void checkPlayerGuardAndAttack__9daAlink_cCFv | ( | ) |
| void checkPlayerNoDraw__9daAlink_cFv | ( | ) |
| bool checkPlayerNoDraw__9daPy_py_cFv | ( | ) |
| bool checkPointSubWindowMode__9daPy_py_cCFv | ( | ) |
| void checkPolyDamage__9daAlink_cFv | ( | ) |
| void checkPossibleWaterInMode__9daAlink_cCFv | ( | ) |
| void checkPriActorOwn__9daAlink_cCFPC10fopAc_ac_c | ( | ) |
| bool checkPriActorOwn__9daPy_py_cCFPC10fopAc_ac_c | ( | ) |
| void checkPullBehindWall__9daAlink_cFv | ( | ) |
| void checkPushPullTurnBlock__9daAlink_cFv | ( | ) |
| bool checkRAction__9daAlink_cFv | ( | ) |
| void checkReadyItem__9daAlink_cFv | ( | ) |
| void checkReinRide__9daAlink_cCFv | ( | ) |
| void checkReinRideBgCheck__9daAlink_cFv | ( | ) |
| void checkRequestTalkActor__9daAlink_cFP10dAttList_cP10fopAc_ac_c | ( | ) |
| void checkResetFlg0__9daPy_py_cCFQ29daPy_py_c10daPy_RFLG0 | ( | ) |
| void checkRestartDead__9daAlink_cFii | ( | ) |
| void checkRestartRoom__9daAlink_cFv | ( | ) |
| void checkRestHPAnime__9daAlink_cFv | ( | ) |
| void checkRideOn__9daAlink_cCFv | ( | ) |
| void checkRollJump__9daAlink_cCFv | ( | ) |
| bool checkRollJump__9daPy_py_cCFv | ( | ) |
| void checkRoofHangMovePos__9daAlink_cFv | ( | ) |
| void checkRoofRestart__9daAlink_cFv | ( | ) |
| void checkRoom__9daAlink_cFv | ( | ) |
| void checkRoomOnly__9daAlink_cFv | ( | ) |
| void checkRoomSpecial__9daAlink_cFv | ( | ) |
| bool checkRopeTag__9daPy_py_cFv | ( | ) |
| void checkSceneChange__9daAlink_cFi | ( | ) |
| void checkServiceWaitMode__9daAlink_cFv | ( | ) |
| void checkSetChainPullAnime__9daAlink_cFs | ( | ) |
| void checkSetItemTrigger__9daAlink_cFi | ( | ) |
| void checkSetNpcTks__9daAlink_cFP4cXyzii | ( | ) |
| bool checkSetNpcTks__9daPy_py_cFP4cXyzii | ( | ) |
| void checkShieldAttackEmphasys__9daAlink_cFv | ( | ) |
| void checkShieldDraw__9daAlink_cFv | ( | ) |
| void checkShieldGet__9daPy_py_cFv | ( | ) |
| void checkSideRollAction__9daAlink_cFi | ( | ) |
| void checkSideStep__9daAlink_cCFv | ( | ) |
| bool checkSideStep__9daPy_py_cCFv | ( | ) |
| void checkSightLine__9daAlink_cFfP4cXyz | ( | ) |
| void checkSingleBoarBattleSecondBowReady__9daAlink_cCFv | ( | ) |
| bool checkSingleBoarBattleSecondBowReady__9daPy_py_cCFv | ( | ) |
| void checkSinkDead__9daAlink_cCFv | ( | ) |
| bool checkSinkDead__9daPy_py_cCFv | ( | ) |
| void checkSlideAction__9daAlink_cFv | ( | ) |
| void checkSlope__9daAlink_cCFv | ( | ) |
| void checkSmallUpperGuardAnime__9daAlink_cCFv | ( | ) |
| void checkSnowCode__9daAlink_cCFv | ( | ) |
| void checkSnowCodePolygon__9daAlink_cFR13cBgS_PolyInfo | ( | ) |
| void checkSpecialDemoMode__9daAlink_cCFv | ( | ) |
| void checkSpecialNpc__9daAlink_cFP10fopAc_ac_c | ( | ) |
| void checkSpinnerPathMove__9daAlink_cFv | ( | ) |
| bool checkSpinnerPathMove__9daPy_py_cFv | ( | ) |
| void checkSpinnerRide__9daAlink_cCFv | ( | ) |
| bool checkSpinnerRide__9daPy_py_cCFv | ( | ) |
| void checkSpinnerTriggerAttack__9daAlink_cFv | ( | ) |
| bool checkSpinnerTriggerAttack__9daPy_py_cFv | ( | ) |
| void checkStageName__9daAlink_cFPCc | ( | ) |
| void checkStartDemo__16dEvent_manager_cFv | ( | ) |
| void checkSubjectAction__9daAlink_cFv | ( | ) |
| void checkSubjectEnd__9daAlink_cFi | ( | ) |
| void checkSumouVsActor__9daAlink_cFv | ( | ) |
| void checkSumouWithstand__9daAlink_cCFv | ( | ) |
| bool checkSumouWithstand__9daPy_py_cCFv | ( | ) |
| void checkSwimAction__9daAlink_cFi | ( | ) |
| void checkSwimButtonAccept__9daAlink_cFv | ( | ) |
| void checkSwimButtonMove__9daAlink_cFv | ( | ) |
| void checkSwimFall__9daAlink_cFv | ( | ) |
| void checkSwimNeckUpDown__9daAlink_cCFv | ( | ) |
| void checkSwimOutAction__9daAlink_cFv | ( | ) |
| void checkSwimUpAction__9daAlink_cFv | ( | ) |
| void checkSwordDraw__9daAlink_cFv | ( | ) |
| void checkSwordEquipAnime__9daAlink_cCFv | ( | ) |
| void checkSwordGet__9daPy_py_cFv | ( | ) |
| void checkSwordTwirlAction__9daAlink_cFv | ( | ) |
| void checkSwordTwirlAnime__9daAlink_cCFv | ( | ) |
| void checkTradeItem__9daPy_py_cFi | ( | ) |
| void checkTreasureRupeeReturn__9daAlink_cCFi | ( | ) |
| bool checkTreasureRupeeReturn__9daPy_py_cCFi | ( | ) |
| void checkUnderMove0BckNoArc__9daAlink_cCFQ29daAlink_c11daAlink_ANM | ( | ) |
| void checkUnderMove0BckNoArcWolf__9daAlink_cCFQ29daAlink_c12daAlink_WANM | ( | ) |
| void checkUnderMove1BckNoArc__9daAlink_cCFQ29daAlink_c11daAlink_ANM | ( | ) |
| void checkUpperGrabItemThrow__9daAlink_cFf | ( | ) |
| void checkUpperGuardAnime__9daAlink_cCFv | ( | ) |
| void checkUpperItemAction__9daAlink_cFv | ( | ) |
| void checkUpperItemActionBoomerang__9daAlink_cFv | ( | ) |
| void checkUpperItemActionBoomerangFly__9daAlink_cFv | ( | ) |
| void checkUpperItemActionBow__9daAlink_cFv | ( | ) |
| void checkUpperItemActionBowFly__9daAlink_cFv | ( | ) |
| void checkUpperItemActionCopyRod__9daAlink_cFv | ( | ) |
| void checkUpperItemActionCopyRodFly__9daAlink_cFv | ( | ) |
| void checkUpperItemActionFly__9daAlink_cFv | ( | ) |
| void checkUpperItemActionHookshot__9daAlink_cFv | ( | ) |
| void checkUpperItemActionIronBall__9daAlink_cFv | ( | ) |
| void checkUpperReadyThrowAnime__9daAlink_cCFv | ( | ) |
| void checkUpSwimButtonAccept__9daAlink_cFv | ( | ) |
| void checkUseKandelaar__9daAlink_cFi | ( | ) |
| bool checkUseKandelaar__9daPy_py_cFi | ( | ) |
| void checkWait__10e_wb_classFv | ( | ) |
| void checkWaitAction__9daAlink_cFv | ( | ) |
| void checkWarpStart__9daAlink_cFv | ( | ) |
| void checkWaterInKandelaar__9daAlink_cFf | ( | ) |
| void checkWaterInKandelaarOffset__9daAlink_cFf | ( | ) |
| void checkWaterPolygonUnder__9daAlink_cFv | ( | ) |
| void checkWindDashAnime__9daAlink_cCFv | ( | ) |
| void checkWindSpeedOnAngle__9daAlink_cCFv | ( | ) |
| void checkWindSpeedOnAngleAnime__9daAlink_cCFi | ( | ) |
| void checkWindWallRate__9daAlink_cFRC4cXyz | ( | ) |
| void checkWolf__9daPy_py_cCFv | ( | ) |
| void checkWolfAtnDoCharge__9daAlink_cFv | ( | ) |
| void checkWolfAtnMoveBack__9daAlink_cFs | ( | ) |
| void checkWolfAtnWait__9daAlink_cFv | ( | ) |
| void checkWolfAttackAction__9daAlink_cFv | ( | ) |
| void checkWolfAttackReverse__9daAlink_cFi | ( | ) |
| void checkWolfBarrierHitReverse__9daAlink_cFv | ( | ) |
| void checkWolfBarrierWallHit__9daAlink_cFR13cBgS_PolyInfo | ( | ) |
| void checkWolfChain__9daAlink_cCFv | ( | ) |
| bool checkWolfChain__9daPy_py_cCFv | ( | ) |
| void checkWolfComboCnt__9daAlink_cFv | ( | ) |
| void checkWolfDash__9daAlink_cCFv | ( | ) |
| bool checkWolfDash__9daPy_py_cCFv | ( | ) |
| void checkWolfDig__9daAlink_cCFv | ( | ) |
| bool checkWolfDig__9daPy_py_cCFv | ( | ) |
| void checkWolfDownAttackPullOut__9daAlink_cCFv | ( | ) |
| bool checkWolfDownAttackPullOut__9daPy_py_cCFv | ( | ) |
| void checkWolfEnemyBiteAllOwn__9daAlink_cCFPC10fopAc_ac_c | ( | ) |
| bool checkWolfEnemyBiteAllOwn__9daPy_py_cCFPC10fopAc_ac_c | ( | ) |
| void checkWolfEnemyThrowAction__9daAlink_cFv | ( | ) |
| void checkWolfEnemyThrowAnime__9daAlink_cCFv | ( | ) |
| void checkWolfGroundSpecialMode__9daAlink_cFv | ( | ) |
| void checkWolfHowlDemoMode__9daAlink_cCFv | ( | ) |
| bool checkWolfHowlDemoMode__9daPy_py_cCFv | ( | ) |
| void checkWolfHowlSuccessAnime__9daAlink_cCFv | ( | ) |
| bool checkWolfHowlSuccessAnime__9daPy_py_cCFv | ( | ) |
| void checkWolfJumpAttack__9daAlink_cCFv | ( | ) |
| bool checkWolfJumpAttack__9daPy_py_cCFv | ( | ) |
| void checkWolfLandAction__9daAlink_cFi | ( | ) |
| void checkWolfLieCode__9daAlink_cFv | ( | ) |
| void checkWolfLieContinue__9daAlink_cFi | ( | ) |
| void checkWolfLock__9daAlink_cCFP10fopAc_ac_c | ( | ) |
| bool checkWolfLock__9daPy_py_cCFP10fopAc_ac_c | ( | ) |
| void checkWolfLockAttackChargeState__9daAlink_cFv | ( | ) |
| void checkWolfLockData__9daAlink_cFv | ( | ) |
| void checkWolfRope__9daAlink_cFv | ( | ) |
| bool checkWolfRope__9daPy_py_cFv | ( | ) |
| void checkWolfRopeHang__9daAlink_cCFv | ( | ) |
| bool checkWolfRopeHang__9daPy_py_cCFv | ( | ) |
| void checkWolfRopeHit__9daAlink_cCFP12dCcD_GObjInfPC4cXyzi | ( | ) |
| void checkWolfRopeJumpHang__9daAlink_cFv | ( | ) |
| void checkWolfRSit__9daAlink_cCFv | ( | ) |
| bool checkWolfRSit__9daPy_py_cCFv | ( | ) |
| void checkWolfShapeReverse__9daAlink_cCFv | ( | ) |
| void checkWolfSideStep__9daAlink_cCFv | ( | ) |
| void checkWolfSlowDash__9daAlink_cFv | ( | ) |
| void checkWolfTagLockJump__9daAlink_cCFv | ( | ) |
| bool checkWolfTagLockJump__9daPy_py_cCFv | ( | ) |
| void checkWolfTagLockJumpLand__9daAlink_cCFv | ( | ) |
| bool checkWolfTagLockJumpLand__9daPy_py_cCFv | ( | ) |
| void checkWolfTriggerJump__9daAlink_cCFv | ( | ) |
| bool checkWolfTriggerJump__9daPy_py_cCFv | ( | ) |
| void checkWolfUseAbility__9daAlink_cFv | ( | ) |
| void checkWolfWait__9daAlink_cCFv | ( | ) |
| bool checkWolfWait__9daPy_py_cCFv | ( | ) |
| void checkWolfWaitSlipPolygon__9daAlink_cFv | ( | ) |
| void checkWoodShieldEquip__9daPy_py_cFv | ( | ) |
| void checkWoodShieldEquipNotIronBall__9daAlink_cCFv | ( | ) |
| void checkZeroSpeedF__9daAlink_cCFv | ( | ) |
| void checkZoraSwimMove__9daAlink_cFv | ( | ) |
| void checkZoraWearAbility__9daAlink_cCFv | ( | ) |
| void checkZoraWearMaskDraw__9daAlink_cFv | ( | ) |
| void ChkAtHit__12dCcD_GObjInfFv | ( | ) |
| void ChkCoHit__12dCcD_GObjInfFv | ( | ) |
| void ChkGroundHit__9dBgS_AcchCFv | ( | ) |
| void ChkMoveBG__4dBgSFRC13cBgS_PolyInfo | ( | ) |
| void ChkMoveBG_NoDABg__4dBgSFRC13cBgS_PolyInfo | ( | ) |
| void ChkPolyHSStick__4dBgSFRC13cBgS_PolyInfo | ( | ) |
| void ChkPolySafe__4cBgSFRC13cBgS_PolyInfo | ( | ) |
| void ChkRoofHit__9dBgS_AcchCFv | ( | ) |
| void ChkTgHit__12dCcD_GObjInfFv | ( | ) |
| void clearCutTurnEffectID__9daAlink_cFv | ( | ) |
| void clearData__16daPy_actorKeep_cFv | ( | ) |
| void clearFirePointDamageEffect__9daAlink_cFi | ( | ) |
| void clearFourAllID__8dPaPoF_cFv | ( | ) |
| void ClearPi__13cBgS_PolyInfoFv | ( | ) |
| void clearWoodShieldBurnEffect__9daAlink_cFv | ( | ) |
| void cLib_addCalc__FPfffff | ( | ) |
| void cLib_addCalcAngleS2__FPssss | ( | ) |
| void cLib_addCalcAngleS__FPsssss | ( | ) |
| asm void cLib_addCalcPos | ( | cXyz * | param_0, |
| cXyz const & | param_1, | ||
| f32 | param_2, | ||
| f32 | param_3, | ||
| f32 | param_4 | ||
| ) |
| void cLib_addCalcPos__FP4cXyzRC4cXyzfff | ( | ) |
| void cLib_calcTimer__template0 | ( | u8 * | param_0 | ) |
| void cLib_chaseAngleS__FPsss | ( | ) |
| void cLib_chaseF__FPfff | ( | ) |
| void cLib_chasePos__FP4cXyzRC4cXyzf | ( | ) |
| void cLib_chasePosXZ__FP4cXyzRC4cXyzf | ( | ) |
| void cLib_chaseS__FPsss | ( | ) |
| void cLib_chaseUC__FPUcUcUc | ( | ) |
| void cLib_distanceAngleS__Fss | ( | ) |
| asm void cLib_memCpy | ( | void * | param_0, |
| void const * | param_1, | ||
| u32 | param_2 | ||
| ) |
| void cLib_memCpy__FPvPCvUl | ( | ) |
| void cLib_targetAngleY__FPC3VecPC3Vec | ( | ) |
| void ClrBomb__16dBgS_PolyPassChkFv | ( | ) |
| void ClrCcMove__9cCcD_SttsFv | ( | ) |
| void ClrGndThinCellingOff__9dBgS_AcchFv | ( | ) |
| void ClrGroundHit__9dBgS_AcchFv | ( | ) |
| void ClrLink__16dBgS_PolyPassChkFv | ( | ) |
| void ClrObj__16dBgS_PolyPassChkFv | ( | ) |
| void ClrStatue__16dBgS_PolyPassChkFv | ( | ) |
| asm void cM3d_3PlaneCrossPos | ( | cM3dGPla const & | param_0, |
| cM3dGPla const & | param_1, | ||
| cM3dGPla const & | param_2, | ||
| Vec * | param_3 | ||
| ) |
| void cM3d_3PlaneCrossPos__FRC8cM3dGPlaRC8cM3dGPlaRC8cM3dGPlaP3Vec | ( | ) |
| void cM3d_Len2dSqPntAndSegLine | ( | f32 | param_0, |
| f32 | param_1, | ||
| f32 | param_2, | ||
| f32 | param_3, | ||
| f32 | param_4, | ||
| f32 | param_5, | ||
| f32 * | param_6, | ||
| f32 * | param_7, | ||
| f32 * | param_8 | ||
| ) |
| void cM3d_Len2dSqPntAndSegLine__FffffffPfPfPf | ( | ) |
| void cM3d_SignedLenPlaAndPos__FPC8cM3dGPlaPC3Vec | ( | ) |
| void cM_atan2f__Fff | ( | ) |
| void cM_atan2s__Fff | ( | ) |
| asm void cM_rad2s | ( | f32 | param_0 | ) |
| void cM_rad2s__Ff | ( | ) |
| asm void cM_rnd | ( | ) |
| void cM_rnd__Fv | ( | ) |
| void cM_rndF | ( | f32 | param_0 | ) |
| void cM_rndF__Ff | ( | ) |
| void cM_rndFX | ( | f32 | param_0 | ) |
| void cM_rndFX__Ff | ( | ) |
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| void coHitCallback__9daAlink_cFP10fopAc_ac_cP12dCcD_GObjInf | ( | ) |
| void commonBottleDrink__9daAlink_cFi | ( | ) |
| void commonChangeItem__9daAlink_cFv | ( | ) |
| void commonCheckNextAction__9daAlink_cFi | ( | ) |
| void commonCutAction__9daAlink_cFv | ( | ) |
| void commonDoubleAnime__9daAlink_cFP15J3DAnmTransformP15J3DAnmTransformP15J3DAnmTransformP15J3DAnmTransformfffi | ( | ) |
| void commonFallInit__9daAlink_cFi | ( | ) |
| void commonGrabPutInit__9daAlink_cFv | ( | ) |
| void commonHookshotRoofWait__9daAlink_cFv | ( | ) |
| void commonHookshotWallWait__9daAlink_cFv | ( | ) |
| void commonInitForceRideRein__9daAlink_cFv | ( | ) |
| void commonKandelaarPour__9daAlink_cFi | ( | ) |
| void commonKandelaarPourInit__9daAlink_cFv | ( | ) |
| void commonLargeDamageUpInit__9daAlink_cFiiss | ( | ) |
| void commonLineCheck__9daAlink_cFP4cXyzP4cXyz | ( | ) |
| void commonMagneLineCheck__9daAlink_cFP4cXyzP4cXyz | ( | ) |
| void commonProcBoardInit__9daAlink_cFQ29daAlink_c12daAlink_PROC | ( | ) |
| void commonProcInit__9daAlink_cFQ29daAlink_c12daAlink_PROC | ( | ) |
| void commonProcInitNotSameProc__9daAlink_cFQ29daAlink_c12daAlink_PROC | ( | ) |
| void commonRoofHangProc__9daAlink_cFv | ( | ) |
| void commonSingleAnime__9daAlink_cFP15J3DAnmTransformP15J3DAnmTransformffs | ( | ) |
| void commonWaitTurnInit__9daAlink_cFv | ( | ) |
| void compulsory__14dEvt_control_cFPvPCcUs | ( | ) |
| void concatMagneBootInvMtx__9daAlink_cFv | ( | ) |
| void concatMagneBootMtx__9daAlink_cFv | ( | ) |
| void convPId__10dAttHint_cFUi | ( | ) |
| void convPId__10dAttLook_cFUi | ( | ) |
| void convPId__11dAttCatch_cFUi | ( | ) |
| void convPId__14dEvt_control_cFUi | ( | ) |
| void copyBlur__14daAlink_blur_cFPC4cXyzPC4cXyzPC4cXyz | ( | ) |
| asm void cPhs_Reset | ( | request_of_phase_process_class * | param_0 | ) |
| void cPhs_Reset__FP30request_of_phase_process_class | ( | ) |
| void crawlBgCheck__9daAlink_cFP4cXyzP4cXyzi | ( | ) |
| void create__10JKRExpHeapFUlP7JKRHeapb | ( | ) |
| void create__15daAlink_sight_cFv | ( | ) |
| void create__20daAlink_lockCursor_cFv | ( | ) |
| void create__9daAlink_cFv | ( | ) |
| void createHeap__14daPy_anmHeap_cFQ214daPy_anmHeap_c16daAlinkHEAP_TYPE | ( | ) |
| void createHeap__9daAlink_cFv | ( | ) |
| void createNpcTks__9daAlink_cFP4cXyziUl | ( | ) |
| void crossInfLin__8cM3dGPlaCFRC4cXyzRC4cXyzR4cXyz | ( | ) |
| void CrrPos__9dBgS_AcchFR4dBgS | ( | ) |
| void cutEnd__16dEvent_manager_cFi | ( | ) |
| asm void d_GameOver_Create | ( | u8 | param_0 | ) |
| void d_GameOver_Create__FUc | ( | ) |
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| void damageMagnification__9daAlink_cFii | ( | ) |
| void damageTimerCount__9daAlink_cFv | ( | ) |
| asm void daNpcF_getPlayerInfoFromPlayerList | ( | int | param_0, |
| int | param_1, | ||
| cXyz & | param_2, | ||
| csXyz & | param_3 | ||
| ) |
| void daNpcF_getPlayerInfoFromPlayerList__FiiR4cXyzR5csXyz | ( | ) |
| void daPy_addCalcShort__FPsssss | ( | ) |
| asm void dBgS_CheckBGroundPoly | ( | cBgS_PolyInfo const & | param_0 | ) |
| void dBgS_CheckBGroundPoly__FRC13cBgS_PolyInfo | ( | ) |
| asm void dBgS_CheckBWallPoly | ( | cBgS_PolyInfo const & | param_0 | ) |
| void dBgS_CheckBWallPoly__FRC13cBgS_PolyInfo | ( | ) |
| asm void dBgS_GetNY | ( | cBgS_PolyInfo const & | param_0 | ) |
| void dBgS_GetNY__FRC13cBgS_PolyInfo | ( | ) |
| asm void dCam_getBody | ( | ) |
| void dCam_getBody__Fv | ( | ) |
| asm void dCam_getControledAngleY | ( | camera_class * | param_0 | ) |
| void dCam_getControledAngleY__FP12camera_class | ( | ) |
| void dComIfG_resDelete | ( | request_of_phase_process_class * | param_0, |
| char const * | param_1 | ||
| ) |
| void dComIfG_resDelete__FP30request_of_phase_process_classPCc | ( | ) |
| asm void dComIfG_resLoad | ( | request_of_phase_process_class * | param_0, |
| char const * | param_1, | ||
| JKRHeap * | param_2 | ||
| ) |
| void dComIfG_resLoad__FP30request_of_phase_process_classPCcP7JKRHeap | ( | ) |
| asm void dComIfGd_setShadow | ( | u32 | param_0, |
| s8 | param_1, | ||
| J3DModel * | param_2, | ||
| cXyz * | param_3, | ||
| f32 | param_4, | ||
| f32 | param_5, | ||
| f32 | param_6, | ||
| f32 | param_7, | ||
| cBgS_PolyInfo & | param_8, | ||
| dKy_tevstr_c * | param_9, | ||
| s16 | param_10, | ||
| f32 | param_11, | ||
| _GXTexObj * | param_12 | ||
| ) |
| void dComIfGd_setShadow__FUlScP8J3DModelP4cXyzffffR13cBgS_PolyInfoP12dKy_tevstr_csfP9_GXTexObj | ( | ) |
| asm void dComIfGp_addSelectItemNum | ( | int | param_0, |
| s16 | param_1 | ||
| ) |
| void dComIfGp_addSelectItemNum__Fis | ( | ) |
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| asm void dComIfGp_checkItemGet | ( | u8 | param_0, |
| int | param_1 | ||
| ) |
| void dComIfGp_checkItemGet__FUci | ( | ) |
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| asm void dComIfGp_getHorseActor | ( | ) |
| void dComIfGp_getHorseActor__Fv | ( | ) |
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| void dComIfGp_getReverb | ( | int | param_0 | ) |
| void dComIfGp_getReverb__Fi | ( | ) |
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| asm void dComIfGp_getSelectItem | ( | int | param_0 | ) |
| void dComIfGp_getSelectItem__Fi | ( | ) |
| asm void dComIfGp_getSelectItemNum | ( | int | param_0 | ) |
| void dComIfGp_getSelectItemNum__Fi | ( | ) |
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| asm void dComIfGp_setNextStage | ( | char const * | param_0, |
| s16 | param_1, | ||
| s8 | param_2, | ||
| s8 | param_3, | ||
| f32 | param_4, | ||
| u32 | param_5, | ||
| int | param_6, | ||
| s8 | param_7, | ||
| s16 | param_8, | ||
| int | param_9, | ||
| int | param_10 | ||
| ) |
| void dComIfGp_setNextStage__FPCcsScScfUliScsii | ( | ) |
| asm void dComIfGp_setSelectItemNum | ( | int | param_0, |
| s16 | param_1 | ||
| ) |
| void dComIfGp_setSelectItemNum__Fis | ( | ) |
| asm void dComIfGp_TargetWarpPt_get | ( | ) |
| void dComIfGp_TargetWarpPt_get__Fv | ( | ) |
| asm void dComIfGp_TargetWarpPt_set | ( | u8 | param_0 | ) |
| void dComIfGp_TargetWarpPt_set__FUc | ( | ) |
| asm void dComIfGp_TransportWarp_check | ( | ) |
| void dComIfGp_TransportWarp_check__Fv | ( | ) |
| s32 dComIfGs_getBottleMax | ( | ) |
| s32 dComIfGs_getBottleMax__Fv | ( | ) |
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| asm void dComIfGs_getMaxLifeGauge | ( | ) |
| void dComIfGs_getMaxLifeGauge__Fv | ( | ) |
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| asm void dComIfGs_getWarpPlayerAngleY | ( | ) |
| void dComIfGs_getWarpPlayerAngleY__Fv | ( | ) |
| asm void dComIfGs_getWarpPlayerPos | ( | ) |
| void dComIfGs_getWarpPlayerPos__Fv | ( | ) |
| asm void dComIfGs_getWarpRoomNo | ( | ) |
| void dComIfGs_getWarpRoomNo__Fv | ( | ) |
| asm void dComIfGs_getWarpStageName | ( | ) |
| void dComIfGs_getWarpStageName__Fv | ( | ) |
| asm void dComIfGs_isEventBit | ( | u16 | param_0 | ) |
| void dComIfGs_isEventBit__FUs | ( | ) |
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| asm void dComIfGs_isOneZoneSwitch | ( | int | param_0, |
| int | param_1 | ||
| ) |
| void dComIfGs_isOneZoneSwitch__Fii | ( | ) |
| asm void dComIfGs_PolyDamageOff_Check | ( | ) |
| void dComIfGs_PolyDamageOff_Check__Fv | ( | ) |
| asm void dComIfGs_setSelectEquipClothes | ( | u8 | param_0 | ) |
| void dComIfGs_setSelectEquipClothes__FUc | ( | ) |
| asm void dComIfGs_Wolf_Change_Check | ( | ) |
| void dComIfGs_Wolf_Change_Check__Fv | ( | ) |
| void dead__12daItemBase_cFv | ( | ) |
| void decideCommonDoStatus__9daAlink_cFv | ( | ) |
| void decideCrawlDoStatus__9daAlink_cFv | ( | ) |
| void decideDoStatus__9daAlink_cFv | ( | ) |
| void decideDoStatusSwimWolf__9daAlink_cFv | ( | ) |
| void decSwordBlur__9daAlink_cFv | ( | ) |
| void deleteArrow__9daAlink_cFv | ( | ) |
| void deleteEquipItem__9daAlink_cFii | ( | ) |
| void deleteKantera__14Z2CreatureLinkFv | ( | ) |
| void deleteObject__14Z2SoundObjBaseFv | ( | ) |
| asm void dEv_noFinishSkipProc | ( | void * | param_0, |
| int | param_1 | ||
| ) |
| void dEv_noFinishSkipProc__FPvi | ( | ) |
| void diff__8J3DModelFv | ( | ) |
| void dKy_darkworld_check | ( | ) |
| void dKy_darkworld_check__Fv | ( | ) |
| asm void dKy_GxFog_tevstr_set | ( | dKy_tevstr_c * | param_0 | ) |
| void dKy_GxFog_tevstr_set__FP12dKy_tevstr_c | ( | ) |
| asm void dKy_Itemgetcol_chg_on | ( | ) |
| void dKy_Itemgetcol_chg_on__Fv | ( | ) |
| asm void dKy_plight_cut | ( | LIGHT_INFLUENCE * | param_0 | ) |
| void dKy_plight_cut__FP15LIGHT_INFLUENCE | ( | ) |
| asm void dKy_plight_set | ( | LIGHT_INFLUENCE * | param_0 | ) |
| void dKy_plight_set__FP15LIGHT_INFLUENCE | ( | ) |
| asm void dKy_pol_argument_get | ( | cBgS_PolyInfo const * | param_0 | ) |
| void dKy_pol_argument_get__FPC13cBgS_PolyInfo | ( | ) |
| asm void dKy_pol_efftype_get | ( | cBgS_PolyInfo const * | param_0 | ) |
| void dKy_pol_efftype_get__FPC13cBgS_PolyInfo | ( | ) |
| asm void dKy_pol_sound_get | ( | cBgS_PolyInfo const * | param_0 | ) |
| void dKy_pol_sound_get__FPC13cBgS_PolyInfo | ( | ) |
| asm void dKy_setLight_again | ( | ) |
| void dKy_setLight_again__Fv | ( | ) |
| asm void dKy_shadow_mode_reset | ( | u8 | param_0 | ) |
| void dKy_shadow_mode_reset__FUc | ( | ) |
| asm void dKy_shadow_mode_set | ( | u8 | param_0 | ) |
| void dKy_shadow_mode_set__FUc | ( | ) |
| asm void dKy_SordFlush_set | ( | cXyz | param_0, |
| int | param_1 | ||
| ) |
| void dKy_SordFlush_set__F4cXyzi | ( | ) |
| asm void dKy_Sound_set | ( | cXyz | param_0, |
| int | param_1, | ||
| unsigned int | param_2, | ||
| int | param_3 | ||
| ) |
| void dKy_Sound_set__F4cXyziUii | ( | ) |
| asm void dKy_TeachWind_existence_chk | ( | ) |
| void dKy_TeachWind_existence_chk__Fv | ( | ) |
| bool dKy_withwarp_capture_check | ( | ) |
| bool dKy_withwarp_capture_check__Fv | ( | ) |
| asm void dKy_WolfEyeLight_set | ( | cXyz * | param_0, |
| f32 | param_1, | ||
| f32 | param_2, | ||
| f32 | param_3, | ||
| _GXColor * | param_4, | ||
| f32 | param_5, | ||
| u8 | param_6, | ||
| u8 | param_7 | ||
| ) |
| void dKy_WolfEyeLight_set__FP4cXyzfffP8_GXColorfUcUc | ( | ) |
| void dKyw_get_AllWind_vec__FP4cXyzP4cXyzPf | ( | ) |
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| asm void dMeter2Info_setShield | ( | u8 | param_0, |
| bool | param_1 | ||
| ) |
| void dMeter2Info_setShield__FUcb | ( | ) |
| void doFlow__10dMsgFlow_cFP10fopAc_ac_cPP10fopAc_ac_ci | ( | ) |
| asm void dPaneClass_showNullPane | ( | J2DScreen * | param_0 | ) |
| void dPaneClass_showNullPane__FP9J2DScreen | ( | ) |
| void dPath_GetRoomPath | ( | int | param_0, |
| int | param_1 | ||
| ) |
| void dPath_GetRoomPath__Fii | ( | ) |
| void draw__14daAlink_blur_cFv | ( | ) |
| void draw__15daAlink_sight_cFv | ( | ) |
| void draw__18daPy_sightPacket_cFv | ( | ) |
| void draw__19JPAParticleCallBackFP14JPABaseEmitterP15JPABaseParticle | ( | ) |
| void draw__20daAlink_lockCursor_cFv | ( | ) |
| void draw__9daAlink_cFv | ( | ) |
| void draw__9J2DScreenFffPC14J2DGrafContext | ( | ) |
| void draw__Q29daAlink_c14hsChainShape_cFv | ( | ) |
| asm void dStage_changeScene | ( | int | param_0, |
| f32 | param_1, | ||
| u32 | param_2, | ||
| s8 | param_3, | ||
| s16 | param_4, | ||
| int | param_5 | ||
| ) |
| void dStage_changeScene__FifUlScsi | ( | ) |
| asm void dStage_changeSceneExitId | ( | cBgS_PolyInfo & | param_0, |
| f32 | param_1, | ||
| u32 | param_2, | ||
| s8 | param_3, | ||
| s16 | param_4 | ||
| ) |
| void dStage_changeSceneExitId__FR13cBgS_PolyInfofUlScs | ( | ) |
| void dStage_restartRoom__FUlUli | ( | ) |
| asm void dStage_RoomCheck | ( | cBgS_GndChk * | param_0 | ) |
| void dStage_RoomCheck__FP11cBgS_GndChk | ( | ) |
|
static |
|
static |
| void dungeonReturnWarp__9daAlink_cFv | ( | ) |
| void endDemoMode__9daAlink_cFv | ( | ) |
| void EndEventCamera__9dCamera_cFi | ( | ) |
| void endHighModel__9daAlink_cFv | ( | ) |
| void endPushPull__9daAlink_cFv | ( | ) |
| void entry__10daMirror_cFP8J3DModel | ( | ) |
| void entry__13mDoExt_bckAnmFP12J3DModelDataf | ( | ) |
| void entry__8dEyeHL_cFP12J3DModelDataPCc | ( | ) |
| bool entry__9J3DPacketFP13J3DDrawBuffer | ( | ) |
| void entryImm__13J3DDrawBufferFP9J3DPacketUs | ( | ) |
| void entryTevRegAnimator__16J3DMaterialTableFP15J3DAnmTevRegKey | ( | ) |
| void entryTexMtxAnimator__16J3DMaterialTableFP19J3DAnmTextureSRTKey | ( | ) |
| void entryTexNoAnimator__16J3DMaterialTableFP16J3DAnmTexPattern | ( | ) |
| void entryZSortXluDrawList__12dDlst_list_cFP13J3DDrawBufferP9J3DPacketR4cXyz | ( | ) |
| void exchangeGrabActor__9daAlink_cFP10fopAc_ac_c | ( | ) |
| bool exchangeGrabActor__9daPy_py_cFP10fopAc_ac_c | ( | ) |
| void execItemGet | ( | u8 | param_0 | ) |
| void execItemGet__FUc | ( | ) |
| void execute__29dAlink_bottleWaterPcallBack_cFP14JPABaseEmitterP15JPABaseParticle | ( | ) |
| void execute__9daAlink_cFv | ( | ) |
| void footBgCheck__9daAlink_cFv | ( | ) |
| void fopAc_IsActor | ( | void * | param_0 | ) |
| void fopAc_IsActor__FPv | ( | ) |
| asm void fopAcIt_Executor | ( | int(*)(void *, void *) | , |
| void * | param_1 | ||
| ) |
| void fopAcIt_Executor__FPFPvPv_iPv | ( | ) |
| asm void fopAcIt_Judge | ( | void * | *)(void *, void *, |
| void * | param_1 | ||
| ) |
| void fopAcIt_Judge__FPFPvPv_PvPv | ( | ) |
| asm void fopAcM_cancelCarryNow | ( | fopAc_ac_c * | param_0 | ) |
| void fopAcM_cancelCarryNow__FP10fopAc_ac_c | ( | ) |
| asm void fopAcM_create | ( | s16 | param_0, |
| u32 | param_1, | ||
| cXyz const * | param_2, | ||
| int | param_3, | ||
| csXyz const * | param_4, | ||
| cXyz const * | param_5, | ||
| s8 | param_6 | ||
| ) |
| void fopAcM_create__FsUlPC4cXyziPC5csXyzPC4cXyzSc | ( | ) |
| asm void fopAcM_createChild | ( | s16 | param_0, |
| unsigned int | param_1, | ||
| u32 | param_2, | ||
| cXyz const * | param_3, | ||
| int | param_4, | ||
| csXyz const * | param_5, | ||
| cXyz const * | param_6, | ||
| s8 | param_7, | ||
| int(*)(void *) | |||
| ) |
| void fopAcM_createChild__FsUiUlPC4cXyziPC5csXyzPC4cXyzScPFPv_i | ( | ) |
| asm void fopAcM_createItemForPresentDemo | ( | cXyz const * | param_0, |
| int | param_1, | ||
| u8 | param_2, | ||
| int | param_3, | ||
| int | param_4, | ||
| csXyz const * | param_5, | ||
| cXyz const * | param_6 | ||
| ) |
| void fopAcM_createItemForPresentDemo__FPC4cXyziUciiPC5csXyzPC4cXyz | ( | ) |
| asm void fopAcM_createItemForSimpleDemo | ( | cXyz const * | param_0, |
| int | param_1, | ||
| int | param_2, | ||
| csXyz const * | param_3, | ||
| cXyz const * | param_4, | ||
| f32 | param_5, | ||
| f32 | param_6 | ||
| ) |
| void fopAcM_createItemForSimpleDemo__FPC4cXyziiPC5csXyzPC4cXyzff | ( | ) |
| void fopAcM_delete | ( | fopAc_ac_c * | param_0 | ) |
| void fopAcM_delete__FP10fopAc_ac_c | ( | ) |
| void fopAcM_entrySolidHeap | ( | fopAc_ac_c * | param_0, |
| int(*)(fopAc_ac_c *) | , | ||
| u32 | param_2 | ||
| ) |
| void fopAcM_entrySolidHeap__FP10fopAc_ac_cPFP10fopAc_ac_c_iUl | ( | ) |
| asm void fopAcM_fastCreate | ( | s16 | param_0, |
| u32 | param_1, | ||
| cXyz const * | param_2, | ||
| int | param_3, | ||
| csXyz const * | param_4, | ||
| cXyz const * | param_5, | ||
| s8 | param_6, | ||
| int(*)(void *) | , | ||
| void * | param_8 | ||
| ) |
| void fopAcM_fastCreate__FsUlPC4cXyziPC5csXyzPC4cXyzScPFPv_iPv | ( | ) |
| asm void fopAcM_getEventPartner | ( | fopAc_ac_c const * | param_0 | ) |
| void fopAcM_getEventPartner__FPC10fopAc_ac_c | ( | ) |
| asm void fopAcM_getItemEventPartner | ( | fopAc_ac_c const * | param_0 | ) |
| void fopAcM_getItemEventPartner__FPC10fopAc_ac_c | ( | ) |
| asm void fopAcM_GetName | ( | void * | param_0 | ) |
| void fopAcM_GetName__FPv | ( | ) |
| void fopAcM_getPolygonAngle__FPC8cM3dGPlas | ( | ) |
| void fopAcM_getTalkEventPartner | ( | fopAc_ac_c const * | param_0 | ) |
| void fopAcM_getTalkEventPartner__FPC10fopAc_ac_c | ( | ) |
| asm void fopAcM_getWaterStream | ( | cXyz const * | param_0, |
| cBgS_PolyInfo const & | param_1, | ||
| cXyz * | param_2, | ||
| int * | param_3, | ||
| int | param_4 | ||
| ) |
| void fopAcM_getWaterStream__FPC4cXyzRC13cBgS_PolyInfoP4cXyzPii | ( | ) |
| void fopAcM_getWaterY__FPC4cXyzPf | ( | ) |
|
static |
|
static |
| asm void fopAcM_orderCatchEvent | ( | fopAc_ac_c * | param_0, |
| fopAc_ac_c * | param_1, | ||
| u16 | param_2, | ||
| u16 | param_3 | ||
| ) |
| void fopAcM_orderCatchEvent__FP10fopAc_ac_cP10fopAc_ac_cUsUs | ( | ) |
| asm void fopAcM_orderDoorEvent | ( | fopAc_ac_c * | param_0, |
| fopAc_ac_c * | param_1, | ||
| u16 | param_2, | ||
| u16 | param_3 | ||
| ) |
| void fopAcM_orderDoorEvent__FP10fopAc_ac_cP10fopAc_ac_cUsUs | ( | ) |
| asm void fopAcM_orderOtherEvent | ( | fopAc_ac_c * | param_0, |
| char const * | param_1, | ||
| u16 | param_2, | ||
| u16 | param_3, | ||
| u16 | param_4 | ||
| ) |
| asm void fopAcM_orderOtherEvent | ( | fopAc_ac_c * | param_0, |
| fopAc_ac_c * | param_1, | ||
| char const * | param_2, | ||
| u16 | param_3, | ||
| u16 | param_4, | ||
| u16 | param_5 | ||
| ) |
| void fopAcM_orderOtherEvent__FP10fopAc_ac_cP10fopAc_ac_cPCcUsUsUs | ( | ) |
| void fopAcM_orderOtherEvent__FP10fopAc_ac_cPCcUsUsUs | ( | ) |
| asm void fopAcM_orderOtherEventId | ( | fopAc_ac_c * | param_0, |
| s16 | param_1, | ||
| u8 | param_2, | ||
| u16 | param_3, | ||
| u16 | param_4, | ||
| u16 | param_5 | ||
| ) |
| void fopAcM_orderOtherEventId__FP10fopAc_ac_csUcUsUsUs | ( | ) |
| asm void fopAcM_orderTalkEvent | ( | fopAc_ac_c * | param_0, |
| fopAc_ac_c * | param_1, | ||
| u16 | param_2, | ||
| u16 | param_3 | ||
| ) |
| void fopAcM_orderTalkEvent__FP10fopAc_ac_cP10fopAc_ac_cUsUs | ( | ) |
| asm void fopAcM_orderTalkItemBtnEvent | ( | u16 | param_0, |
| fopAc_ac_c * | param_1, | ||
| fopAc_ac_c * | param_2, | ||
| u16 | param_3, | ||
| u16 | param_4 | ||
| ) |
| void fopAcM_orderTalkItemBtnEvent__FUsP10fopAc_ac_cP10fopAc_ac_cUsUs | ( | ) |
| asm void fopAcM_orderTreasureEvent | ( | fopAc_ac_c * | param_0, |
| fopAc_ac_c * | param_1, | ||
| u16 | param_2, | ||
| u16 | param_3 | ||
| ) |
| void fopAcM_orderTreasureEvent__FP10fopAc_ac_cP10fopAc_ac_cUsUs | ( | ) |
| void fopAcM_searchActorAngleY | ( | fopAc_ac_c const * | param_0, |
| fopAc_ac_c const * | param_1 | ||
| ) |
| void fopAcM_searchActorAngleY__FPC10fopAc_ac_cPC10fopAc_ac_c | ( | ) |
| asm void fopAcM_searchActorDistanceXZ | ( | fopAc_ac_c const * | param_0, |
| fopAc_ac_c const * | param_1 | ||
| ) |
| void fopAcM_searchActorDistanceXZ2 | ( | fopAc_ac_c const * | param_0, |
| fopAc_ac_c const * | param_1 | ||
| ) |
| void fopAcM_searchActorDistanceXZ2__FPC10fopAc_ac_cPC10fopAc_ac_c | ( | ) |
| void fopAcM_searchActorDistanceXZ__FPC10fopAc_ac_cPC10fopAc_ac_c | ( | ) |
| asm void fopAcM_seenActorAngleY | ( | fopAc_ac_c const * | param_0, |
| fopAc_ac_c const * | param_1 | ||
| ) |
| void fopAcM_seenActorAngleY__FPC10fopAc_ac_cPC10fopAc_ac_c | ( | ) |
| asm void fopAcM_setCarryNow | ( | fopAc_ac_c * | param_0, |
| int | param_1 | ||
| ) |
| void fopAcM_setCarryNow__FP10fopAc_ac_ci | ( | ) |
| asm void fopAcM_setStageLayer | ( | void * | param_0 | ) |
| void fopAcM_setStageLayer__FPv | ( | ) |
| void fopKyM_create__FsiP4cXyzP4cXyzPFPv_i | ( | ) |
| void fopKyM_createWpillar__FPC4cXyzfi | ( | ) |
| void fopMsgM_messageSet__FUlUl | ( | ) |
| asm void fopMsgM_SearchByID | ( | unsigned int | param_0 | ) |
| void fopMsgM_SearchByID__FUi | ( | ) |
| asm void fopOvlpM_IsPeek | ( | ) |
| void fopOvlpM_IsPeek__Fv | ( | ) |
| void forceOnEventMove__Q213dPa_control_c7level_cFUl | ( | ) |
| asm void fpcDw_Handler | ( | int(*)(int(*)(void *, void *)) | , |
| int(*)(void *, void *) | |||
| ) |
| void fpcDw_Handler__FPFPFPvPv_i_iPFPvPv_i | ( | ) |
| asm void fpcFCtRq_Request | ( | layer_class * | param_0, |
| s16 | param_1, | ||
| int(*)(void *, void *) | , | ||
| void * | param_3, | ||
| void * | param_4 | ||
| ) |
| void fpcFCtRq_Request__FP11layer_classsPFPvPv_iPvPv | ( | ) |
| asm void fpcM_IsCreating | ( | unsigned int | param_0 | ) |
| void fpcM_IsCreating__FUi | ( | ) |
| asm void fpcSch_JudgeByID | ( | void * | param_0, |
| void * | param_1 | ||
| ) |
| void fpcSch_JudgeByID__FPvPv | ( | ) |
| asm void fpoAcM_relativePos | ( | fopAc_ac_c const * | param_0, |
| cXyz const * | param_1, | ||
| cXyz * | param_2 | ||
| ) |
| void fpoAcM_relativePos__FPC10fopAc_ac_cPC4cXyzP4cXyz | ( | ) |
| void freeAll__7JKRHeapFv | ( | ) |
| void freeGrabItem__9daAlink_cFv | ( | ) |
| void freezeTimerDamage__9daAlink_cFv | ( | ) |
| void func_80141ACC | ( | ) |
| void func_80141AE8 | ( | ) |
|
static |
|
static |
|
static |
|
static |
|
static |
|
static |
|
static |
|
static |
|
static |
|
static |
| void func_802807E0 | ( | ) |
| void func_802A0A8C | ( | ) |
| void GetAc__22dCcD_GAtTgCoCommonBaseFv | ( | ) |
| void getActionBtnB__12dAttention_cFv | ( | ) |
| void getActionBtnXY__12dAttention_cFv | ( | ) |
| void getActor__10dAttList_cFv | ( | ) |
| void getActor__14dDemo_object_cFUc | ( | ) |
| void getActorP__18daNpcT_ActorMngr_cFv | ( | ) |
| void GetActorPointer__4cBgSCFi | ( | ) |
| void getAlinkArcName__9daAlink_cFv | ( | ) |
| void getAnimeResource__9daAlink_cFP14daPy_anmHeap_cUsUl | ( | ) |
| void getAnm__25mDoExt_MtxCalcAnmBlendTblFi | ( | ) |
| void getAnmMtx__8J3DModelFi | ( | ) |
| void getAramHeap__9JASKernelFv | ( | ) |
| void getArrowFlyData__9daAlink_cCFPfPfi | ( | ) |
| void getArrowIncAtMax__9daAlink_cCFv | ( | ) |
| void getArrowIncAtMaxStart__9daAlink_cCFv | ( | ) |
| void getArrowIncAtR__9daAlink_cCFv | ( | ) |
| void getArrowShieldOffset__9daAlink_cCFPC4cXyzPC5csXyzP4cXyzP4cXyz | ( | ) |
| void GetAtHitGObj__12dCcD_GObjInfFv | ( | ) |
| void getAtnActorID__9daAlink_cCFv | ( | ) |
| s32 getAtnActorID__9daPy_py_cCFv | ( | ) |
| void getBaseAnimeFrame__9daAlink_cCFv | ( | ) |
| void getBaseAnimeFrame__9daPy_py_cCFv | ( | ) |
| void getBaseAnimeFrameRate__9daAlink_cCFv | ( | ) |
| void getBaseAnimeFrameRate__9daPy_py_cCFv | ( | ) |
| void getBaseHorseAnime__9daAlink_cFPQ29daAlink_c11daAlink_ANM | ( | ) |
| void GetBgWBasePointer__4cBgSCFRC13cBgS_PolyInfo | ( | ) |
| void getBoardCutTurnOffsetAngleY__9daAlink_cCFv | ( | ) |
| bool getBoardCutTurnOffsetAngleY__9daPy_py_cCFv | ( | ) |
| void getBoardRowAnmSpeed__9daAlink_cFv | ( | ) |
| void getBodyAngleXAtnActor__9daAlink_cFi | ( | ) |
| void getBodyAngleXBasePos__9daAlink_cFP4cXyz | ( | ) |
| bool getBokoFlamePos__9daPy_py_cFP4cXyz | ( | ) |
| void getBombArrowFlyExplodeTime__9daAlink_cCFv | ( | ) |
| void getBombAtR__9daAlink_cCFv | ( | ) |
| void getBombBoundRate__9daAlink_cCFv | ( | ) |
| void getBombEffScale__9daAlink_cCFv | ( | ) |
| void getBombExplodeTime__9daAlink_cCFv | ( | ) |
| void getBombExplodeWaterEffectLimit__9daAlink_cCFv | ( | ) |
| void getBombGravity__9daAlink_cCFv | ( | ) |
| void getBombInsectLimitAngle__9daAlink_cCFv | ( | ) |
| void getBombMaxFallSpeed__9daAlink_cCFv | ( | ) |
| void getBombMaxSpeedY__9daAlink_cCFv | ( | ) |
| void getBombStopSpeedY__9daAlink_cCFv | ( | ) |
| void getBombWaterGravity__9daAlink_cCFv | ( | ) |
| void getBombWaterMaxFallSpeed__9daAlink_cCFv | ( | ) |
| void getBoomBgThroughTime__9daAlink_cCFv | ( | ) |
| void getBoomCatchSpeed__9daAlink_cCFv | ( | ) |
| void getBoomerangActor__9daAlink_cFv | ( | ) |
| void getBoomFlyMax__9daAlink_cCFv | ( | ) |
| void getBoomLockMax__9daAlink_cFv | ( | ) |
| void getBoomSpeed__9daAlink_cFv | ( | ) |
| void getBottleMtx__9daAlink_cFv | ( | ) |
| bool getBottleMtx__9daPy_py_cFv | ( | ) |
| void getBottleOpenAppearItem__9daAlink_cCFv | ( | ) |
| s32 getBottleOpenAppearItem__9daPy_py_cCFv | ( | ) |
| void GetCameraTypeFromCameraName__9dCamera_cFPCc | ( | ) |
| void getCanoeBackMaxSpeed__9daAlink_cCFv | ( | ) |
| void getCanoeCres__9daAlink_cCFv | ( | ) |
| void getCanoeLocalPaddleTop__9daAlink_cFv | ( | ) |
| void getCanoeMaxRotSpeed__9daAlink_cCFv | ( | ) |
| void getCanoeMaxSpeed__9daAlink_cCFv | ( | ) |
| void getCanoePaddleMatrix__9daAlink_cFv | ( | ) |
| void getCanoeSpeedRate__9daAlink_cCFv | ( | ) |
| void getChainStickAngleY__9daAlink_cCFs | ( | ) |
| void getClimbDirectionFromAngle__9daAlink_cFv | ( | ) |
| void getClimbMoveSideAnmSpeed__9daAlink_cFv | ( | ) |
| void getClimbMoveUpDownAnmSpeed__9daAlink_cFv | ( | ) |
| void getClothesChangeWaitTimer__9daAlink_cCFv | ( | ) |
| bool getClothesChangeWaitTimer__9daPy_py_cCFv | ( | ) |
| void getCopyRodBallDisMax__9daAlink_cCFv | ( | ) |
| void getCopyRodBallReturnSpeed__9daAlink_cCFv | ( | ) |
| void getCopyRodBallSpeed__9daAlink_cCFv | ( | ) |
| void getCopyRodCameraActor__9daAlink_cFv | ( | ) |
| void getCopyRodControllActor__9daAlink_cFv | ( | ) |
| void getCrawlMoveAnmSpeed__9daAlink_cFv | ( | ) |
| void getCrawlMoveSpeed__9daAlink_cFv | ( | ) |
| void getCrawlMoveVec__9daAlink_cFP4cXyzP4cXyzP4cXyziiPUc | ( | ) |
| void getCutDirection__9daAlink_cFv | ( | ) |
| void getCutTurnDirection__9daAlink_cCFv | ( | ) |
| void getDamageVec__9daAlink_cFP12dCcD_GObjInf | ( | ) |
| void getData__Q47JStudio3stb4data22TParse_TParagraph_dataCFPQ57JStudio3stb4data22TParse_TParagraph_data5TData | ( | ) |
| void getDemoIDData__13dDemo_actor_cFPiPiPiPUsPUc | ( | ) |
| void getDemoLookActor__9daAlink_cFv | ( | ) |
| void getDirectionFromAngle__9daAlink_cFs | ( | ) |
| void getDirectionRopeMove__9daAlink_cCFv | ( | ) |
| bool getDpdFarFlg__9daPy_py_cCFv | ( | ) |
| bool getE3Zhint__9daAlink_cFv | ( | ) |
| void getEmitter__Q213dPa_control_c7level_cFUl | ( | ) |
| void getEnemyBombColorR__9daAlink_cCFv | ( | ) |
| void getEventIdx__16dEvent_manager_cFP10fopAc_ac_cPCcUc | ( | ) |
| void GetExitId__4dBgSFRC13cBgS_PolyInfo | ( | ) |
| void GetForceLockOnActor__9dCamera_cFv | ( | ) |
| void getFreezeB__9daAlink_cCFv | ( | ) |
| void getFreezeG__9daAlink_cCFv | ( | ) |
| void getFreezeR__9daAlink_cCFv | ( | ) |
| void getFrontRollRate__9daAlink_cFv | ( | ) |
| void getGiantPuzzleAimAngle__9daAlink_cCFv | ( | ) |
| void getGiantPuzzleAimAngle__9daPy_py_cCFv | ( | ) |
| void getGlbResource__13JKRFileLoaderFPCcP13JKRFileLoader | ( | ) |
| void getGoal__16dEvent_manager_cFv | ( | ) |
| void getGoatCatchDistance2__9daAlink_cFv | ( | ) |
| void getGrabActorID__9daAlink_cCFv | ( | ) |
| s32 getGrabActorID__9daPy_py_cCFv | ( | ) |
| void getGrabThrowRate__9daAlink_cFv | ( | ) |
| void getGroundAngle__9daAlink_cFP13cBgS_PolyInfos | ( | ) |
| void GetGroundCode__4dBgSFRC13cBgS_PolyInfo | ( | ) |
| void getGroundY__9daAlink_cFv | ( | ) |
| void GetGrpSoundId__4dBgSFRC13cBgS_PolyInfo | ( | ) |
| void getHangDirectionFromAngle__9daAlink_cFv | ( | ) |
| void getHangMoveAnmSpeed__9daAlink_cFv | ( | ) |
| void getHangPos__13daObjSwHang_cFv | ( | ) |
| void getHeadMtx__9daAlink_cFv | ( | ) |
| bool getHeadMtx__9daPy_py_cFv | ( | ) |
| void getHitmarkPosAndAngle__9dJntCol_cCFPC4cXyzPC5csXyzP4cXyzP5csXyzi | ( | ) |
| void getHitSeID__12dCcD_GObjInfFUci | ( | ) |
| void getHookshotTopPos__9daAlink_cFv | ( | ) |
| bool getHookshotTopPos__9daPy_py_cFv | ( | ) |
| void GetHorseNoEntry__4dBgSFRC13cBgS_PolyInfo | ( | ) |
| void getHorseReinHandPos__9daAlink_cFP4cXyzP4cXyz | ( | ) |
| void getIDRes__14dRes_control_cFPCcUsP11dRes_info_ci | ( | ) |
| void getInvMtx__9daAlink_cFv | ( | ) |
| void getInvMtx__9daPy_py_cFv | ( | ) |
| void getIronBallBgHit__9daAlink_cCFv | ( | ) |
| bool getIronBallBgHit__9daPy_py_cCFv | ( | ) |
| void getIronBallCenterPos__9daAlink_cFv | ( | ) |
| bool getIronBallCenterPos__9daPy_py_cFv | ( | ) |
| void getItemID__9daAlink_cCFv | ( | ) |
| s32 getItemID__9daPy_py_cCFv | ( | ) |
| void getItemNo__12daItemBase_cFv | ( | ) |
| void getKandelaarFlamePos__9daAlink_cFv | ( | ) |
| bool getKandelaarFlamePos__9daPy_py_cFv | ( | ) |
| void getLadderMoveAnmSpeed__9daAlink_cFv | ( | ) |
| void getLadderUnitCount__9daAlink_cCFv | ( | ) |
| void getLayerNo__14dComIfG_play_cFi | ( | ) |
| void getLeftHandMatrix__9daAlink_cFv | ( | ) |
| void getLeftHandMatrix__9daPy_py_cFv | ( | ) |
| void getLeftItemMatrix__9daAlink_cFv | ( | ) |
| void getLeftItemMatrix__9daPy_py_cFv | ( | ) |
| void getLightDropNum__16dSv_light_drop_cCFUc | ( | ) |
| void getLinkBackBone1Matrix__9daAlink_cFv | ( | ) |
| void getLinkBackBone1Matrix__9daPy_py_cFv | ( | ) |
| void GetLockonList__12dAttention_cFl | ( | ) |
| void getMagneBootsLocalAngleY__9daAlink_cFsi | ( | ) |
| void getMagneBootsTopVec__9daAlink_cFv | ( | ) |
| void getMagneBootsTopVec__9daPy_py_cFv | ( | ) |
| void getMagneHitPos__9daPy_py_cFv | ( | ) |
| void GetMagnetCode__4dBgSFRC13cBgS_PolyInfo | ( | ) |
| void getMainBckData__9daAlink_cCFQ29daAlink_c11daAlink_ANM | ( | ) |
| void getMetamorphoseFarAngle__9daAlink_cCFv | ( | ) |
| void getMetamorphoseFarDis__9daAlink_cCFv | ( | ) |
| void getMetamorphoseNearDis__9daAlink_cCFv | ( | ) |
| void getMidnaAtnPos__9daAlink_cCFv | ( | ) |
| bool getMidnaAtnPos__9daPy_py_cCFv | ( | ) |
| void getModelJointMtx__9daAlink_cFUs | ( | ) |
| bool getModelJointMtx__9daPy_py_cFUs | ( | ) |
| void getModelMtx__9daAlink_cFv | ( | ) |
| void getModelMtx__9daPy_py_cFv | ( | ) |
| void GetMonkeyBarsCode__4dBgSFRC13cBgS_PolyInfo | ( | ) |
| void getMoveBGActorName__9daAlink_cFR13cBgS_PolyInfoi | ( | ) |
| void getMoveGroundAngleSpeedRate__9daAlink_cFv | ( | ) |
| void getMyNowCutName__16dEvent_manager_cFi | ( | ) |
| void getMyStaffId__16dEvent_manager_cFPCcP10fopAc_ac_ci | ( | ) |
| void getMySubstanceP__16dEvent_manager_cFiPCci | ( | ) |
| void getNeckAimAngle__9daAlink_cFP4cXyzPsPsPsPs | ( | ) |
| void getNeckAimPos__9daAlink_cFP4cXyzPii | ( | ) |
| void getOff__10e_wb_classFv | ( | ) |
| void getPlayerNo__11daTagMist_cFv | ( | ) |
| void GetPolyAtt0__4dBgSFRC13cBgS_PolyInfo | ( | ) |
| void GetPolyAtt1__4dBgSFRC13cBgS_PolyInfo | ( | ) |
| void GetPolyAttackThrough__4dBgSFRC13cBgS_PolyInfo | ( | ) |
| void getPolyColor__13dPa_control_cFR13cBgS_PolyInfoiP8_GXColorP8_GXColorPUcPf | ( | ) |
| void GetPolyColor__4dBgSFRC13cBgS_PolyInfo | ( | ) |
| void getPrm_Morf__13dDemo_actor_cFv | ( | ) |
| void getPushPullAnimeSpeed__9daAlink_cFv | ( | ) |
| void getReinHandType__9daAlink_cCFv | ( | ) |
| void getReinRideDirection__9daAlink_cFv | ( | ) |
| void getRes__14dRes_control_cFPCclP11dRes_info_ci | ( | ) |
| void getRes__14dRes_control_cFPCcPCcP11dRes_info_ci | ( | ) |
| void getResInfo__14dRes_control_cFPCcP11dRes_info_ci | ( | ) |
| void getRightHandMatrix__9daAlink_cFv | ( | ) |
| void getRightHandMatrix__9daPy_py_cFv | ( | ) |
| void getRightItemMatrix__9daAlink_cFv | ( | ) |
| void getRightItemMatrix__9daPy_py_cFv | ( | ) |
| void getRoofAngle__9daAlink_cFP13cBgS_PolyInfos | ( | ) |
| void getRoofHangFMoveAnmSpeed__9daAlink_cCFv | ( | ) |
| void getRoofHangSMoveAnmSpeed__9daAlink_cCFv | ( | ) |
| void GetRoomId__4dBgSFRC13cBgS_PolyInfo | ( | ) |
| void GetRoomPathId__4dBgSFRC13cBgS_PolyInfo | ( | ) |
| void getRunEventName__16dEvent_manager_cFv | ( | ) |
| void getRupeeMax__21dSv_player_status_a_cCFv | ( | ) |
| void getSceneExitMoveAngle__9daAlink_cFv | ( | ) |
| void getSearchBallScale__9daAlink_cCFv | ( | ) |
| void getSearchBallScale__9daPy_py_cCFv | ( | ) |
| void getShadowTalkAtnPos__9daAlink_cFv | ( | ) |
| void getShadowTalkAtnPos__9daPy_py_cFv | ( | ) |
| void getShapeAngleYAtnActor__9daAlink_cFv | ( | ) |
| void getShieldChangeWaitTimer__9daAlink_cCFv | ( | ) |
| bool getShieldChangeWaitTimer__9daPy_py_cCFv | ( | ) |
| void getSinkShapeOffset__9daAlink_cCFv | ( | ) |
| void getSinkShapeOffset__9daPy_py_cCFv | ( | ) |
| void getSlidePolygon__9daAlink_cFP8cM3dGPla | ( | ) |
| void GetSpecialCode__4dBgSFRC13cBgS_PolyInfo | ( | ) |
| void getSpinnerActor__9daAlink_cFv | ( | ) |
| bool getSpinnerActor__9daPy_py_cFv | ( | ) |
| void getSpinnerGravity__9daAlink_cCFv | ( | ) |
| void getSpinnerJumpRate__9daAlink_cCFv | ( | ) |
| void getSpinnerMaxFallSpeed__9daAlink_cCFv | ( | ) |
| void getSpinnerRideDecSpeedMax__9daAlink_cCFv | ( | ) |
| void getSpinnerRideDecSpeedMin__9daAlink_cCFv | ( | ) |
| void getSpinnerRideDecSpeedRate__9daAlink_cCFv | ( | ) |
| void getSpinnerRideMoveTime__9daAlink_cFv | ( | ) |
| void getSpinnerRideRotAngleMax__9daAlink_cCFv | ( | ) |
| void getSpinnerRideRotAngleMin__9daAlink_cCFv | ( | ) |
| void getSpinnerRideSpeedF__9daAlink_cFv | ( | ) |
| void getStatus__12dMsgObject_cFv | ( | ) |
| void getStickAngleDistanceRate__9daAlink_cFv | ( | ) |
| void getStickAngleFromPlayerShape__9daAlink_cCFPs | ( | ) |
| bool getStickAngleFromPlayerShape__9daPy_py_cCFPs | ( | ) |
| void getSumouCounter__9daAlink_cCFv | ( | ) |
| bool getSumouCounter__9daPy_py_cCFv | ( | ) |
| void getSumouMode__9daPy_py_cCFv | ( | ) |
| void getSwimFrontMaxSpeed__9daAlink_cCFv | ( | ) |
| void getSwimMaxFallSpeed__9daAlink_cCFv | ( | ) |
| void getSwordAtType__9daAlink_cFv | ( | ) |
| void getSwordChangeWaitTimer__9daAlink_cCFv | ( | ) |
| bool getSwordChangeWaitTimer__9daPy_py_cCFv | ( | ) |
| void getTevColorReg__15J3DAnmTevRegKeyCFUsP11_GXColorS10 | ( | ) |
| void GetTgHitGObj__12dCcD_GObjInfFv | ( | ) |
| void GetTgHitObjSe__12dCcD_GObjInfFv | ( | ) |
| void GetTriPla__4cBgSCFRC13cBgS_PolyInfoP8cM3dGPla | ( | ) |
| void GetTriPnt__4cBgSCFRC13cBgS_PolyInfoP4cXyzP4cXyzP4cXyz | ( | ) |
| void getUnderUpperAnime__9daAlink_cFQ29daAlink_c11daAlink_ANMPP15J3DAnmTransformPP15J3DAnmTransformiUl | ( | ) |
| void GetWallCode__4dBgSFRC13cBgS_PolyInfo | ( | ) |
| void getWallEdgePos__9daAlink_cFRC4cXyzP8cM3dGPlaP8cM3dGPlaP4cXyzi | ( | ) |
| void getWallGrabStatus__9daAlink_cFv | ( | ) |
| void getWolfBackbone2Matrix__9daAlink_cFv | ( | ) |
| void getWolfBackbone2Matrix__9daPy_py_cFv | ( | ) |
| void getWolfHowlMgrP__9daAlink_cFv | ( | ) |
| bool getWolfHowlMgrP__9daPy_py_cFv | ( | ) |
| void getWolfLieMoveAnmSpeed__9daAlink_cFv | ( | ) |
| void getWolfLieMoveSpeed__9daAlink_cFv | ( | ) |
| void getWolfLockActorEnd__9daAlink_cFv | ( | ) |
| void getWolfMouthMatrix__9daAlink_cFv | ( | ) |
| void getWolfMouthMatrix__9daPy_py_cFv | ( | ) |
| void getWolfRopeMoveSpeed__9daAlink_cFv | ( | ) |
| void getWolfSwimMoveAnmSpeed__9daAlink_cFv | ( | ) |
| void getWolfTagJumpTime__9daAlink_cCFv | ( | ) |
| void getZeldaActor__9daHorse_cFv | ( | ) |
| void getZoraSwim__9daAlink_cCFv | ( | ) |
| void gndCheck__11fopAcM_gc_cFPC4cXyz | ( | ) |
| void grabLineCheck__9daAlink_cFP4cXyzP4cXyz | ( | ) |
| void GroundCross__4cBgSFP11cBgS_GndChk | ( | ) |
| asm void GXBegin | ( | ) |
| asm void GXClearVtxDesc | ( | ) |
| asm void GXInitTexObj | ( | ) |
| asm void GXInitTexObjLOD | ( | ) |
| asm void GXLoadLightObjImm | ( | ) |
| asm void GXLoadNrmMtxImm | ( | ) |
| asm void GXLoadPosMtxImm | ( | ) |
| asm void GXLoadTexObj | ( | ) |
| asm void GXSetAlphaCompare | ( | ) |
| asm void GXSetBlendMode | ( | ) |
| asm void GXSetChanAmbColor | ( | ) |
| asm void GXSetChanMatColor | ( | ) |
| asm void GXSetCullMode | ( | ) |
| asm void GXSetCurrentMtx | ( | ) |
| asm void GXSetNumChans | ( | ) |
| asm void GXSetNumIndStages | ( | ) |
| asm void GXSetNumTevStages | ( | ) |
| asm void GXSetNumTexGens | ( | ) |
| asm void GXSetTevAlphaIn | ( | ) |
| asm void GXSetTevAlphaOp | ( | ) |
| asm void GXSetTevColor | ( | ) |
| asm void GXSetTevColorIn | ( | ) |
| asm void GXSetTevColorOp | ( | ) |
| asm void GXSetTevOrder | ( | ) |
| asm void GXSetTexCoordGen2 | ( | ) |
| asm void GXSetVtxAttrFmt | ( | ) |
| asm void GXSetVtxDesc | ( | ) |
| asm void GXSetZMode | ( | ) |
| void handBgCheck__9daAlink_cFv | ( | ) |
| void hangMoveBgCheck__9daAlink_cFsP4cXyz | ( | ) |
| void headModelCallBack__9daAlink_cFi | ( | ) |
| void hide__12daItemBase_cFv | ( | ) |
| void hookshotAtHitCallBack__9daAlink_cFP12dCcD_GObjInfP10fopAc_ac_cP12dCcD_GObjInf | ( | ) |
| void hookshotRoofTurn__9daAlink_cFv | ( | ) |
| void horseGetOffEnd__9daAlink_cFv | ( | ) |
| void iceSlipBgCheck__9daAlink_cFv | ( | ) |
| void init__10dMsgFlow_cFP10fopAc_ac_ciiPP10fopAc_ac_c | ( | ) |
| void init__12J3DFrameCtrlFs | ( | ) |
| void init__13mDoExt_bckAnmFP15J3DAnmTransformiifssb | ( | ) |
| void init__13mDoExt_blkAnmFP13J3DDeformDataP13J3DAnmClusteriifss | ( | ) |
| void init__14Z2CreatureLinkFP3VecP3VecP3Vec | ( | ) |
| void init__16daAlink_matAnm_cFv | ( | ) |
| void init__7dPaPo_cFP9dBgS_Acchff | ( | ) |
| void Init__9dCcD_SttsFiiP10fopAc_ac_c | ( | ) |
| void init__9dJntCol_cFP10fopAc_ac_cPC13dJntColData_cP8J3DModeli | ( | ) |
| void initAnime__10Z2CreatureFPvbff | ( | ) |
| void initBasAnime__9daAlink_cFv | ( | ) |
| void initBlur__14daAlink_blur_cFfiPC4cXyzPC4cXyzPC4cXyz | ( | ) |
| void initBoomerangUpperAnimeSpeed__9daAlink_cFi | ( | ) |
| void initCanoeRide__9daAlink_cFv | ( | ) |
| void initCopyRodUpperAnimeSpeed__9daAlink_cFi | ( | ) |
| void initCutAtnActorSearch__9daAlink_cFv | ( | ) |
| void initCutTurnAt__9daAlink_cFfi | ( | ) |
| void initDemoBck__9daAlink_cFPP13mDoExt_bckAnmPCc | ( | ) |
| void initDemoModel__9daAlink_cFPP8J3DModelPCcUl | ( | ) |
| void initFirePointDamageEffect__9daAlink_cFPC4cXyzP12dCcD_GObjInf | ( | ) |
| void initFirePointDamageEffectAll__9daAlink_cFv | ( | ) |
| void initFishingRodHand__9daAlink_cFv | ( | ) |
| void initForceRideBoar__9daAlink_cFv | ( | ) |
| void initForceRideHorse__9daAlink_cFv | ( | ) |
| void initGrabNextMode__9daAlink_cFv | ( | ) |
| void initGravity__9daAlink_cFv | ( | ) |
| void initHookshotReady__9daAlink_cFv | ( | ) |
| void initHookshotRoofWaitActor__9daAlink_cFP10fopAc_ac_c | ( | ) |
| void initHookshotUpperAnimeSpeed__9daAlink_cFi | ( | ) |
| void initialize__14J3DMaterialAnmFv | ( | ) |
| void initKandelaarSwing__9daAlink_cFv | ( | ) |
| void initKantera__14Z2CreatureLinkFP3Vec | ( | ) |
| void initLockAt__9daAlink_cFv | ( | ) |
| void initModel__9daAlink_cFP12J3DModelDataUlUl | ( | ) |
| void initModel__9daAlink_cFUsUl | ( | ) |
| void initModelEnv__9daAlink_cFUsUl | ( | ) |
| void initOldFrameMorf__22mDoExt_MtxCalcOldFrameFfUsUs | ( | ) |
| void initServiceWaitTime__9daAlink_cFv | ( | ) |
| void initShadowScaleLight__9daAlink_cFv | ( | ) |
| void initStatusWindow__9daAlink_cFv | ( | ) |
| void initTevCustomColor__9daAlink_cFv | ( | ) |
| void initWolfRopeShapeAngle__9daAlink_cFv | ( | ) |
| void Insect_Release__9dInsect_cFv | ( | ) |
| void isDungeonItem__12dSv_memBit_cCFi | ( | ) |
| void isEventBit__11dSv_event_cCFUs | ( | ) |
| void isFirstBit__21dSv_player_get_item_cCFUc | ( | ) |
| void isHowlHearingMode__12dMsgObject_cFv | ( | ) |
| void isOrderOK__14dEvt_control_cFv | ( | ) |
| void isSwitch__10dSv_info_cCFii | ( | ) |
| void isSwitch__12dSv_danBit_cCFi | ( | ) |
| void isTransformLV__21dSv_player_status_b_cCFi | ( | ) |
| void itemActionTrigger__9daAlink_cFv | ( | ) |
| void itemButton__9daAlink_cFv | ( | ) |
| void itemButtonCheck__9daAlink_cFUc | ( | ) |
| void itemEquip__9daAlink_cFUs | ( | ) |
| void itemTrigger__9daAlink_cFv | ( | ) |
| void itemTriggerCheck__9daAlink_cFUc | ( | ) |
| void itemUnequip__9daAlink_cFUsf | ( | ) |
| asm void JMAEulerToQuat | ( | s16 | param_0, |
| s16 | param_1, | ||
| s16 | param_2, | ||
| Quaternion * | param_3 | ||
| ) |
| void JMAEulerToQuat__FsssP10Quaternion | ( | ) |
| void jointControll__9daAlink_cFi | ( | ) |
| void JPACalcKeyAnmValue__FfUsPCf | ( | ) |
| void JPASetRMtxTVecfromMtx | ( | f32 | const(*)[4], |
| f32(*) | [4], | ||
| JGeometry::TVec3__template0 * | |||
| ) |
| void kandelaarModelCallBack__9daAlink_cFv | ( | ) |
| void keepItemData__9daAlink_cFv | ( | ) |
| void lineCheck__11fopAcM_lc_cFPC4cXyzPC4cXyzPC10fopAc_ac_c | ( | ) |
| void LineCross__4cBgSFP11cBgS_LinChk | ( | ) |
| void load__20J2DAnmLoaderDataBaseFPCv | ( | ) |
| void load__20J3DAnmLoaderDataBaseFPCv24J3DAnmLoaderDataBaseFlag | ( | ) |
| void loadAram__9daAlink_cFUsUl | ( | ) |
| void loadAramBmd__9daAlink_cFUsUl | ( | ) |
| void loadAramItemBrk__9daAlink_cFUsP8J3DModel | ( | ) |
| void loadAramItemBtk__9daAlink_cFUsP8J3DModel | ( | ) |
| void loadAramItemBtp__9daAlink_cFUsP8J3DModel | ( | ) |
| void loadDataDemoRID__14daPy_anmHeap_cFUsUs | ( | ) |
| void loadDataIdx__14daPy_anmHeap_cFUs | ( | ) |
| void loadDataPriIdx__14daPy_anmHeap_cFUs | ( | ) |
| void loaderBasicBmd__11dRes_info_cFUlPv | ( | ) |
| void loadModelDVD__9daAlink_cFv | ( | ) |
| void loadPreDrawSetting__8J3DShapeCFv | ( | ) |
| void loadShieldModelDVD__9daAlink_cFv | ( | ) |
| void LockonTarget__12dAttention_cFl | ( | ) |
| void LockonTruth__12dAttention_cFv | ( | ) |
| void makeArrow__9daAlink_cFv | ( | ) |
| void makeFairy__9daAlink_cFP4cXyzUl | ( | ) |
| void makeItemType__9daAlink_cFv | ( | ) |
| void mallocBuffer__14daPy_anmHeap_cFv | ( | ) |
|
static |
|
static |
|
static |
|
static |
|
static |
| asm void mDoExt_destroyExpHeap | ( | JKRExpHeap * | param_0 | ) |
| void mDoExt_destroyExpHeap__FP10JKRExpHeap | ( | ) |
| asm void mDoExt_getGameHeap | ( | ) |
| void mDoExt_getGameHeap__Fv | ( | ) |
| void mDoExt_J3DModel__create | ( | J3DModelData * | param_0, |
| u32 | param_1, | ||
| u32 | param_2 | ||
| ) |
| void mDoExt_J3DModel__create__FP12J3DModelDataUlUl | ( | ) |
| asm void mDoExt_modelEntryDL | ( | J3DModel * | param_0 | ) |
| void mDoExt_modelEntryDL__FP8J3DModel | ( | ) |
| asm void mDoExt_setCurrentHeap | ( | JKRHeap * | param_0 | ) |
| void mDoExt_setCurrentHeap__FP7JKRHeap | ( | ) |
| void mDoLib_pos2camera__FP3VecP3Vec | ( | ) |
| void mDoLib_project__FP3VecP3Vec | ( | ) |
| void mDoMtx_MtxToRot__FPA4_CfP5csXyz | ( | ) |
| asm void mDoMtx_QuatConcat | ( | Quaternion const * | param_0, |
| Quaternion const * | param_1, | ||
| Quaternion * | param_2 | ||
| ) |
| void mDoMtx_QuatConcat__FPC10QuaternionPC10QuaternionP10Quaternion | ( | ) |
| void mDoMtx_XrotM__FPA4_fs | ( | ) |
| void mDoMtx_XrotS__FPA4_fs | ( | ) |
| void mDoMtx_XYZrotM__FPA4_fsss | ( | ) |
| void mDoMtx_YrotM__FPA4_fs | ( | ) |
| void mDoMtx_YrotS__FPA4_fs | ( | ) |
| void mDoMtx_ZrotM__FPA4_fs | ( | ) |
| void mDoMtx_ZrotS__FPA4_fs | ( | ) |
| void mDoMtx_ZXYrotM__FPA4_fsss | ( | ) |
| void mDoMtx_ZXYrotS__FPA4_fsss | ( | ) |
| void midnaTalkTrigger__9daAlink_cCFv | ( | ) |
| void modelCalc__9daAlink_cFP8J3DModel | ( | ) |
| void modelCallBack__9daAlink_cFi | ( | ) |
| void modelDraw__9daAlink_cFP8J3DModeli | ( | ) |
| void Move__10dCcD_GSttsFv | ( | ) |
| void MoveBgCrrPos__4dBgSFRC13cBgS_PolyInfobP4cXyzP5csXyzP5csXyzbb | ( | ) |
| void MoveBgTransPos__4dBgSFRC13cBgS_PolyInfobP4cXyzP5csXyzP5csXyz | ( | ) |
| void MoveCAt__8dCcD_CylFR4cXyz | ( | ) |
| void MoveCAt__8dCcD_SphFR4cXyz | ( | ) |
| void moveShadowScaleLight__9daAlink_cFv | ( | ) |
| void multVecMagneBootInvMtx__9daAlink_cFP4cXyz | ( | ) |
| void newData__13dDlst_peekZ_cFssPUl | ( | ) |
| void normalize__4cXyzFv | ( | ) |
| void normalizeZP__4cXyzFv | ( | ) |
| void normZP__4cXyzCFv | ( | ) |
| void notSwordHitVibActor__9daAlink_cFP10fopAc_ac_c | ( | ) |
| void notTalk__9daAlink_cFv | ( | ) |
| void offCondition__11dEvt_info_cFUs | ( | ) |
| void offEventBit__11dSv_event_cFUs | ( | ) |
| void offGoatStopGame__9daAlink_cFv | ( | ) |
| void offKandelaarModel__9daAlink_cFv | ( | ) |
| void offNoResetFlg0__9daPy_py_cFQ29daPy_py_c9daPy_FLG0 | ( | ) |
| void offNoResetFlg1__9daPy_py_cFQ29daPy_py_c9daPy_FLG1 | ( | ) |
| void offNoResetFlg2__9daPy_py_cFQ29daPy_py_c9daPy_FLG2 | ( | ) |
| void offOxygenTimer__9daAlink_cFv | ( | ) |
| void offSetFlg__16daAlink_matAnm_cFv | ( | ) |
| void offSwitch__10dSv_info_cFii | ( | ) |
| void offSwordModel__9daAlink_cFv | ( | ) |
| void offWarpMaterial__11dRes_info_cFP12J3DModelData | ( | ) |
| void offWolfEyeUp__9daAlink_cFv | ( | ) |
| void onCondition__11dEvt_info_cFUs | ( | ) |
| void onDirectUseItem__13dMeter2Info_cFi | ( | ) |
| void onEventBit__11dSv_event_cFUs | ( | ) |
| void onForcePanic__9daMidna_cFv | ( | ) |
| void onFrollCrashFlg__9daAlink_cFUci | ( | ) |
| void onFrollCrashFlg__9daPy_py_cFUci | ( | ) |
| void onLockFlg__15daAlink_sight_cFv | ( | ) |
| void onMagneGrab__9daPy_py_cFff | ( | ) |
| void onMsgSend__12dMsgObject_cFv | ( | ) |
| void onNoResetFlg0__9daPy_py_cFQ29daPy_py_c9daPy_FLG0 | ( | ) |
| void onNoResetFlg2__9daPy_py_cFQ29daPy_py_c9daPy_FLG2 | ( | ) |
| void onNoServiceWait__9daMidna_cFv | ( | ) |
| void onPressedDamage__9daAlink_cFRC4cXyzs | ( | ) |
| void onPressedDamage__9daPy_py_cFRC4cXyzs | ( | ) |
| void onSceneChangeArea__9daAlink_cFUcUcP10fopAc_ac_c | ( | ) |
| void onSceneChangeArea__9daPy_py_cFUcUcP10fopAc_ac_c | ( | ) |
| void onSceneChangeAreaJump__9daAlink_cFUcUcP10fopAc_ac_c | ( | ) |
| void onSceneChangeAreaJump__9daPy_py_cFUcUcP10fopAc_ac_c | ( | ) |
| void onSceneChangeDead__9daAlink_cFUci | ( | ) |
| void onSceneChangeDead__9daPy_py_cFUci | ( | ) |
| void onSpinnerPathForceRemove__9daAlink_cFv | ( | ) |
| void onSpinnerPathForceRemove__9daPy_py_cFv | ( | ) |
| void onSwitch__10dSv_info_cFii | ( | ) |
| void OnWallSort__9dBgS_AcchFv | ( | ) |
| void onWarpMaterial__11dRes_info_cFP12J3DModelData | ( | ) |
| void onWolfEnemyBiteAll__9daAlink_cFP10fopAc_ac_cQ29daPy_py_c9daPy_FLG2 | ( | ) |
| bool onWolfEnemyBiteAll__9daPy_py_cFP10fopAc_ac_cQ29daPy_py_c9daPy_FLG2 | ( | ) |
| void onWolfEyeUp__9daAlink_cFv | ( | ) |
| void operator delete | ( | void * | param_0 | ) |
| void* operator new | ( | u32 | param_0 | ) |
| asm void * operator new[] | ( | u32 | param_0 | ) |
| asm void * operator new[] | ( | u32 | param_0, |
| int | param_1 | ||
| ) |
| void orderPeep__9daAlink_cFv | ( | ) |
| void orderStartDemo__16dEvent_manager_cFv | ( | ) |
| void orderTalk__9daAlink_cFi | ( | ) |
| void orderZTalk__9daAlink_cFv | ( | ) |
| void outprod__4cXyzCFRC3Vec | ( | ) |
| void play__14mDoExt_baseAnmFv | ( | ) |
| void playerInit__9daAlink_cFv | ( | ) |
| void playerStartCollisionSE__9daAlink_cFUlUl | ( | ) |
| void playerStartCollisionSE__9daPy_py_cFUlUl | ( | ) |
| void playFaceTextureAnime__9daAlink_cFv | ( | ) |
| void posMove__9daAlink_cFv | ( | ) |
| void preKandelaarDraw__9daAlink_cFv | ( | ) |
| void procAtnActorMove__9daAlink_cFv | ( | ) |
| void procAtnActorMoveInit__9daAlink_cFv | ( | ) |
| void procAtnActorWait__9daAlink_cFv | ( | ) |
| void procAtnActorWaitInit__9daAlink_cFv | ( | ) |
| void procAtnMove__9daAlink_cFv | ( | ) |
| void procAtnMoveInit__9daAlink_cFv | ( | ) |
| void procAutoJump__9daAlink_cFv | ( | ) |
| void procAutoJumpInit__9daAlink_cFi | ( | ) |
| void procBackJump__9daAlink_cFv | ( | ) |
| void procBackJumpInit__9daAlink_cFi | ( | ) |
| void procBackJumpLand__9daAlink_cFv | ( | ) |
| void procBackJumpLandInit__9daAlink_cFi | ( | ) |
| void procBoardCut__9daAlink_cFv | ( | ) |
| void procBoardCutInit__9daAlink_cFv | ( | ) |
| void procBoardCutTurn__9daAlink_cFv | ( | ) |
| void procBoardCutTurnInit__9daAlink_cFv | ( | ) |
| void procBoardJump__9daAlink_cFv | ( | ) |
| void procBoardJumpInit__9daAlink_cFfi | ( | ) |
| void procBoardRide__9daAlink_cFv | ( | ) |
| void procBoardRideInit__9daAlink_cFv | ( | ) |
| void procBoardRow__9daAlink_cFv | ( | ) |
| void procBoardRowInit__9daAlink_cFv | ( | ) |
| void procBoardSubjectivity__9daAlink_cFv | ( | ) |
| void procBoardSubjectivityInit__9daAlink_cFv | ( | ) |
| void procBoardTurn__9daAlink_cFv | ( | ) |
| void procBoardTurnInit__9daAlink_cFv | ( | ) |
| void procBoardWait__9daAlink_cFv | ( | ) |
| void procBoardWaitInit__9daAlink_cFP10fopAc_ac_c | ( | ) |
| void procBoarRun__9daAlink_cFv | ( | ) |
| void procBoarRunInit__9daAlink_cFv | ( | ) |
| void procBoomerangCatch__9daAlink_cFv | ( | ) |
| void procBoomerangCatchInit__9daAlink_cFv | ( | ) |
| void procBoomerangMove__9daAlink_cFv | ( | ) |
| void procBoomerangMoveInit__9daAlink_cFv | ( | ) |
| void procBoomerangSubject__9daAlink_cFv | ( | ) |
| void procBoomerangSubjectInit__9daAlink_cFv | ( | ) |
| void procBootsEquip__9daAlink_cFv | ( | ) |
| void procBootsEquipInit__9daAlink_cFv | ( | ) |
| void procBossAtnWaitInit__9daAlink_cFv | ( | ) |
| void procBossBodyHang__9daAlink_cFv | ( | ) |
| void procBossBodyHangInit__9daAlink_cFP10fopAc_ac_c | ( | ) |
| void procBottleDrink__9daAlink_cFv | ( | ) |
| void procBottleDrinkInit__9daAlink_cFUs | ( | ) |
| void procBottleGet__9daAlink_cFv | ( | ) |
| void procBottleGetInit__9daAlink_cFi | ( | ) |
| void procBottleOpen__9daAlink_cFv | ( | ) |
| void procBottleOpenInit__9daAlink_cFUs | ( | ) |
| void procBottleSwing__9daAlink_cFv | ( | ) |
| void procBottleSwingInit__9daAlink_cFP10fopAc_ac_ci | ( | ) |
| void procBowMove__9daAlink_cFv | ( | ) |
| void procBowMoveInit__9daAlink_cFv | ( | ) |
| void procBowSubject__9daAlink_cFv | ( | ) |
| void procBowSubjectInit__9daAlink_cFv | ( | ) |
| void procCanoeBoomerangMove__9daAlink_cFv | ( | ) |
| void procCanoeBoomerangMoveInit__9daAlink_cFv | ( | ) |
| void procCanoeBoomerangSubject__9daAlink_cFv | ( | ) |
| void procCanoeBoomerangSubjectInit__9daAlink_cFv | ( | ) |
| void procCanoeBottleDrink__9daAlink_cFv | ( | ) |
| void procCanoeBottleDrinkInit__9daAlink_cFUs | ( | ) |
| void procCanoeBowMove__9daAlink_cFv | ( | ) |
| void procCanoeBowMoveInit__9daAlink_cFv | ( | ) |
| void procCanoeBowSubject__9daAlink_cFv | ( | ) |
| void procCanoeBowSubjectInit__9daAlink_cFv | ( | ) |
| void procCanoeFishingGet__9daAlink_cFv | ( | ) |
| void procCanoeFishingGetInit__9daAlink_cFv | ( | ) |
| void procCanoeFishingReel__9daAlink_cFv | ( | ) |
| void procCanoeFishingReelInit__9daAlink_cFv | ( | ) |
| void procCanoeFishingWait__9daAlink_cFv | ( | ) |
| void procCanoeFishingWaitInit__9daAlink_cFv | ( | ) |
| void procCanoeGetOff__9daAlink_cFv | ( | ) |
| void procCanoeGetOffInit__9daAlink_cFv | ( | ) |
| void procCanoeGrabMove__9daAlink_cFv | ( | ) |
| void procCanoeGrabMoveInit__9daAlink_cFv | ( | ) |
| void procCanoeHookshotMove__9daAlink_cFv | ( | ) |
| void procCanoeHookshotMoveInit__9daAlink_cFv | ( | ) |
| void procCanoeHookshotSubject__9daAlink_cFv | ( | ) |
| void procCanoeHookshotSubjectInit__9daAlink_cFv | ( | ) |
| void procCanoeJumpRide__9daAlink_cFv | ( | ) |
| void procCanoeJumpRideInit__9daAlink_cFP10fopAc_ac_c | ( | ) |
| void procCanoeKandelaarPour__9daAlink_cFv | ( | ) |
| void procCanoeKandelaarPourInit__9daAlink_cFv | ( | ) |
| void procCanoePaddleGrab__9daAlink_cFv | ( | ) |
| void procCanoePaddleGrabInit__9daAlink_cFv | ( | ) |
| void procCanoePaddlePut__9daAlink_cFv | ( | ) |
| void procCanoePaddlePutInit__9daAlink_cFi | ( | ) |
| void procCanoePaddleShift__9daAlink_cFv | ( | ) |
| void procCanoePaddleShiftInit__9daAlink_cFi | ( | ) |
| void procCanoeRide__9daAlink_cFv | ( | ) |
| void procCanoeRideInit__9daAlink_cFv | ( | ) |
| void procCanoeRodGrab__9daAlink_cFv | ( | ) |
| void procCanoeRodGrabInit__9daAlink_cFv | ( | ) |
| void procCanoeRow__9daAlink_cFv | ( | ) |
| void procCanoeRowInit__9daAlink_cFi | ( | ) |
| void procCanoeSubjectivity__9daAlink_cFv | ( | ) |
| void procCanoeSubjectivityInit__9daAlink_cFv | ( | ) |
| void procCanoeWait__9daAlink_cFv | ( | ) |
| void procCanoeWaitInit__9daAlink_cFi | ( | ) |
| void procClimbDownStart__9daAlink_cFv | ( | ) |
| void procClimbDownStartInit__9daAlink_cFs | ( | ) |
| void procClimbMoveSide__9daAlink_cFv | ( | ) |
| void procClimbMoveSideInit__9daAlink_cFv | ( | ) |
| void procClimbMoveUpDown__9daAlink_cFv | ( | ) |
| void procClimbMoveUpDownInit__9daAlink_cFi | ( | ) |
| void procClimbToRoof__9daAlink_cFv | ( | ) |
| void procClimbToRoofInit__9daAlink_cFv | ( | ) |
| void procClimbUpStart__9daAlink_cFv | ( | ) |
| void procClimbUpStartInit__9daAlink_cFi | ( | ) |
| void procClimbWait__9daAlink_cFv | ( | ) |
| void procClimbWaitInit__9daAlink_cFii | ( | ) |
| void procCoCaughtInit__9daAlink_cFv | ( | ) |
| void procCoDead__9daAlink_cFv | ( | ) |
| void procCoDeadInit__9daAlink_cFi | ( | ) |
| void procCoDemoPushMoveInit__9daAlink_cFv | ( | ) |
| void procCoDemoPushPullWaitInit__9daAlink_cFv | ( | ) |
| void procCoElecDamage__9daAlink_cFv | ( | ) |
| void procCoElecDamageInit__9daAlink_cFP10fopAc_ac_cP12dCcD_GObjInfi | ( | ) |
| void procCoEyeAwayInit__9daAlink_cFv | ( | ) |
| void procCoFogDead__9daAlink_cFv | ( | ) |
| void procCoFogDeadInit__9daAlink_cFv | ( | ) |
| void procCoGetItem__9daAlink_cFv | ( | ) |
| void procCoGetItemInit__9daAlink_cFv | ( | ) |
| void procCoGetReadySit__9daAlink_cFv | ( | ) |
| void procCoGetReadySitInit__9daAlink_cFv | ( | ) |
| void procCoGlare__9daAlink_cFv | ( | ) |
| void procCoGlareInit__9daAlink_cFv | ( | ) |
| void procCoHorseCallWait__9daAlink_cFv | ( | ) |
| void procCoHorseCallWaitInit__9daAlink_cFi | ( | ) |
| void procCoLargeDamage__9daAlink_cFv | ( | ) |
| void procCoLargeDamageInit__9daAlink_cFiissP12dCcD_GObjInfi | ( | ) |
| void procCoLargeDamageWall__9daAlink_cFv | ( | ) |
| void procCoLargeDamageWallInit__9daAlink_cFiiss | ( | ) |
| void procCoLavaReturn__9daAlink_cFv | ( | ) |
| void procCoLavaReturnInit__9daAlink_cFi | ( | ) |
| void procCoLookAround__9daAlink_cFv | ( | ) |
| void procCoLookAroundInit__9daAlink_cFv | ( | ) |
| void procCoLookWait__9daAlink_cFv | ( | ) |
| void procCoLookWaitInit__9daAlink_cFv | ( | ) |
| void procCoMetamorphose__9daAlink_cFv | ( | ) |
| void procCoMetamorphoseInit__9daAlink_cFv | ( | ) |
| void procCoMetamorphoseOnly__9daAlink_cFv | ( | ) |
| void procCoMetamorphoseOnlyInit__9daAlink_cFv | ( | ) |
| void procCoNod__9daAlink_cFv | ( | ) |
| void procCoNodInit__9daAlink_cFv | ( | ) |
| void procCoOpenTreasure__9daAlink_cFv | ( | ) |
| void procCoOpenTreasureInit__9daAlink_cFv | ( | ) |
| void procCoPeepSubjectivity__9daAlink_cFv | ( | ) |
| void procCoPeepSubjectivityInit__9daAlink_cFv | ( | ) |
| void procCoPolyDamage__9daAlink_cFv | ( | ) |
| void procCoPolyDamageInit__9daAlink_cFv | ( | ) |
| void procCoPushMove__9daAlink_cFv | ( | ) |
| void procCoPushMoveInit__9daAlink_cFii | ( | ) |
| void procCoPushPullWait__9daAlink_cFv | ( | ) |
| void procCoPushPullWaitInit__9daAlink_cFi | ( | ) |
| void procCopyRodMove__9daAlink_cFv | ( | ) |
| void procCopyRodMoveInit__9daAlink_cFv | ( | ) |
| void procCopyRodRevive__9daAlink_cFv | ( | ) |
| void procCopyRodReviveInit__9daAlink_cFv | ( | ) |
| void procCopyRodSubject__9daAlink_cFv | ( | ) |
| void procCopyRodSubjectInit__9daAlink_cFv | ( | ) |
| void procCopyRodSwing__9daAlink_cFv | ( | ) |
| void procCopyRodSwingInit__9daAlink_cFv | ( | ) |
| void procCoQuakeWaitInit__9daAlink_cFv | ( | ) |
| void procCoSandWallHit__9daAlink_cFv | ( | ) |
| void procCoSandWallHitInit__9daAlink_cFv | ( | ) |
| void procCoSubjectivity__9daAlink_cFv | ( | ) |
| void procCoSubjectivityInit__9daAlink_cFv | ( | ) |
| void procCoSwimFreezeReturn__9daAlink_cFv | ( | ) |
| void procCoSwimFreezeReturnInit__9daAlink_cFv | ( | ) |
| void procCoSwimSubjectivity__9daAlink_cFv | ( | ) |
| void procCoSwimSubjectivityInit__9daAlink_cFv | ( | ) |
| void procCoTalk__9daAlink_cFv | ( | ) |
| void procCoTalkInit__9daAlink_cFv | ( | ) |
| void procCoToolDemo__9daAlink_cFv | ( | ) |
| void procCoToolDemoInit__9daAlink_cFv | ( | ) |
| void procCoTurnBack__9daAlink_cFv | ( | ) |
| void procCoTurnBackInit__9daAlink_cFv | ( | ) |
| void procCoTwGate__9daAlink_cFv | ( | ) |
| void procCoTwGateInit__9daAlink_cFv | ( | ) |
| void procCoUnequip__9daAlink_cFv | ( | ) |
| void procCoUnequipInit__9daAlink_cFv | ( | ) |
| void procCoWarp__9daAlink_cFv | ( | ) |
| void procCoWarpInit__9daAlink_cFii | ( | ) |
| void procCrawlAutoMove__9daAlink_cFv | ( | ) |
| void procCrawlAutoMoveInit__9daAlink_cFiP4cXyz | ( | ) |
| void procCrawlEnd__9daAlink_cFv | ( | ) |
| void procCrawlEndInit__9daAlink_cFiss | ( | ) |
| void procCrawlMove__9daAlink_cFv | ( | ) |
| void procCrawlMoveInit__9daAlink_cFss | ( | ) |
| void procCrawlStart__9daAlink_cFv | ( | ) |
| void procCrawlStartInit__9daAlink_cFv | ( | ) |
| void procCrouch__9daAlink_cFv | ( | ) |
| void procCrouchInit__9daAlink_cFv | ( | ) |
| void procCutDown__9daAlink_cFv | ( | ) |
| void procCutDownInit__9daAlink_cFv | ( | ) |
| void procCutDownLand__9daAlink_cFv | ( | ) |
| void procCutDownLandInit__9daAlink_cFP13fopEn_enemy_c | ( | ) |
| void procCutFastReady__9daAlink_cFv | ( | ) |
| void procCutFastReadyInit__9daAlink_cFv | ( | ) |
| void procCutFinish__9daAlink_cFv | ( | ) |
| void procCutFinishInit__9daAlink_cFi | ( | ) |
| void procCutFinishJumpUp__9daAlink_cFv | ( | ) |
| void procCutFinishJumpUpInit__9daAlink_cFv | ( | ) |
| void procCutFinishJumpUpLand__9daAlink_cFv | ( | ) |
| void procCutFinishJumpUpLandInit__9daAlink_cFv | ( | ) |
| void procCutHead__9daAlink_cFv | ( | ) |
| void procCutHeadInit__9daAlink_cFv | ( | ) |
| void procCutHeadLand__9daAlink_cFv | ( | ) |
| void procCutHeadLandInit__9daAlink_cFv | ( | ) |
| void procCutJump__9daAlink_cFv | ( | ) |
| void procCutJumpInit__9daAlink_cFi | ( | ) |
| void procCutJumpLand__9daAlink_cFv | ( | ) |
| void procCutJumpLandInit__9daAlink_cFi | ( | ) |
| void procCutLargeJump__9daAlink_cFv | ( | ) |
| void procCutLargeJumpCharge__9daAlink_cFv | ( | ) |
| void procCutLargeJumpChargeInit__9daAlink_cFv | ( | ) |
| void procCutLargeJumpInit__9daAlink_cFv | ( | ) |
| void procCutLargeJumpLand__9daAlink_cFv | ( | ) |
| void procCutLargeJumpLandInit__9daAlink_cFi | ( | ) |
| void procCutNormal__9daAlink_cFv | ( | ) |
| void procCutNormalInit__9daAlink_cFi | ( | ) |
| void procCutReverse__9daAlink_cFv | ( | ) |
| void procCutReverseInit__9daAlink_cFQ29daAlink_c11daAlink_ANM | ( | ) |
| void procCutTurn__9daAlink_cFv | ( | ) |
| void procCutTurnCharge__9daAlink_cFv | ( | ) |
| void procCutTurnChargeInit__9daAlink_cFv | ( | ) |
| void procCutTurnInit__9daAlink_cFii | ( | ) |
| void procCutTurnMove__9daAlink_cFv | ( | ) |
| void procCutTurnMoveInit__9daAlink_cFi | ( | ) |
| void procDamage__9daAlink_cFv | ( | ) |
| void procDamageInit__9daAlink_cFP12dCcD_GObjInfi | ( | ) |
| void procDemoBoomerangCatch__9daAlink_cFv | ( | ) |
| void procDemoBoomerangCatchInit__9daAlink_cFv | ( | ) |
| void procDemoCommon__9daAlink_cFv | ( | ) |
| void procDiveJump__9daAlink_cFv | ( | ) |
| void procDiveJumpInit__9daAlink_cFv | ( | ) |
| void procDkCaught__9daAlink_cFv | ( | ) |
| void procDkCaughtInit__9daAlink_cFUi | ( | ) |
| void procDoorOpen__9daAlink_cFv | ( | ) |
| void procDoorOpenInit__9daAlink_cFv | ( | ) |
| void procDungeonWarp__9daAlink_cFv | ( | ) |
| void procDungeonWarpInit__9daAlink_cFv | ( | ) |
| void procDungeonWarpReady__9daAlink_cFv | ( | ) |
| void procDungeonWarpReadyInit__9daAlink_cFv | ( | ) |
| void procDungeonWarpSceneStart__9daAlink_cFv | ( | ) |
| void procDungeonWarpSceneStartInit__9daAlink_cFv | ( | ) |
| void procFall__9daAlink_cFv | ( | ) |
| void procFallInit__9daAlink_cFif | ( | ) |
| void procFishingCast__9daAlink_cFv | ( | ) |
| void procFishingCastInit__9daAlink_cFv | ( | ) |
| void procFishingFood__9daAlink_cFv | ( | ) |
| void procFishingFoodInit__9daAlink_cFv | ( | ) |
| void procFloorDownRebound__9daAlink_cFv | ( | ) |
| void procFloorDownReboundInit__9daAlink_cFv | ( | ) |
| void procFmChainStrongPull__9daAlink_cFv | ( | ) |
| void procFmChainStrongPullInit__9daAlink_cFv | ( | ) |
| void procFmChainUp__9daAlink_cFv | ( | ) |
| void procFmChainUpInit__9daAlink_cFv | ( | ) |
| void procFrontRoll__9daAlink_cFv | ( | ) |
| void procFrontRollCrash__9daAlink_cFv | ( | ) |
| void procFrontRollCrashInit__9daAlink_cFv | ( | ) |
| void procFrontRollInit__9daAlink_cFv | ( | ) |
| void procFrontRollSuccess__9daAlink_cFv | ( | ) |
| void procFrontRollSuccessInit__9daAlink_cFv | ( | ) |
| void procGanonFinish__9daAlink_cFv | ( | ) |
| void procGanonFinishInit__9daAlink_cFv | ( | ) |
| void procGoatCatch__9daAlink_cFv | ( | ) |
| void procGoatCatchInit__9daAlink_cFP10fopAc_ac_cf | ( | ) |
| void procGoatMove__9daAlink_cFv | ( | ) |
| void procGoatMoveInit__9daAlink_cFv | ( | ) |
| void procGoatStopReady__9daAlink_cFv | ( | ) |
| void procGoatStopReadyInit__9daAlink_cFv | ( | ) |
| void procGoatStroke__9daAlink_cFv | ( | ) |
| void procGoatStrokeInit__9daAlink_cFv | ( | ) |
| void procGoronMove__9daAlink_cFv | ( | ) |
| void procGoronMoveInit__9daAlink_cFv | ( | ) |
| void procGoronRideWait__9daAlink_cFv | ( | ) |
| void procGoronRideWaitInit__9daAlink_cFP10fopAc_ac_c | ( | ) |
| void procGrabMiss__9daAlink_cFv | ( | ) |
| void procGrabPut__9daAlink_cFv | ( | ) |
| void procGrabPutInit__9daAlink_cFv | ( | ) |
| void procGrabReady__9daAlink_cFv | ( | ) |
| void procGrabReadyInit__9daAlink_cFv | ( | ) |
| void procGrabRebound__9daAlink_cFv | ( | ) |
| void procGrabReboundInit__9daAlink_cFi | ( | ) |
| void procGrabStand__9daAlink_cFv | ( | ) |
| void procGrabStandInit__9daAlink_cFv | ( | ) |
| void procGrabThrow__9daAlink_cFv | ( | ) |
| void procGrabThrowInit__9daAlink_cFi | ( | ) |
| void procGrabUp__9daAlink_cFv | ( | ) |
| void procGrabUpInit__9daAlink_cFv | ( | ) |
| void procGrabWait__9daAlink_cFv | ( | ) |
| void procGrabWaitInit__9daAlink_cFv | ( | ) |
| void procGrassWhistleGet__9daAlink_cFv | ( | ) |
| void procGrassWhistleGetInit__9daAlink_cFv | ( | ) |
| void procGrassWhistleWait__9daAlink_cFv | ( | ) |
| void procGrassWhistleWaitInit__9daAlink_cFiiisP4cXyz | ( | ) |
| void procGuardAttack__9daAlink_cFv | ( | ) |
| void procGuardAttackInit__9daAlink_cFv | ( | ) |
| void procGuardBreak__9daAlink_cFv | ( | ) |
| void procGuardBreakInit__9daAlink_cFv | ( | ) |
| void procGuardSlip__9daAlink_cFv | ( | ) |
| void procGuardSlipInit__9daAlink_cFiP12dCcD_GObjInf | ( | ) |
| void procHandPat__9daAlink_cFv | ( | ) |
| void procHandPatInit__9daAlink_cFv | ( | ) |
| void procHangClimb__9daAlink_cFv | ( | ) |
| void procHangClimbInit__9daAlink_cFf | ( | ) |
| void procHangFallStart__9daAlink_cFv | ( | ) |
| void procHangFallStartInit__9daAlink_cFP8cM3dGPla | ( | ) |
| void procHangLeverDown__9daAlink_cFv | ( | ) |
| void procHangLeverDownInit__9daAlink_cFv | ( | ) |
| void procHangMove__9daAlink_cFv | ( | ) |
| void procHangMoveInit__9daAlink_cFi | ( | ) |
| void procHangReady__9daAlink_cFv | ( | ) |
| void procHangReadyInit__9daAlink_cFv | ( | ) |
| void procHangStart__9daAlink_cFv | ( | ) |
| void procHangStartInit__9daAlink_cFv | ( | ) |
| void procHangUp__9daAlink_cFv | ( | ) |
| void procHangUpInit__9daAlink_cFi | ( | ) |
| void procHangWait__9daAlink_cFv | ( | ) |
| void procHangWaitInit__9daAlink_cFv | ( | ) |
| void procHangWallCatch__9daAlink_cFv | ( | ) |
| void procHangWallCatchInit__9daAlink_cFv | ( | ) |
| void procHawkCatch__9daAlink_cFv | ( | ) |
| void procHawkCatchInit__9daAlink_cFv | ( | ) |
| void procHawkSubject__9daAlink_cFv | ( | ) |
| void procHawkSubjectInit__9daAlink_cFv | ( | ) |
| void procHookshotFly__9daAlink_cFv | ( | ) |
| void procHookshotFlyInit__9daAlink_cFv | ( | ) |
| void procHookshotMove__9daAlink_cFv | ( | ) |
| void procHookshotMoveInit__9daAlink_cFv | ( | ) |
| void procHookshotRoofBoots__9daAlink_cFv | ( | ) |
| void procHookshotRoofBootsInit__9daAlink_cFP10fopAc_ac_c | ( | ) |
| void procHookshotRoofShoot__9daAlink_cFv | ( | ) |
| void procHookshotRoofShootInit__9daAlink_cFP10fopAc_ac_c | ( | ) |
| void procHookshotRoofWait__9daAlink_cFv | ( | ) |
| void procHookshotRoofWaitInit__9daAlink_cFiP10fopAc_ac_ci | ( | ) |
| void procHookshotSubject__9daAlink_cFv | ( | ) |
| void procHookshotSubjectInit__9daAlink_cFv | ( | ) |
| void procHookshotWallShoot__9daAlink_cFv | ( | ) |
| void procHookshotWallShootInit__9daAlink_cFv | ( | ) |
| void procHookshotWallWait__9daAlink_cFv | ( | ) |
| void procHookshotWallWaitInit__9daAlink_cFisi | ( | ) |
| void procHorseBoomerangMove__9daAlink_cFv | ( | ) |
| void procHorseBoomerangMoveInit__9daAlink_cFv | ( | ) |
| void procHorseBoomerangSubject__9daAlink_cFv | ( | ) |
| void procHorseBoomerangSubjectInit__9daAlink_cFv | ( | ) |
| void procHorseBottleDrink__9daAlink_cFv | ( | ) |
| void procHorseBottleDrinkInit__9daAlink_cFUs | ( | ) |
| void procHorseBowMove__9daAlink_cFv | ( | ) |
| void procHorseBowMoveInit__9daAlink_cFv | ( | ) |
| void procHorseBowSubject__9daAlink_cFv | ( | ) |
| void procHorseBowSubjectInit__9daAlink_cFv | ( | ) |
| void procHorseComeback__9daAlink_cFv | ( | ) |
| void procHorseComebackInit__9daAlink_cFv | ( | ) |
| void procHorseCut__9daAlink_cFv | ( | ) |
| void procHorseCutChargeReady__9daAlink_cFv | ( | ) |
| void procHorseCutChargeReadyInit__9daAlink_cFv | ( | ) |
| void procHorseCutInit__9daAlink_cFv | ( | ) |
| void procHorseCutTurn__9daAlink_cFv | ( | ) |
| void procHorseCutTurnInit__9daAlink_cFv | ( | ) |
| void procHorseDamage__9daAlink_cFv | ( | ) |
| void procHorseDamageInit__9daAlink_cFP12dCcD_GObjInf | ( | ) |
| void procHorseGetKey__9daAlink_cFv | ( | ) |
| void procHorseGetKeyInit__9daAlink_cFv | ( | ) |
| void procHorseGetOff__9daAlink_cFv | ( | ) |
| void procHorseGetOffInit__9daAlink_cFi | ( | ) |
| void procHorseGrabMove__9daAlink_cFv | ( | ) |
| void procHorseGrabMoveInit__9daAlink_cFv | ( | ) |
| void procHorseHang__9daAlink_cFv | ( | ) |
| void procHorseHangInit__9daAlink_cFP12dCcD_GObjInfi | ( | ) |
| void procHorseHookshotMove__9daAlink_cFv | ( | ) |
| void procHorseHookshotMoveInit__9daAlink_cFv | ( | ) |
| void procHorseHookshotSubject__9daAlink_cFv | ( | ) |
| void procHorseHookshotSubjectInit__9daAlink_cFv | ( | ) |
| void procHorseJump__9daAlink_cFv | ( | ) |
| void procHorseJumpInit__9daAlink_cFv | ( | ) |
| void procHorseKandelaarPour__9daAlink_cFv | ( | ) |
| void procHorseKandelaarPourInit__9daAlink_cFv | ( | ) |
| void procHorseLand__9daAlink_cFv | ( | ) |
| void procHorseLandInit__9daAlink_cFv | ( | ) |
| void procHorseLookDown__9daAlink_cFv | ( | ) |
| void procHorseLookDownInit__9daAlink_cFv | ( | ) |
| void procHorseRide__9daAlink_cFv | ( | ) |
| void procHorseRideInit__9daAlink_cFv | ( | ) |
| void procHorseRun__9daAlink_cFv | ( | ) |
| void procHorseRunInit__9daAlink_cFv | ( | ) |
| void procHorseSubjectivity__9daAlink_cFv | ( | ) |
| void procHorseSubjectivityInit__9daAlink_cFv | ( | ) |
| void procHorseTurn__9daAlink_cFv | ( | ) |
| void procHorseTurnInit__9daAlink_cFv | ( | ) |
| void procHorseWait__9daAlink_cFv | ( | ) |
| void procHorseWaitInit__9daAlink_cFv | ( | ) |
| void procInsectCatch__9daAlink_cFv | ( | ) |
| void procInsectCatchInit__9daAlink_cFv | ( | ) |
| void procIronBallMove__9daAlink_cFv | ( | ) |
| void procIronBallMoveInit__9daAlink_cFv | ( | ) |
| void procIronBallReturn__9daAlink_cFv | ( | ) |
| void procIronBallReturnInit__9daAlink_cFv | ( | ) |
| void procIronBallSubject__9daAlink_cFv | ( | ) |
| void procIronBallSubjectInit__9daAlink_cFv | ( | ) |
| void procIronBallThrow__9daAlink_cFv | ( | ) |
| void procIronBallThrowInit__9daAlink_cFv | ( | ) |
| void procKandelaarPour__9daAlink_cFv | ( | ) |
| void procKandelaarPourInit__9daAlink_cFv | ( | ) |
| void procKandelaarSwing__9daAlink_cFv | ( | ) |
| void procKandelaarSwingInit__9daAlink_cFv | ( | ) |
| void procLadderDownEnd__9daAlink_cFv | ( | ) |
| void procLadderDownEndInit__9daAlink_cFi | ( | ) |
| void procLadderDownStart__9daAlink_cFv | ( | ) |
| void procLadderDownStartInit__9daAlink_cFv | ( | ) |
| void procLadderMove__9daAlink_cFv | ( | ) |
| void procLadderMoveInit__9daAlink_cFiiP4cXyz | ( | ) |
| void procLadderUpEnd__9daAlink_cFv | ( | ) |
| void procLadderUpEndInit__9daAlink_cFi | ( | ) |
| void procLadderUpStart__9daAlink_cFv | ( | ) |
| void procLadderUpStartInit__9daAlink_cFv | ( | ) |
| void procLand__9daAlink_cFv | ( | ) |
| void procLandDamage__9daAlink_cFv | ( | ) |
| void procLandDamageInit__9daAlink_cFi | ( | ) |
| void procLandInit__9daAlink_cFf | ( | ) |
| void procLargeDamageUp__9daAlink_cFv | ( | ) |
| void procLargeDamageUpInit__9daAlink_cFiiss | ( | ) |
| void procLookAroundTurn__9daAlink_cFv | ( | ) |
| void procLookAroundTurnInit__9daAlink_cFv | ( | ) |
| void procLookUp__9daAlink_cFv | ( | ) |
| void procLookUpInit__9daAlink_cFv | ( | ) |
| void procLookUpToGetItem__9daAlink_cFv | ( | ) |
| void procLookUpToGetItemInit__9daAlink_cFv | ( | ) |
| void procMagneBootsFly__9daAlink_cFv | ( | ) |
| void procMagneBootsFlyInit__9daAlink_cFv | ( | ) |
| void procMasterSwordPull__9daAlink_cFv | ( | ) |
| void procMasterSwordPullInit__9daAlink_cFv | ( | ) |
| void procMasterSwordStick__9daAlink_cFv | ( | ) |
| void procMasterSwordStickInit__9daAlink_cFv | ( | ) |
| void procMonkeyMove__9daAlink_cFv | ( | ) |
| void procMonkeyMoveInit__9daAlink_cFv | ( | ) |
| void procMove__9daAlink_cFv | ( | ) |
| void procMoveInit__9daAlink_cFv | ( | ) |
| void procMoveTurn__9daAlink_cFv | ( | ) |
| void procMoveTurnInit__9daAlink_cFi | ( | ) |
| void procNotUseItem__9daAlink_cFv | ( | ) |
| void procNotUseItemInit__9daAlink_cFi | ( | ) |
| void procOctaIealSpit__9daAlink_cFv | ( | ) |
| void procOctaIealSpitInit__9daAlink_cFv | ( | ) |
| void procPickPut__9daAlink_cFv | ( | ) |
| void procPickPutInit__9daAlink_cFi | ( | ) |
| void procPickUp__9daAlink_cFv | ( | ) |
| void procPickUpInit__9daAlink_cFv | ( | ) |
| void procPreActionUnequip__9daAlink_cFv | ( | ) |
| void procPreActionUnequipInit__9daAlink_cFiP10fopAc_ac_c | ( | ) |
| void procPullMove__9daAlink_cFv | ( | ) |
| void procPullMoveInit__9daAlink_cFi | ( | ) |
| void procRollJump__9daAlink_cFv | ( | ) |
| void procRollJumpInit__9daAlink_cFv | ( | ) |
| void procRoofHangFrontMove__9daAlink_cFv | ( | ) |
| void procRoofHangFrontMoveInit__9daAlink_cFv | ( | ) |
| void procRoofHangSideMove__9daAlink_cFv | ( | ) |
| void procRoofHangSideMoveInit__9daAlink_cFv | ( | ) |
| void procRoofHangStart__9daAlink_cFv | ( | ) |
| void procRoofHangStartInit__9daAlink_cFRC13cBgS_PolyInfoRC4cXyzi | ( | ) |
| void procRoofHangTurn__9daAlink_cFv | ( | ) |
| void procRoofHangTurnInit__9daAlink_cFv | ( | ) |
| void procRoofHangWait__9daAlink_cFv | ( | ) |
| void procRoofHangWaitInit__9daAlink_cFi | ( | ) |
| void procRoofSwitchHang__9daAlink_cFv | ( | ) |
| void procRoofSwitchHangInit__9daAlink_cFP10fopAc_ac_c | ( | ) |
| void procScreamWait__9daAlink_cFv | ( | ) |
| void procScreamWaitInit__9daAlink_cFv | ( | ) |
| void procServiceWait__9daAlink_cFv | ( | ) |
| void procServiceWaitInit__9daAlink_cFv | ( | ) |
| void procSideRoll__9daAlink_cFv | ( | ) |
| void procSideRollInit__9daAlink_cFi | ( | ) |
| void procSideStep__9daAlink_cFv | ( | ) |
| void procSideStepInit__9daAlink_cFi | ( | ) |
| void procSideStepLand__9daAlink_cFv | ( | ) |
| void procSideStepLandInit__9daAlink_cFv | ( | ) |
| void procSlide__9daAlink_cFv | ( | ) |
| void procSlideInit__9daAlink_cFs | ( | ) |
| void procSlideLand__9daAlink_cFv | ( | ) |
| void procSlideLandInit__9daAlink_cFi | ( | ) |
| void procSlip__9daAlink_cFv | ( | ) |
| void procSlipInit__9daAlink_cFv | ( | ) |
| void procSmallJump__9daAlink_cFv | ( | ) |
| void procSmallJumpInit__9daAlink_cFi | ( | ) |
| void procSpinnerReady__9daAlink_cFv | ( | ) |
| void procSpinnerReadyInit__9daAlink_cFv | ( | ) |
| void procSpinnerWait__9daAlink_cFv | ( | ) |
| void procSpinnerWaitInit__9daAlink_cFv | ( | ) |
| void procStepMove__9daAlink_cFv | ( | ) |
| void procStepMoveInit__9daAlink_cFv | ( | ) |
| void procStEscape__9daAlink_cFv | ( | ) |
| void procStEscapeInit__9daAlink_cFv | ( | ) |
| void procSumouAction__9daAlink_cFv | ( | ) |
| void procSumouActionInit__9daAlink_cFiii | ( | ) |
| void procSumouMove__9daAlink_cFv | ( | ) |
| void procSumouMoveInit__9daAlink_cFv | ( | ) |
| void procSumouReady__9daAlink_cFv | ( | ) |
| void procSumouReadyInit__9daAlink_cFv | ( | ) |
| void procSumouShiko__9daAlink_cFv | ( | ) |
| void procSumouShikoInit__9daAlink_cFv | ( | ) |
| void procSumouSideMove__9daAlink_cFv | ( | ) |
| void procSumouSideMoveInit__9daAlink_cFv | ( | ) |
| void procSumouStagger__9daAlink_cFv | ( | ) |
| void procSumouStaggerInit__9daAlink_cFv | ( | ) |
| void procSumouWinLose__9daAlink_cFv | ( | ) |
| void procSumouWinLoseInit__9daAlink_cFv | ( | ) |
| void procSwimDamage__9daAlink_cFv | ( | ) |
| void procSwimDamageInit__9daAlink_cFP12dCcD_GObjInf | ( | ) |
| void procSwimDive__9daAlink_cFv | ( | ) |
| void procSwimDiveInit__9daAlink_cFv | ( | ) |
| void procSwimHookshotMove__9daAlink_cFv | ( | ) |
| void procSwimHookshotMoveInit__9daAlink_cFv | ( | ) |
| void procSwimHookshotSubject__9daAlink_cFv | ( | ) |
| void procSwimHookshotSubjectInit__9daAlink_cFv | ( | ) |
| void procSwimMove__9daAlink_cFv | ( | ) |
| void procSwimMoveInit__9daAlink_cFv | ( | ) |
| void procSwimUp__9daAlink_cFv | ( | ) |
| void procSwimUpInit__9daAlink_cFv | ( | ) |
| void procSwimWait__9daAlink_cFv | ( | ) |
| void procSwimWaitInit__9daAlink_cFi | ( | ) |
| void procSwordPush__9daAlink_cFv | ( | ) |
| void procSwordPushInit__9daAlink_cFv | ( | ) |
| void procSwordReady__9daAlink_cFv | ( | ) |
| void procSwordReadyInit__9daAlink_cFv | ( | ) |
| void procSwordUnequipSp__9daAlink_cFv | ( | ) |
| void procSwordUnequipSpInit__9daAlink_cFv | ( | ) |
| void procTiredWait__9daAlink_cFv | ( | ) |
| void procTiredWaitInit__9daAlink_cFv | ( | ) |
| void procTradeItemOut__9daAlink_cFv | ( | ) |
| void procTradeItemOutInit__9daAlink_cFv | ( | ) |
| void procTurnMove__9daAlink_cFv | ( | ) |
| void procTurnMoveInit__9daAlink_cFi | ( | ) |
| void procWait__9daAlink_cFv | ( | ) |
| void procWaitInit__9daAlink_cFv | ( | ) |
| void procWaitTurn__9daAlink_cFv | ( | ) |
| void procWaitTurnInit__9daAlink_cFv | ( | ) |
| void procWolfAtnActorMove__9daAlink_cFv | ( | ) |
| void procWolfAtnActorMoveInit__9daAlink_cFv | ( | ) |
| void procWolfAttackReverse__9daAlink_cFv | ( | ) |
| void procWolfAttackReverseInit__9daAlink_cFv | ( | ) |
| void procWolfAutoJump__9daAlink_cFv | ( | ) |
| void procWolfAutoJumpInit__9daAlink_cFi | ( | ) |
| void procWolfBackJump__9daAlink_cFv | ( | ) |
| void procWolfBackJumpInit__9daAlink_cFi | ( | ) |
| void procWolfBackJumpLand__9daAlink_cFv | ( | ) |
| void procWolfBackJumpLandInit__9daAlink_cFss | ( | ) |
| void procWolfCargoCarry__9daAlink_cFv | ( | ) |
| void procWolfCargoCarryInit__9daAlink_cFv | ( | ) |
| void procWolfChainReady__9daAlink_cFv | ( | ) |
| void procWolfChainReadyInit__9daAlink_cFv | ( | ) |
| void procWolfChainUp__9daAlink_cFv | ( | ) |
| void procWolfChainUpInit__9daAlink_cFv | ( | ) |
| void procWolfChainWait__9daAlink_cFv | ( | ) |
| void procWolfChainWaitInit__9daAlink_cFv | ( | ) |
| void procWolfDamage__9daAlink_cFv | ( | ) |
| void procWolfDamageInit__9daAlink_cFP12dCcD_GObjInf | ( | ) |
| void procWolfDash__9daAlink_cFv | ( | ) |
| void procWolfDashInit__9daAlink_cFv | ( | ) |
| void procWolfDashReverse__9daAlink_cFv | ( | ) |
| void procWolfDashReverseInit__9daAlink_cFi | ( | ) |
| void procWolfDig__9daAlink_cFv | ( | ) |
| void procWolfDigInit__9daAlink_cFv | ( | ) |
| void procWolfDigThrough__9daAlink_cFv | ( | ) |
| void procWolfDigThroughInit__9daAlink_cFi | ( | ) |
| void procWolfDownAtLand__9daAlink_cFv | ( | ) |
| void procWolfDownAtLandInit__9daAlink_cFP13fopEn_enemy_c | ( | ) |
| void procWolfDownAtMissLand__9daAlink_cFv | ( | ) |
| void procWolfDownAtMissLandInit__9daAlink_cFv | ( | ) |
| void procWolfDownAttack__9daAlink_cFv | ( | ) |
| void procWolfDownAttackInit__9daAlink_cFv | ( | ) |
| void procWolfEnemyHangBite__9daAlink_cFv | ( | ) |
| void procWolfEnemyHangBiteInit__9daAlink_cFv | ( | ) |
| void procWolfEnemyThrow__9daAlink_cFv | ( | ) |
| void procWolfEnemyThrowInit__9daAlink_cFi | ( | ) |
| void procWolfFall__9daAlink_cFv | ( | ) |
| void procWolfFallInit__9daAlink_cFif | ( | ) |
| void procWolfGanonCatch__9daAlink_cFv | ( | ) |
| void procWolfGanonCatchInit__9daAlink_cFv | ( | ) |
| void procWolfGetSmell__9daAlink_cFv | ( | ) |
| void procWolfGetSmellInit__9daAlink_cFv | ( | ) |
| void procWolfGiantPuzzle__9daAlink_cFv | ( | ) |
| void procWolfGiantPuzzleInit__9daAlink_cFv | ( | ) |
| void procWolfGrabPut__9daAlink_cFv | ( | ) |
| void procWolfGrabPutInit__9daAlink_cFv | ( | ) |
| void procWolfGrabThrow__9daAlink_cFv | ( | ) |
| void procWolfGrabThrowInit__9daAlink_cFv | ( | ) |
| void procWolfGrabUp__9daAlink_cFv | ( | ) |
| void procWolfGrabUpInit__9daAlink_cFv | ( | ) |
| void procWolfHangFallStart__9daAlink_cFv | ( | ) |
| void procWolfHangFallStartInit__9daAlink_cFP8cM3dGPla | ( | ) |
| void procWolfHangReady__9daAlink_cFv | ( | ) |
| void procWolfHangReadyInit__9daAlink_cFv | ( | ) |
| void procWolfHangWallCatch__9daAlink_cFv | ( | ) |
| void procWolfHangWallCatchInit__9daAlink_cFi | ( | ) |
| void procWolfHowl__9daAlink_cFv | ( | ) |
| void procWolfHowlDemo__9daAlink_cFv | ( | ) |
| void procWolfHowlDemoInit__9daAlink_cFv | ( | ) |
| void procWolfHowlInit__9daAlink_cFi | ( | ) |
| void procWolfJumpAttack__9daAlink_cFv | ( | ) |
| void procWolfJumpAttackInit__9daAlink_cFi | ( | ) |
| void procWolfJumpAttackKick__9daAlink_cFv | ( | ) |
| void procWolfJumpAttackKickInit__9daAlink_cFv | ( | ) |
| void procWolfJumpAttackNormalLand__9daAlink_cFv | ( | ) |
| void procWolfJumpAttackNormalLandInit__9daAlink_cFi | ( | ) |
| void procWolfJumpAttackSlideLand__9daAlink_cFv | ( | ) |
| void procWolfJumpAttackSlideLandInit__9daAlink_cFiii | ( | ) |
| void procWolfLand__9daAlink_cFv | ( | ) |
| void procWolfLandDamage__9daAlink_cFv | ( | ) |
| void procWolfLandDamageInit__9daAlink_cFi | ( | ) |
| void procWolfLandInit__9daAlink_cFv | ( | ) |
| void procWolfLargeDamageUp__9daAlink_cFv | ( | ) |
| void procWolfLargeDamageUpInit__9daAlink_cFiiss | ( | ) |
| void procWolfLieAutoMove__9daAlink_cFv | ( | ) |
| void procWolfLieAutoMoveInit__9daAlink_cFiP4cXyz | ( | ) |
| void procWolfLieMove__9daAlink_cFv | ( | ) |
| void procWolfLieMoveInit__9daAlink_cFi | ( | ) |
| void procWolfLieStart__9daAlink_cFv | ( | ) |
| void procWolfLieStartInit__9daAlink_cFi | ( | ) |
| void procWolfLockAttack__9daAlink_cFv | ( | ) |
| void procWolfLockAttackInit__9daAlink_cFi | ( | ) |
| void procWolfLockAttackTurn__9daAlink_cFv | ( | ) |
| void procWolfLockAttackTurnInit__9daAlink_cFi | ( | ) |
| void procWolfMidnaRideShock__9daAlink_cFv | ( | ) |
| void procWolfMidnaRideShockInit__9daAlink_cFv | ( | ) |
| void procWolfMove__9daAlink_cFv | ( | ) |
| void procWolfMoveInit__9daAlink_cFv | ( | ) |
| void procWolfPush__9daAlink_cFv | ( | ) |
| void procWolfPushInit__9daAlink_cFv | ( | ) |
| void procWolfRollAttack__9daAlink_cFv | ( | ) |
| void procWolfRollAttackCharge__9daAlink_cFv | ( | ) |
| void procWolfRollAttackChargeInit__9daAlink_cFv | ( | ) |
| void procWolfRollAttackInit__9daAlink_cFii | ( | ) |
| void procWolfRollAttackMove__9daAlink_cFv | ( | ) |
| void procWolfRollAttackMoveInit__9daAlink_cFv | ( | ) |
| void procWolfRopeHang__9daAlink_cFv | ( | ) |
| void procWolfRopeHangInit__9daAlink_cFi | ( | ) |
| void procWolfRopeMove__9daAlink_cFv | ( | ) |
| void procWolfRopeMoveInit__9daAlink_cFii | ( | ) |
| void procWolfRopeStagger__9daAlink_cFv | ( | ) |
| void procWolfRopeStaggerInit__9daAlink_cFi | ( | ) |
| void procWolfRopeSubjectivity__9daAlink_cFv | ( | ) |
| void procWolfRopeSubjectivityInit__9daAlink_cFv | ( | ) |
| void procWolfRopeTurn__9daAlink_cFv | ( | ) |
| void procWolfRopeTurnInit__9daAlink_cFv | ( | ) |
| void procWolfScreamWait__9daAlink_cFv | ( | ) |
| void procWolfScreamWaitInit__9daAlink_cFv | ( | ) |
| void procWolfServiceWait__9daAlink_cFv | ( | ) |
| void procWolfServiceWaitInit__9daAlink_cFi | ( | ) |
| void procWolfSideStep__9daAlink_cFv | ( | ) |
| void procWolfSideStepInit__9daAlink_cFi | ( | ) |
| void procWolfSideStepLand__9daAlink_cFv | ( | ) |
| void procWolfSideStepLandInit__9daAlink_cFs | ( | ) |
| void procWolfSit__9daAlink_cFv | ( | ) |
| void procWolfSitInit__9daAlink_cFi | ( | ) |
| void procWolfSlide__9daAlink_cFv | ( | ) |
| void procWolfSlideInit__9daAlink_cFsi | ( | ) |
| void procWolfSlideLand__9daAlink_cFv | ( | ) |
| void procWolfSlideLandInit__9daAlink_cFv | ( | ) |
| void procWolfSlideReady__9daAlink_cFv | ( | ) |
| void procWolfSlideReadyInit__9daAlink_cFsi | ( | ) |
| void procWolfSlip__9daAlink_cFv | ( | ) |
| void procWolfSlipInit__9daAlink_cFv | ( | ) |
| void procWolfSlipTurn__9daAlink_cFv | ( | ) |
| void procWolfSlipTurnInit__9daAlink_cFi | ( | ) |
| void procWolfSlipTurnLand__9daAlink_cFv | ( | ) |
| void procWolfSlipTurnLandInit__9daAlink_cFv | ( | ) |
| void procWolfSlopeStart__9daAlink_cFv | ( | ) |
| void procWolfSlopeStartInit__9daAlink_cFi | ( | ) |
| void procWolfSmellWaitInit__9daAlink_cFv | ( | ) |
| void procWolfSnowEscape__9daAlink_cFv | ( | ) |
| void procWolfSnowEscapeInit__9daAlink_cFv | ( | ) |
| void procWolfStepMove__9daAlink_cFv | ( | ) |
| void procWolfStepMoveInit__9daAlink_cFv | ( | ) |
| void procWolfSwimEndWait__9daAlink_cFv | ( | ) |
| void procWolfSwimEndWaitInit__9daAlink_cFi | ( | ) |
| void procWolfSwimMove__9daAlink_cFv | ( | ) |
| void procWolfSwimMoveInit__9daAlink_cFv | ( | ) |
| void procWolfSwimUp__9daAlink_cFv | ( | ) |
| void procWolfSwimUpInit__9daAlink_cFv | ( | ) |
| void procWolfSwimWait__9daAlink_cFv | ( | ) |
| void procWolfSwimWaitInit__9daAlink_cFi | ( | ) |
| void procWolfTagJump__9daAlink_cFv | ( | ) |
| void procWolfTagJumpInit__9daAlink_cFP10fopAc_ac_c | ( | ) |
| void procWolfTagJumpLand__9daAlink_cFv | ( | ) |
| void procWolfTagJumpLandInit__9daAlink_cFP10fopAc_ac_c | ( | ) |
| void procWolfTiredWait__9daAlink_cFv | ( | ) |
| void procWolfTiredWaitInit__9daAlink_cFv | ( | ) |
| void procWolfWait__9daAlink_cFv | ( | ) |
| void procWolfWaitAttack__9daAlink_cFv | ( | ) |
| void procWolfWaitAttackInit__9daAlink_cFi | ( | ) |
| void procWolfWaitInit__9daAlink_cFv | ( | ) |
| void procWolfWaitSlip__9daAlink_cFv | ( | ) |
| void procWolfWaitSlipInit__9daAlink_cFv | ( | ) |
| void procWolfWaitTurn__9daAlink_cFv | ( | ) |
| void procWolfWaitTurnInit__9daAlink_cFv | ( | ) |
| void procZoraMove__9daAlink_cFv | ( | ) |
| void procZoraMoveInit__9daAlink_cFv | ( | ) |
| asm void PSMTXConcat | ( | ) |
| void PSMTXCopy | ( | ) |
| void PSMTXInverse | ( | ) |
| void PSMTXMultVec | ( | ) |
| asm void PSMTXMultVecSR | ( | ) |
| asm void PSMTXQuat | ( | ) |
| asm void PSMTXRotAxisRad | ( | ) |
| asm void PSMTXTrans | ( | ) |
| void PSVECAdd | ( | ) |
| asm void PSVECDotProduct | ( | ) |
| asm void PSVECScale | ( | ) |
| void PSVECSquareDistance | ( | ) |
| void PSVECSquareMag | ( | ) |
| asm void PSVECSubtract | ( | ) |
| void PushPullCallBack__4dBgSFRC13cBgS_PolyInfoP10fopAc_ac_csQ29dBgW_Base13PushPullLabel | ( | ) |
| void putObjLineCheck__9daAlink_cFR11dBgS_LinChkP4cXyzP10fopAc_ac_c | ( | ) |
| void quatM__14mDoMtx_stack_cFPC10Quaternion | ( | ) |
| void readIdxResource__10JKRArchiveFPvUlUl | ( | ) |
| void reinitGX__6J3DSysFv | ( | ) |
| void releaseSound__14JAISoundHandleFv | ( | ) |
| void remove__8dEyeHL_cFv | ( | ) |
| void removeTevRegAnimator__16J3DMaterialTableFP15J3DAnmTevRegKey | ( | ) |
| void removeTexMtxAnimator__16J3DMaterialTableFP19J3DAnmTextureSRTKey | ( | ) |
| void reset__14dEvt_control_cFPv | ( | ) |
| void reset__14dEvt_control_cFv | ( | ) |
| void resetAtCollision__9daAlink_cFi | ( | ) |
| void ResetAtHit__12dCcD_GObjInfFv | ( | ) |
| void resetBasAnime__9daAlink_cFv | ( | ) |
| void ResetCoHit__12dCcD_GObjInfFv | ( | ) |
| void resetCombo__9daAlink_cFi | ( | ) |
| void resetDemoBck__9daAlink_cFv | ( | ) |
| void resetFacePriAnime__9daAlink_cFv | ( | ) |
| void resetFacePriBck__9daAlink_cFv | ( | ) |
| void resetFacePriBtk__9daAlink_cFv | ( | ) |
| void resetFacePriBtp__9daAlink_cFv | ( | ) |
| void resetFacePriTexture__9daAlink_cFv | ( | ) |
| void resetFairyEffect__9daAlink_cFv | ( | ) |
| void resetHookshotMode__9daAlink_cFv | ( | ) |
| void resetOilBottleModel__9daAlink_cFv | ( | ) |
| void resetRootMtx__9daAlink_cFv | ( | ) |
| void resetSpecialEvent__9daAlink_cFv | ( | ) |
| void resetStatusWindow__9daAlink_cFv | ( | ) |
| void ResetTgHit__12dCcD_GObjInfFv | ( | ) |
| void resetUnderAnime__9daAlink_cFQ29daAlink_c13daAlink_UNDERf | ( | ) |
| void resetUpperAnime__9daAlink_cFQ29daAlink_c13daAlink_UPPERf | ( | ) |
| void resetWarpStatus__13dMeter2Info_cFv | ( | ) |
| void resetWolfAtCollision__9daAlink_cFv | ( | ) |
| void resetWolfBallGrab__9daAlink_cFv | ( | ) |
| void resetWolfEnemyBiteAll__9daAlink_cFv | ( | ) |
| void returnBoomerang__9daAlink_cFi | ( | ) |
| void returnCopyRod__9daAlink_cFv | ( | ) |
| void returnKeepItemData__9daAlink_cFv | ( | ) |
| void rideGetOff__9daAlink_cFv | ( | ) |
| void RoofChk__4dBgSFP12dBgS_RoofChk | ( | ) |
| void scaleM__14mDoMtx_stack_cFfff | ( | ) |
| void searchFmChainPos__9daAlink_cFv | ( | ) |
| void searchPeepObj__9daAlink_cFP10fopAc_ac_cPv | ( | ) |
| void searchUpdateMaterialID__15J3DAnmTevRegKeyFP12J3DModelData | ( | ) |
| void searchUpdateMaterialID__16J3DAnmTexPatternFP12J3DModelData | ( | ) |
| void searchUpdateMaterialID__19J3DAnmTextureSRTKeyFP12J3DModelData | ( | ) |
| void searchWolfLockEnemy__9daAlink_cFP10fopAc_ac_cPv | ( | ) |
| void seStart__7Z2SeMgrF10JAISoundIDPC3VecUlScffffUc | ( | ) |
| void seStartLevel__7Z2SeMgrF10JAISoundIDPC3VecUlScffffUc | ( | ) |
| void seStartMapInfo__9daAlink_cFUl | ( | ) |
| void seStartMapInfoLevel__9daAlink_cFUl | ( | ) |
| void seStartOnlyReverb__9daAlink_cFUl | ( | ) |
| void seStartOnlyReverb__9daPy_py_cFUl | ( | ) |
| void seStartOnlyReverbLevel__9daAlink_cFUl | ( | ) |
| void seStartOnlyReverbLevel__9daPy_py_cFUl | ( | ) |
| void seStartSwordCut__9daAlink_cFUl | ( | ) |
| void set3DStatus__9daAlink_cFUcUc | ( | ) |
| void Set__11dBgS_LinChkFPC4cXyzPC4cXyzPC10fopAc_ac_c | ( | ) |
| void Set__12dCcMassS_MngFP8cCcD_ObjUc | ( | ) |
| void set__13dPa_control_cFUcUsPC4cXyzPC12dKy_tevstr_cPC5csXyzPC4cXyzUcP18dPa_levelEcallBackScPC8_GXColorPC8_GXColorPC4cXyzf | ( | ) |
| void set__13dPa_control_cFUlUcUsPC4cXyzPC12dKy_tevstr_cPC5csXyzPC4cXyzUcP18dPa_levelEcallBackScPC8_GXColorPC8_GXColorPC4cXyzf | ( | ) |
| void set__17dSv_turnRestart_cFRC4cXyzsScUl | ( | ) |
| void Set__4cCcSFP8cCcD_Obj | ( | ) |
| void Set__8dCcD_CpsFRC11dCcD_SrcCps | ( | ) |
| void Set__8dCcD_CylFRC11dCcD_SrcCyl | ( | ) |
| void Set__8dCcD_SphFRC11dCcD_SrcSph | ( | ) |
| void Set__9dBgS_AcchFP10fopAc_ac_ciP12dBgS_AcchCir | ( | ) |
| void Set__9dBgS_AcchFP4cXyzP4cXyzP10fopAc_ac_ciP12dBgS_AcchCirP4cXyzP5csXyzP5csXyz | ( | ) |
| void setActor__16daPy_actorKeep_cFv | ( | ) |
| void setAnimation__7J2DPaneFP11J2DAnmColor | ( | ) |
| void setAnimation__7J2DPaneFP15J2DAnmTevRegKey | ( | ) |
| void setAnimeFrame__9daAlink_cFf | ( | ) |
| void setAnimeFrame__9daPy_py_cFf | ( | ) |
| void setAnimeHeap__14daPy_anmHeap_cFv | ( | ) |
| void setArcName__9daAlink_cFi | ( | ) |
| void setArmMatrix__9daAlink_cFv | ( | ) |
| void setArmReelAnime__9daAlink_cFv | ( | ) |
| void setArrowShieldActor__9daAlink_cFP10fopAc_ac_ci | ( | ) |
| void setArrowShieldPos__9daAlink_cCFP4cXyzP5csXyzPC4cXyzPC4cXyz | ( | ) |
| void setAtCollision__9daAlink_cFv | ( | ) |
| void setAtnList__9daAlink_cFv | ( | ) |
| void setAttentionPos__9daAlink_cFv | ( | ) |
| void setBaitItem__17dSv_player_item_cFUc | ( | ) |
| void setBasAnime__9daAlink_cFQ29daAlink_c13daAlink_UNDER | ( | ) |
| void setBaseBoarAnime__9daAlink_cFv | ( | ) |
| void setBaseHorseAnimeFrame__9daAlink_cFv | ( | ) |
| void setBaseRideAnime__9daAlink_cFv | ( | ) |
| void setBaseTRMtx__8J3DModelFPA4_f | ( | ) |
|
static |
|
static |
| void setBgCheckParam__9daAlink_cFv | ( | ) |
| void setBlendAtnBackMoveAnime__9daAlink_cFf | ( | ) |
| void setBlendAtnMoveAnime__9daAlink_cFf | ( | ) |
| void setBlendMoveAnime__9daAlink_cFf | ( | ) |
| void setBlendWolfAtnBackMoveAnime__9daAlink_cFf | ( | ) |
| void setBlendWolfAtnMoveAnime__9daAlink_cFf | ( | ) |
| void setBlendWolfMoveAnime__9daAlink_cFf | ( | ) |
| void setBoardLandAnime__9daAlink_cFv | ( | ) |
| void setBodyAngleRideReadyAnime__9daAlink_cFv | ( | ) |
| void setBodyAngleToCamera__9daAlink_cFv | ( | ) |
| void setBodyAngleXReadyAnime__9daAlink_cFi | ( | ) |
| void setBodyPartPos__9daAlink_cFv | ( | ) |
| void SetBomb__16dBgS_PolyPassChkFv | ( | ) |
| void setBoomerangCatchAnime__9daAlink_cFv | ( | ) |
| void setBoomerangReadyAnime__9daAlink_cFv | ( | ) |
| void setBoomerangReadyQuake__9daAlink_cFv | ( | ) |
| void setBoomerangSight__9daAlink_cFv | ( | ) |
| void setBootsLightEffect__9daAlink_cFv | ( | ) |
| void setBossBodyHangPos__9daAlink_cFv | ( | ) |
| void setBottleEffect__9daAlink_cFv | ( | ) |
| void setBottleItemIn__17dSv_player_item_cFUcUc | ( | ) |
| void setBottleModel__9daAlink_cFUs | ( | ) |
| void setBowHangAnime__9daAlink_cFv | ( | ) |
| void setBowModel__9daAlink_cFv | ( | ) |
| void setBowNormalAnime__9daAlink_cFv | ( | ) |
| void setBowOrSlingStatus__9daAlink_cFv | ( | ) |
| void setBowReadyAnime__9daAlink_cFv | ( | ) |
| void setBowReloadAnime__9daAlink_cFv | ( | ) |
| void setBowSight__9daAlink_cFv | ( | ) |
| void setBranchId__7dDemo_cFUss | ( | ) |
| void setBStatus__9daAlink_cFUc | ( | ) |
| void SetC__8cM3dGCylFRC4cXyz | ( | ) |
| void SetC__8cM3dGSphFRC4cXyz | ( | ) |
| void setCargoCarry__9daAlink_cFP10fopAc_ac_c | ( | ) |
| void setCargoCarry__9daPy_py_cFP10fopAc_ac_c | ( | ) |
| void setCarryArmAngle__9daAlink_cFff | ( | ) |
| void setClimbInit__9daAlink_cFv | ( | ) |
| void setClimbShapeOffset__9daAlink_cFv | ( | ) |
| void setClimbStartNotGround__9daAlink_cFv | ( | ) |
| void setClothesChange__9daAlink_cFi | ( | ) |
| void setClothesChange__9daPy_py_cFi | ( | ) |
| void setCollision__9daAlink_cFv | ( | ) |
| void setCollisionPos__9daAlink_cFv | ( | ) |
| void setComboReserb__9daAlink_cFv | ( | ) |
| void setCommonBoardAnime__9daAlink_cFi | ( | ) |
| void setControllActorData__8daCrod_cFv | ( | ) |
| void setCopyRodControllAnime__9daAlink_cFv | ( | ) |
| void setCopyRodControllUpperSpeedRate__9daAlink_cFv | ( | ) |
| void setCopyRodModel__9daAlink_cFv | ( | ) |
| void setCopyRodReadyAnime__9daAlink_cFv | ( | ) |
| void setCopyRodSight__9daAlink_cFv | ( | ) |
| void setCorrectData__13Z2WolfHowlMgrFScP14Z2WolfHowlData | ( | ) |
| void setCrawlAutoMoveAimPos__9daAlink_cFv | ( | ) |
| void setCrawlMoveAngle__9daAlink_cFv | ( | ) |
| void setCrawlMoveDirectionArrow__9daAlink_cFv | ( | ) |
| void setCrawlMoveHoll__9daAlink_cFv | ( | ) |
| void setCutDash__9daAlink_cFii | ( | ) |
| void setCutJumpSpeed__9daAlink_cFi | ( | ) |
| void setCutLargeJumpLandEffect__9daAlink_cFv | ( | ) |
| void setCutTurnEffect__9daAlink_cFv | ( | ) |
| void setCutType__9daAlink_cFUc | ( | ) |
| void setCutWaterDropEffect__9daAlink_cFv | ( | ) |
| void setCylAtParam__9daAlink_cFUl11dCcG_At_SplUcUciff | ( | ) |
| void setDamagePoint__9daAlink_cFiiii | ( | ) |
| void setDamagePointNormal__9daAlink_cFi | ( | ) |
| void setDashDamage__9daAlink_cFv | ( | ) |
| void setData__16daPy_actorKeep_cFP10fopAc_ac_c | ( | ) |
| void setDeadRideSyncPos__9daAlink_cFv | ( | ) |
| void setDeformData__8J3DModelFP13J3DDeformDataUl | ( | ) |
| void setDemoBodyBck__9daAlink_cFP13dDemo_actor_cUs | ( | ) |
| void setDemoBrk__9daAlink_cFPP15J3DAnmTevRegKeyP8J3DModelUs | ( | ) |
| void setDemoData__9daAlink_cFv | ( | ) |
| void setDemoLeftHandIndex__9daAlink_cFUs | ( | ) |
| void setDemoMoveData__9daAlink_cFPUlPC4cXyz | ( | ) |
| void setDemoRide__9daAlink_cFUs | ( | ) |
| void setDemoRightHandIndex__9daAlink_cFUs | ( | ) |
| void setDkCaught__9daAlink_cFP10fopAc_ac_c | ( | ) |
| void setDkCaught__9daPy_py_cFP10fopAc_ac_c | ( | ) |
| void setDoStatus__9daAlink_cFUc | ( | ) |
| void setDoStatusContinuation__9daAlink_cFUc | ( | ) |
| void setDoStatusEmphasys__9daAlink_cFUc | ( | ) |
| void setDoubleAnime__9daAlink_cFfffQ29daAlink_c11daAlink_ANMQ29daAlink_c11daAlink_ANMif | ( | ) |
| void setDoubleAnimeBlendRatio__9daAlink_cFf | ( | ) |
| void setDoubleAnimeWolf__9daAlink_cFfffQ29daAlink_c12daAlink_WANMQ29daAlink_c12daAlink_WANMif | ( | ) |
| void setDragonHangPos__9daAlink_cFv | ( | ) |
| void setDrawHand__9daAlink_cFv | ( | ) |
| void setEffect__9daAlink_cFv | ( | ) |
| void setEffectCenter__7dPaPo_cFPC12dKy_tevstr_cPC4cXyzUlUlPC4cXyzPC5csXyzPC4cXyzScff | ( | ) |
| void setEffectFour__8dPaPoF_cFPC12dKy_tevstr_cPC4cXyzUlUlPC4cXyzPC4cXyzPC4cXyzPC4cXyzPC4cXyzPC5csXyzPC4cXyzScff | ( | ) |
| void setEffectFrontRollParam__9daAlink_cFv | ( | ) |
| void setEffectLandParam__9daAlink_cFv | ( | ) |
| void setEffectRunParam__9daAlink_cFv | ( | ) |
| void setEffectSlipParam__9daAlink_cFv | ( | ) |
| void setEffectSmallLandParam__9daAlink_cFv | ( | ) |
| void setEffectSumouParam__9daAlink_cFv | ( | ) |
| void setElecDamageEffect__9daAlink_cFv | ( | ) |
| void setEmitter__9daAlink_cFPUlUsPC4cXyzPC5csXyz | ( | ) |
| void setEmitterColor__9daAlink_cFPUlUsPC4cXyzPC5csXyz | ( | ) |
| void setEmitterPolyColor__9daAlink_cFPUlUsR13cBgS_PolyInfoPC4cXyzPC5csXyz | ( | ) |
| void setEnemyBombHookshot__9daAlink_cFP10fopAc_ac_c | ( | ) |
| void setEquipBottleItemEmpty__17dSv_player_item_cFUc | ( | ) |
| void setEquipBottleItemIn__17dSv_player_item_cFUcUc | ( | ) |
| void setEyeMove__9daAlink_cFP4cXyzss | ( | ) |
| void setFaceBasicAnime__9daAlink_cFQ29daAlink_c11daAlink_ANM | ( | ) |
| void setFaceBasicTexture__9daAlink_cFQ29daAlink_c13daAlink_FTANM | ( | ) |
| void setFaceBck__9daAlink_cFUsiUs | ( | ) |
| void setFaceBtk__9daAlink_cFUsiUs | ( | ) |
| void setFaceBtp__9daAlink_cFUsiUs | ( | ) |
| void setFacePriAnime__9daAlink_cFQ29daAlink_c11daAlink_ANM | ( | ) |
| void setFacePriTexture__9daAlink_cFQ29daAlink_c13daAlink_FTANM | ( | ) |
| void setFallVoice__9daAlink_cFv | ( | ) |
| void setFastShotTimer__9daAlink_cFv | ( | ) |
| void setFirePointDamageEffect__9daAlink_cFv | ( | ) |
| void setFishGetFace__9daAlink_cFv | ( | ) |
| void setFishingWaitAction__9daAlink_cFv | ( | ) |
| void setFloatingMessage__13dMeter2Info_cFUssb | ( | ) |
| void setFmChainPosFromOut__9daAlink_cFP10fopAc_ac_cP4cXyzi | ( | ) |
| void setFootEffectProcType__9daAlink_cFi | ( | ) |
| void setFootMark__9daAlink_cFP4cXyzUsi | ( | ) |
| void setFootMatrix__9daAlink_cFv | ( | ) |
| void setFootSpeed__9daAlink_cFv | ( | ) |
| void setForceGrab__9daAlink_cFP10fopAc_ac_cii | ( | ) |
| bool setForceGrab__9daPy_py_cFP10fopAc_ac_cii | ( | ) |
| void setForcePutPos__9daAlink_cFRC4cXyz | ( | ) |
| void setForcePutPos__9daPy_py_cFRC4cXyz | ( | ) |
| void setFrameCtrl__16daPy_frameCtrl_cFUcssff | ( | ) |
| void setFrameCtrl__9daAlink_cFP16daPy_frameCtrl_cUcssff | ( | ) |
| void setFreezeEffect__9daAlink_cFv | ( | ) |
| void setFrontRollCrashShock__9daAlink_cFUc | ( | ) |
| void setFrontWallType__9daAlink_cFv | ( | ) |
| void setGetItemFace__9daAlink_cFUs | ( | ) |
| void setGetSubBgm__9daAlink_cFi | ( | ) |
| void SetGndThinCellingOff__9dBgS_AcchFv | ( | ) |
| void setGoal__16dEvent_manager_cFP4cXyz | ( | ) |
| void setGoatStopGameFail__9daAlink_cFP10fopAc_ac_c | ( | ) |
| void setGoronSideMove__9daAlink_cFP10fopAc_ac_c | ( | ) |
| void setGoronSideMove__9daPy_py_cFP10fopAc_ac_c | ( | ) |
| void setGrabCollisionOffset__9daAlink_cFffP13cBgS_PolyInfo | ( | ) |
| void setGrabCollisionOffset__9daPy_py_cFffP13cBgS_PolyInfo | ( | ) |
| void setGrabItemActor__9daAlink_cFP10fopAc_ac_c | ( | ) |
| void setGrabItemPos__9daAlink_cFv | ( | ) |
| void setGrabItemThrow__9daAlink_cFv | ( | ) |
| void setGrabUpperAnime__9daAlink_cFf | ( | ) |
| void setGrabUpperSpeedRate__9daAlink_cFv | ( | ) |
| void setGrassWhistleModel__9daAlink_cFi | ( | ) |
| void setGroundFishingRodActor__9daAlink_cFv | ( | ) |
| void setGuardSe__9daAlink_cFP12dCcD_GObjInf | ( | ) |
| void SetH__8cM3dGCylFf | ( | ) |
| void setHairAngle__9daAlink_cFP4cXyzff | ( | ) |
| void setHandIndex__9daAlink_cFQ29daAlink_c11daAlink_ANM | ( | ) |
| void setHangGroundY__9daAlink_cFv | ( | ) |
| void setHangWaterY__9daAlink_cFv | ( | ) |
| void setHatAngle__9daAlink_cFv | ( | ) |
| void setHeavyBoots__9daAlink_cFi | ( | ) |
| void setHighModelBck__9daAlink_cFP13mDoExt_bckAnmUs | ( | ) |
| void setHighModelFaceBtk__9daAlink_cFUs | ( | ) |
| void setHitMark__13dPa_control_cFUsP10fopAc_ac_cPC4cXyzPC5csXyzPC4cXyzUl | ( | ) |
| void setHookshotCarryOffset__9daAlink_cFUiPC4cXyz | ( | ) |
| bool setHookshotCarryOffset__9daPy_py_cFUiPC4cXyz | ( | ) |
| void setHookshotCatchNow__9daAlink_cFv | ( | ) |
| void setHookshotHangMoveBGCollect__9daAlink_cFv | ( | ) |
| void setHookshotModel__9daAlink_cFv | ( | ) |
| void setHookshotPos__9daAlink_cFv | ( | ) |
| void setHookshotReadyAnime__9daAlink_cFv | ( | ) |
| void setHookshotReadyMaterial__9daAlink_cFv | ( | ) |
| void setHookshotReturnEnd__9daAlink_cFv | ( | ) |
| void setHookshotRoofWaitAnime__9daAlink_cFv | ( | ) |
| void setHookshotSight__9daAlink_cFv | ( | ) |
| void setHookshotTopPosFly__9daAlink_cFv | ( | ) |
| void setHookshotWallWaitAnime__9daAlink_cFv | ( | ) |
| void setHorseCutTurnEffect__9daAlink_cFv | ( | ) |
| void setHorseGetOff__9daAlink_cFi | ( | ) |
| void setHorseStirrup__9daAlink_cFv | ( | ) |
| void setHorseSwordUp__9daAlink_cFi | ( | ) |
| void setHorseSwordUpAnime__9daAlink_cFv | ( | ) |
| void setHorseTurnAnime__9daAlink_cFv | ( | ) |
| void setHorseTurnUpperAnime__9daAlink_cFi | ( | ) |
| void setHorseWhistleModel__9daAlink_cFv | ( | ) |
| void setHorseZeldaDamage__9daAlink_cFv | ( | ) |
| void setIceSlipSpeed__9daAlink_cFv | ( | ) |
| void setIdxMask__9daAlink_cFPUsPUs | ( | ) |
| void SetIGrp__10cCcD_ObjCoFUl | ( | ) |
| void SetIronBall__16dBgS_PolyPassChkFv | ( | ) |
| void setIronBallBaseAnime__9daAlink_cFv | ( | ) |
| void setIronBallBgCheckPos__9daAlink_cFv | ( | ) |
| void setIronBallChainPos__9daAlink_cFv | ( | ) |
| void setIronBallGroundVec__9daAlink_cFPC4cXyzP4cXyz | ( | ) |
| void setIronBallModel__9daAlink_cFv | ( | ) |
| void setIronBallPos__9daAlink_cFv | ( | ) |
| void setIronBallReadyAnime__9daAlink_cFv | ( | ) |
| void setIronBallReturn__9daAlink_cFi | ( | ) |
| void setIronBallWaitUpperAnime__9daAlink_cFi | ( | ) |
| void setItem__17dSv_player_item_cFiUc | ( | ) |
| void setItemAction__9daAlink_cFv | ( | ) |
| void setItemActionButtonStatus__9daAlink_cFUc | ( | ) |
| void setItemActor__9daAlink_cFv | ( | ) |
| void setItemHeap__9daAlink_cFv | ( | ) |
| void setItemMatrix__9daAlink_cFi | ( | ) |
| void setItemModel__9daAlink_cFv | ( | ) |
| void setJumpMode__9daAlink_cFv | ( | ) |
| void setKandelaarModel__9daAlink_cFv | ( | ) |
| void setKandelaarMtx__9daAlink_cFPA4_fii | ( | ) |
| void setKandelaarMtx__9daPy_py_cFPA4_fii | ( | ) |
| void setKanteraState__14Z2CreatureLinkFUc | ( | ) |
| void setLadderInit__9daAlink_cFv | ( | ) |
| void setLadderPos__9daAlink_cFi | ( | ) |
| void setLadderPosInit__9daAlink_cFv | ( | ) |
| void setLandDamagePoint__9daAlink_cFi | ( | ) |
| void setLandPassiveData__9daAlink_cFv | ( | ) |
| void setLastSceneDamage__9daAlink_cFiPUl | ( | ) |
| void setLastSceneMode__9daAlink_cFPUl | ( | ) |
| void setLegAngle__9daAlink_cFfP18daAlink_footData_cPsPsi | ( | ) |
| void setLight__9daAlink_cFv | ( | ) |
| void setLightningSwordEffect__9daAlink_cFv | ( | ) |
| void setLightTevColorType_MAJI__18dScnKy_env_light_cFP12J3DModelDataP12dKy_tevstr_c | ( | ) |
| void SetLink__16dBgS_PolyPassChkFv | ( | ) |
| void setLinkBootsType__14Z2CreatureLinkFl | ( | ) |
| void setLinkGroupInfo__14Z2CreatureLinkFUc | ( | ) |
| void setLinkHp__14Z2CreatureLinkFll | ( | ) |
| void setLinkShieldType__14Z2CreatureLinkFll | ( | ) |
| void setLinkState__14Z2CreatureLinkFUc | ( | ) |
| void setLinkSwordType__14Z2CreatureLinkFll | ( | ) |
| void setLookPosFromOut__9daAlink_cFP4cXyz | ( | ) |
| void setMagicArmorBrk__9daAlink_cFi | ( | ) |
| void setMagneBootsEffect__9daAlink_cFv | ( | ) |
| void setMagneBootsMtx__9daAlink_cFP13cBgS_PolyInfoi | ( | ) |
| void setMagnetized__14Z2CreatureLinkFb | ( | ) |
| void setMatrix__9daAlink_cFv | ( | ) |
| void setMatrixOffset__9daAlink_cFPff | ( | ) |
| void setMatrixWorldAxisRot__9daAlink_cFPA4_fsssiPC4cXyz | ( | ) |
| void setMetamorphoseEffect__9daAlink_cFv | ( | ) |
| void setMetamorphoseEffectStartLink__9daAlink_cFv | ( | ) |
| void setMetamorphoseModel__9daAlink_cFi | ( | ) |
| void setMidnaMsg__9daAlink_cFv | ( | ) |
| void setMidnaMsgNum__9daAlink_cFP10fopAc_ac_cUs | ( | ) |
| void setMidnaMsgNum__9daPy_py_cFP10fopAc_ac_cUs | ( | ) |
| void setMidnaTalkStatus__9daAlink_cFUc | ( | ) |
| void setMonkeyMoveAnime__9daAlink_cFv | ( | ) |
| void setMoveBGClimbCorrect__9daAlink_cFv | ( | ) |
| void setMoveBGLadderCorrect__9daAlink_cFv | ( | ) |
| void setMoveSlantAngle__9daAlink_cFv | ( | ) |
| void setNeckAngle__9daAlink_cFv | ( | ) |
| void setNoDrawSwordShield__9daAlink_cFiUs | ( | ) |
| void setNormalSpeedF__9daAlink_cFff | ( | ) |
| void SetObj__16dBgS_PolyPassChkFv | ( | ) |
| void setObjectArchive__16dEvent_manager_cFPc | ( | ) |
| void setOctaIealHangPos__9daAlink_cFv | ( | ) |
| void setOctaIealWildHang__9daAlink_cFv | ( | ) |
| void setOctaIealWildHang__9daPy_py_cFv | ( | ) |
| void setOldPosP__22dPa_hermiteEcallBack_cFPC4cXyzPC4cXyz | ( | ) |
| void setOldRootQuaternion__9daAlink_cFsss | ( | ) |
| void setOriginalHeap__9daAlink_cFPP10JKRExpHeapUl | ( | ) |
| void setOutPower__9daAlink_cFfsi | ( | ) |
| void setOutPower__9daPy_py_cFfsi | ( | ) |
| void setParamData__9daPy_py_cFiiii | ( | ) |
| void setPlayerPosAndAngle__9daAlink_cFPA4_f | ( | ) |
| void setPlayerPosAndAngle__9daAlink_cFPC4cXyzPC5csXyz | ( | ) |
| void setPlayerPosAndAngle__9daAlink_cFPC4cXyzsi | ( | ) |
| void setPlayerPosAndAngle__9daPy_py_cFPA4_f | ( | ) |
| void setPlayerPosAndAngle__9daPy_py_cFPC4cXyzPC5csXyz | ( | ) |
| void setPlayerPosAndAngle__9daPy_py_cFPC4cXyzsi | ( | ) |
| void setPlayerRide__10e_wb_classFv | ( | ) |
| void setPlayerRideNow__10e_wb_classFv | ( | ) |
| void setPoly__13dPa_control_cFUlUsR13cBgS_PolyInfoPC4cXyzPC12dKy_tevstr_cPC5csXyzPC4cXyziP18dPa_levelEcallBackScPC4cXyz | ( | ) |
| void setPoly__13dPa_control_cFUsR13cBgS_PolyInfoPC4cXyzPC12dKy_tevstr_cPC5csXyzPC4cXyziP18dPa_levelEcallBackScPC4cXyz | ( | ) |
| void setPolygonSpeed__9daAlink_cFv | ( | ) |
| void SetPolyInfo__13cBgS_PolyInfoFRC13cBgS_PolyInfo | ( | ) |
| void SetPos__11cBgS_GndChkFPC4cXyz | ( | ) |
| void SetPos__12dBgS_RoofChkFRC4cXyz | ( | ) |
| void setPriority__9J2DScreenFPCcUlP10JKRArchive | ( | ) |
| void setPtD__14dEvt_control_cFPv | ( | ) |
| void setPtI_Id__14dEvt_control_cFUi | ( | ) |
| void setPushPullKeepData__9daAlink_cFQ29dBgW_Base13PushPullLabeli | ( | ) |
| void SetR__8cM3dGCylFf | ( | ) |
| void SetR__8cM3dGSphFf | ( | ) |
| void setResumeAttack__14Z2CreatureLinkFb | ( | ) |
| void setRideCanoeBasePos__9daAlink_cFP10fopAc_ac_c | ( | ) |
| void setRideSubjectAngle__9daAlink_cFs | ( | ) |
| void setRiding__14Z2CreatureLinkFb | ( | ) |
| void setRollJump__9daAlink_cFffs | ( | ) |
| bool setRollJump__9daPy_py_cFffs | ( | ) |
| void setRoofHangHandOnSE__9daAlink_cFP13cBgS_PolyInfo | ( | ) |
| void setRoofHangSwitch__9daAlink_cFv | ( | ) |
| void setRoom__13dSv_restart_cFRC4cXyzsSc | ( | ) |
| void setRoomInfo__9daAlink_cFv | ( | ) |
| void setRStatus__9daAlink_cFUc | ( | ) |
| void setRStatusEmphasys__9daAlink_cFUc | ( | ) |
| void setRunRideMode__10e_wb_classFv | ( | ) |
| void setRunSplash__9daAlink_cFv | ( | ) |
| void setSandDownBgCheckWallH__9daAlink_cFv | ( | ) |
| void setSandShapeOffset__9daAlink_cFv | ( | ) |
| void setScreamWaitAnime__9daAlink_cFv | ( | ) |
| void setSelectEquipItem__9daAlink_cFi | ( | ) |
| void setShapeAngleOnGround__9daAlink_cFv | ( | ) |
| void setShapeAngleToAtnActor__9daAlink_cFi | ( | ) |
| void setShapeAngleToTalkActor__9daAlink_cFv | ( | ) |
| void setShieldArcName__9daAlink_cFv | ( | ) |
| void setShieldChange__9daAlink_cFv | ( | ) |
| void setShieldGuard__9daAlink_cFv | ( | ) |
| void setShieldModel__9daAlink_cFv | ( | ) |
| void setSight__18daPy_sightPacket_cFv | ( | ) |
| void setSightImage__18daPy_sightPacket_cFP7ResTIMG | ( | ) |
| void setSingleAnime__9daAlink_cFQ29daAlink_c11daAlink_ANMffsf | ( | ) |
| void setSingleAnimeBase__9daAlink_cFQ29daAlink_c11daAlink_ANM | ( | ) |
| void setSingleAnimeBaseMorf__9daAlink_cFQ29daAlink_c11daAlink_ANMf | ( | ) |
| void setSingleAnimeBaseSpeed__9daAlink_cFQ29daAlink_c11daAlink_ANMff | ( | ) |
| void setSingleAnimeParam__9daAlink_cFQ29daAlink_c11daAlink_ANMPC16daAlinkHIO_anm_c | ( | ) |
| void setSingleAnimeWolf__9daAlink_cFQ29daAlink_c12daAlink_WANMffsf | ( | ) |
| void setSingleAnimeWolfBase__9daAlink_cFQ29daAlink_c12daAlink_WANM | ( | ) |
| void setSingleAnimeWolfBaseMorf__9daAlink_cFQ29daAlink_c12daAlink_WANMf | ( | ) |
| void setSingleAnimeWolfBaseSpeed__9daAlink_cFQ29daAlink_c12daAlink_WANMff | ( | ) |
| void setSingleAnimeWolfParam__9daAlink_cFQ29daAlink_c12daAlink_WANMPC16daAlinkHIO_anm_c | ( | ) |
| void setSinkDepth__14Z2CreatureLinkFSc | ( | ) |
| void setSkipProc__14dEvt_control_cFPvPFPvi_ii | ( | ) |
| void setSlingModel__9daAlink_cFv | ( | ) |
| void setSmallGuard__9daAlink_cFP12dCcD_GObjInf | ( | ) |
| void setSmellSave__9daAlink_cFv | ( | ) |
| void setSmellType__12dMsgObject_cFUc | ( | ) |
| void setSpecialDemoType__11daPy_demo_cFv | ( | ) |
| void setSpecialGravity__9daAlink_cFffi | ( | ) |
| void setSpeedAndAngleAtn__9daAlink_cFv | ( | ) |
| void setSpeedAndAngleNormal__9daAlink_cFv | ( | ) |
| void setSpeedAndAngleSwim__9daAlink_cFv | ( | ) |
| void setSpeedAndAngleSwimWolf__9daAlink_cFv | ( | ) |
| void setSpeedAndAngleWolf__9daAlink_cFv | ( | ) |
| void setSpeedAndAngleWolfAtn__9daAlink_cFv | ( | ) |
| void setSpinnerStatus__9daAlink_cFUcUc | ( | ) |
| void setSpinnerSyncPos__9daAlink_cFv | ( | ) |
| void setStartDemo__18dEvent_exception_cFi | ( | ) |
| void SetStartEnd__8cM3dGLinFRC4cXyzRC4cXyz | ( | ) |
| void setStartProcInit__9daAlink_cFv | ( | ) |
| void SetStatue__16dBgS_PolyPassChkFv | ( | ) |
| void setStepLandVibration__9daAlink_cFv | ( | ) |
| void setStepsOffset__9daAlink_cFv | ( | ) |
| void setStickAnmData__9daAlink_cFP10J3DAnmBaseiiUsi | ( | ) |
| void setStickData__9daAlink_cFv | ( | ) |
| void setSubjectMode__9daAlink_cFv | ( | ) |
| void setSumouEffect__9daAlink_cFv | ( | ) |
| void setSumouGraspCancelCount__9daAlink_cFi | ( | ) |
| void setSumouGraspCancelCount__9daPy_py_cFi | ( | ) |
| void setSumouLoseHeadUp__9daAlink_cFv | ( | ) |
| void setSumouLoseHeadUp__9daPy_py_cFv | ( | ) |
| void setSumouPunchStatus__9daAlink_cFv | ( | ) |
| void setSumouPushBackDirection__9daAlink_cFs | ( | ) |
| void setSumouPushBackDirection__9daPy_py_cFs | ( | ) |
| void setSumouReady__9daAlink_cFP10fopAc_ac_c | ( | ) |
| void setSumouReady__9daPy_py_cFP10fopAc_ac_c | ( | ) |
| void setSwimMoveAnime__9daAlink_cFv | ( | ) |
| void setSwimUpDownOffset__9daAlink_cFv | ( | ) |
| void setSwordAtCollision__9daAlink_cFi | ( | ) |
| void setSwordAtParam__9daAlink_cF11dCcG_At_SplUcUciff | ( | ) |
| void setSwordChargeEffect__9daAlink_cFv | ( | ) |
| void setSwordChargeVoiceSe__9daAlink_cFv | ( | ) |
| void setSwordComboVoice__9daAlink_cFv | ( | ) |
| void setSwordCutSplash__9daAlink_cFv | ( | ) |
| void setSwordHitVibration__9daAlink_cFP12dCcD_GObjInf | ( | ) |
| void setSwordModel__9daAlink_cFv | ( | ) |
| void setSwordPos__9daAlink_cFv | ( | ) |
| void setSwordPushAnime__9daAlink_cFv | ( | ) |
| void setSwordUpColorEffect__9daAlink_cFv | ( | ) |
| void setSwordVoiceSe__9daAlink_cFUl | ( | ) |
| void setSyncBoar__9daAlink_cFi | ( | ) |
| void setSyncBoarPos__9daAlink_cFv | ( | ) |
| void setSyncBoarRunPos__9daAlink_cFv | ( | ) |
| void setSyncCanoePos__9daAlink_cFv | ( | ) |
| void setSyncHorse__9daAlink_cFi | ( | ) |
| void setSyncHorsePos__9daAlink_cFv | ( | ) |
| void setSyncRide__9daAlink_cFi | ( | ) |
| void setSyncRidePos__9daAlink_cFv | ( | ) |
| void setTalkAnime__9daAlink_cFv | ( | ) |
| void setTalkStartBack__9daAlink_cFP4cXyz | ( | ) |
| void setTalkStatus__9daAlink_cFv | ( | ) |
| void setTevColor__11J3DTevBlockFUlPC13J3DGXColorS10 | ( | ) |
| void setThrowBoomerangAnime__9daAlink_cFv | ( | ) |
| void setThrowDamage__9daAlink_cFsffiii | ( | ) |
| bool setThrowDamage__9daPy_py_cFsffiii | ( | ) |
| void settingTevStruct__18dScnKy_env_light_cFiP4cXyzP12dKy_tevstr_c | ( | ) |
| void setTiredVoice__9daAlink_cFP16daPy_frameCtrl_c | ( | ) |
| void setTradeItemAnime__9daAlink_cFv | ( | ) |
| void setTradeItemOutHand__9daAlink_cFv | ( | ) |
| void SetTrimTypeForce__9dCamera_cFl | ( | ) |
| void setUnderAnime__9daAlink_cFUsQ29daAlink_c13daAlink_UNDERffsf | ( | ) |
| void setUnderAnimeMorf__9daAlink_cFf | ( | ) |
| void setUnderAnimeParam__9daAlink_cFUsQ29daAlink_c13daAlink_UNDERPC16daAlinkHIO_anm_c | ( | ) |
| void setUpperAnime__9daAlink_cFUsQ29daAlink_c13daAlink_UPPERffsf | ( | ) |
| void setUpperAnimeBase__9daAlink_cFUs | ( | ) |
| void setUpperAnimeBaseMorf__9daAlink_cFUsf | ( | ) |
| void setUpperAnimeBaseSpeed__9daAlink_cFUsff | ( | ) |
| void setUpperAnimeMorf__9daAlink_cFf | ( | ) |
| void setUpperAnimeParam__9daAlink_cFUsQ29daAlink_c13daAlink_UPPERPC16daAlinkHIO_anm_c | ( | ) |
| void setUpperFront__9daAlink_cFv | ( | ) |
| void setUpperGuardAnime__9daAlink_cFf | ( | ) |
| void SetVsGrp__10cCcD_ObjCoFUl | ( | ) |
| void SetWall__12dBgS_AcchCirFff | ( | ) |
| void setWallGrabStatus__9daAlink_cFUcUc | ( | ) |
| void SetWallR__12dBgS_AcchCirFf | ( | ) |
| void setWarpSRT__11dRes_info_cFP12J3DModelDataRC4cXyzff | ( | ) |
| void setWaterDropColor__9daAlink_cFPC13J3DGXColorS10 | ( | ) |
| void setWaterDropEffect__9daAlink_cFv | ( | ) |
| void setWaterfallEffect__9daAlink_cFPC4cXyzPUl | ( | ) |
| void setWaterfallEffect__9daAlink_cFv | ( | ) |
| void setWaterInAnmRate__9daAlink_cFP16daPy_frameCtrl_cf | ( | ) |
| void setWaterRipple__13dPa_control_cFPUlR13cBgS_PolyInfoPC4cXyzfPC12dKy_tevstr_cPC4cXyzSc | ( | ) |
| void setWaterY__9daAlink_cFv | ( | ) |
| void setWindSpeed__9daAlink_cFv | ( | ) |
| void setWolfAnmVoice__9daAlink_cFv | ( | ) |
| void setWolfAtCollision__9daAlink_cFv | ( | ) |
| void setWolfAtnMoveDirection__9daAlink_cFv | ( | ) |
| void setWolfBallModel__9daAlink_cFv | ( | ) |
| void setWolfBarrierHitEffect__9daAlink_cFR11dBgS_LinChk | ( | ) |
| void setWolfBiteDamage__9daAlink_cFP13fopEn_enemy_c | ( | ) |
| void setWolfChainPos__9daAlink_cFv | ( | ) |
| void setWolfCollisionPos__9daAlink_cFv | ( | ) |
| void setWolfDigEffect__9daAlink_cFv | ( | ) |
| void setWolfDigStatus__9daAlink_cFUc | ( | ) |
| void setWolfEnemyHangBiteAngle__9daAlink_cFs | ( | ) |
| void setWolfEnemyHangBiteAngle__9daPy_py_cFs | ( | ) |
| void setWolfEnemyHangBitePos__9daAlink_cFP13fopEn_enemy_c | ( | ) |
| void setWolfEnemyThrowUpperAnime__9daAlink_cFQ29daAlink_c12daAlink_WANMf | ( | ) |
| void setWolfEyeOpen__14Z2CreatureLinkFb | ( | ) |
| void setWolfFootMatrix__9daAlink_cFv | ( | ) |
| void setWolfFootOn__9daAlink_cFi | ( | ) |
| void setWolfHangGroundY__9daAlink_cFv | ( | ) |
| void setWolfHeadDamage__9daAlink_cFv | ( | ) |
| void setWolfHowling__15daObj_Sekizoa_cFv | ( | ) |
| void setWolfHowlNotHappen__9daAlink_cFi | ( | ) |
| void setWolfItemMatrix__9daAlink_cFv | ( | ) |
| void setWolfJumpAttackEffect__9daAlink_cFv | ( | ) |
| void setWolfLieMoveVoice__9daAlink_cFi | ( | ) |
| void setWolfLockAttackEffect__9daAlink_cFv | ( | ) |
| void setWolfLockDomeModel__9daAlink_cFv | ( | ) |
| void setWolfRollAttackEffect__9daAlink_cFv | ( | ) |
| void setWolfRopeOffsetY__9daAlink_cFi | ( | ) |
| void setWolfRopePosY__9daAlink_cFv | ( | ) |
| void setWolfScreamWaitAnime__9daAlink_cFv | ( | ) |
| void setWolfSenceStatus__9daAlink_cFUc | ( | ) |
| void setWolfSwimEndEffect__9daAlink_cFPP14JPABaseEmitterPP14JPABaseEmitter | ( | ) |
| void setWolfTailAngle__9daAlink_cFv | ( | ) |
| void setWolfWaitSlip__9daAlink_cFv | ( | ) |
| void setWoodShieldBurnEffect__9daAlink_cFv | ( | ) |
| void setWoodShieldBurnOutEffect__9daAlink_cFv | ( | ) |
| void shadowDraw__9daAlink_cFv | ( | ) |
| void show__12daItemBase_cFv | ( | ) |
| void simpleAnmPlay__9daAlink_cFP10J3DAnmBase | ( | ) |
| void skipCorrectDemo__13Z2WolfHowlMgrFv | ( | ) |
| void skipPortalObjWarp__9daAlink_cFv | ( | ) |
| void skipPortalObjWarp__9daPy_py_cFv | ( | ) |
| void spActionButton__9daAlink_cFv | ( | ) |
| void spActionTrigger__9daAlink_cFv | ( | ) |
| void Start__9dCamera_cFv | ( | ) |
| void StartCAt__8dCcD_CylFR4cXyz | ( | ) |
| void StartCAt__8dCcD_SphFR4cXyz | ( | ) |
| void startCheckOld__16dEvent_manager_cFPCc | ( | ) |
| void startCollisionSE__10Z2CreatureFUlUl | ( | ) |
| void StartEventCamera__9dCamera_cFiie | ( | ) |
| void startHitItemSE__14Z2CreatureLinkFUlUlP14Z2SoundObjBasef | ( | ) |
| void startLinkSound__14Z2CreatureLinkF10JAISoundIDUlSc | ( | ) |
| void startLinkSoundLevel__14Z2CreatureLinkF10JAISoundIDUlSc | ( | ) |
| void startLinkSwordSound__14Z2CreatureLinkF10JAISoundIDUlSc | ( | ) |
| void startLinkVoice__14Z2CreatureLinkF10JAISoundIDSc | ( | ) |
| void startLinkVoiceLevel__14Z2CreatureLinkF10JAISoundIDSc | ( | ) |
| void startPeepChange__9daAlink_cFv | ( | ) |
| void StartQuake__12dVibration_cFii4cXyz | ( | ) |
| void startRestartRoom__9daAlink_cFUliii | ( | ) |
| void StartShock__12dVibration_cFii4cXyz | ( | ) |
| void startWolfHowlSound__13Z2WolfHowlMgrFffbf | ( | ) |
| void statusWindowDraw__9daAlink_cFv | ( | ) |
| void statusWindowExecute__9daAlink_cFPC4cXyzs | ( | ) |
| void stickArrowIncrement__9daAlink_cFi | ( | ) |
| void Stop__9dCamera_cFv | ( | ) |
| void stopDrawParticle__9daAlink_cFUl | ( | ) |
| void stopHalfMoveAnime__9daAlink_cFf | ( | ) |
| void StopQuake__12dVibration_cFi | ( | ) |
| void strcmp | ( | ) |
| asm void strcpy | ( | ) |
| asm void strlen | ( | ) |
| void subBgmStart__8Z2SeqMgrFUl | ( | ) |
| void subBgmStop__8Z2SeqMgrFv | ( | ) |
| void subjectCancelTrigger__9daAlink_cFv | ( | ) |
| void sumouPunchTrigger__9daAlink_cFv | ( | ) |
| void swimBgCheck__9daAlink_cFf | ( | ) |
| void swimDeleteItem__9daAlink_cFv | ( | ) |
| void swimOutAfter__9daAlink_cFi | ( | ) |
| void swordEquip__9daAlink_cFi | ( | ) |
| void swordSwingTrigger__9daAlink_cFv | ( | ) |
| void swordUnequip__9daAlink_cFv | ( | ) |
| void taktModeMute__8Z2SeqMgrFv | ( | ) |
| void taktModeMuteOff__8Z2SeqMgrFv | ( | ) |
| void tgHitCallback__9daAlink_cFP10fopAc_ac_cP12dCcD_GObjInfP12dCcD_GObjInf | ( | ) |
| void throwBoomerang__9daAlink_cFv | ( | ) |
| void throwCopyRod__9daAlink_cFv | ( | ) |
| void traceBlur__14daAlink_blur_cFPC4cXyzPC4cXyzs | ( | ) |
| void transAnimeProc__9daAlink_cFP4cXyzff | ( | ) |
| void transM__14mDoMtx_stack_cFfff | ( | ) |
| void transM__14mDoMtx_stack_cFRC4cXyz | ( | ) |
| void transS__14mDoMtx_stack_cFRC4cXyz | ( | ) |
| void update__20daAlink_lockCursor_cFv | ( | ) |
| void updateAnime__10Z2CreatureFff | ( | ) |
| void updateFrame__16daPy_frameCtrl_cFv | ( | ) |
| void voiceStart__9daAlink_cFUl | ( | ) |
| void voiceStart__9daPy_py_cFUl | ( | ) |
| void voiceStartLevel__9daAlink_cFUl | ( | ) |
| void wallGrabButton__9daAlink_cFv | ( | ) |
| void wallGrabTrigger__9daAlink_cFv | ( | ) |
| void warpInProc__13dMeter2Info_cFv | ( | ) |
| void warpModelTexScroll__9daAlink_cFv | ( | ) |
| void warpOutProc__13dMeter2Info_cFv | ( | ) |
| void waterCheck__11fopAcM_wt_cFPC4cXyz | ( | ) |
| void wolfBgCheck__9daAlink_cFv | ( | ) |
| void wolfClawTrigger__9daAlink_cFv | ( | ) |
| void wolfFootBgCheck__9daAlink_cFv | ( | ) |
| void wolfModelCallBack__9daAlink_cFi | ( | ) |
| void wolfRopeSwingInc__9daAlink_cFf | ( | ) |
| void wolfSenseTrigger__9daAlink_cFv | ( | ) |
| void wolfSideBgCheck__9daAlink_cFs | ( | ) |
| void ZXYrotM__14mDoMtx_stack_cFRC5csXyz | ( | ) |
| void ZXYrotS__14mDoMtx_stack_cFRC5csXyz | ( | ) |
|
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| SECTION_DATA void* __vt__12dBgS_ObjAcch[9] |
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| SECTION_RODATA u8 const data_80391FBC |
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| SECTION_DATA void * g_profile_ALINK |
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| SECTION_RODATA u8 const l_crawlStartFrontOffset |
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| SECTION_RODATA u8 const l_wolfWorldChangeEventName |
| SECTION_RODATA u8 const l_worldChangeEventName |
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| SECTION_RODATA u8 const m__20daAlinkHIO_wlBall_c0 |
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| SECTION_RODATA u8 const m__21daAlinkHIO_gAtKick_c0 |
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| SECTION_RODATA u8 const m__21daAlinkHIO_zwLight_c0 |
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| SECTION_RODATA u8 const m_handLeftInSidePos__9daAlink_c |
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| SECTION_RODATA u8 const m_handRightInSidePos__9daAlink_c |
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| SECTION_DEAD char const* const stringBase_80392094 = "Rotary" |
| SECTION_DEAD char const* const stringBase_8039209B = "Rampart2" |
| SECTION_DEAD char const* const stringBase_803920A4 = "Allay" |
| SECTION_DEAD char const* const stringBase_803920AA = "AllayR" |
| SECTION_DEAD char const* const stringBase_803920B1 = "AllayR2" |
| SECTION_DEAD char const* const stringBase_803920B9 = "AllayS" |
| SECTION_DEAD char const* const stringBase_803920C0 = "StreetP" |
| SECTION_DEAD char const* const stringBase_803920C8 = "Street" |
| SECTION_DEAD char const* const stringBase_803920CF = "D_MN04B" |
| SECTION_DEAD char const* const stringBase_803920D7 = "Type" |
| SECTION_DEAD char const* const stringBase_803920DC = "D_MN07B" |
| SECTION_DEAD char const* const stringBase_803920E4 = "D_MN05A" |
| SECTION_DEAD char const* const stringBase_803920EC = "D_MN06A" |
| SECTION_DEAD char const* const stringBase_803920F4 = "F_SP117" |
| SECTION_DEAD char const* const stringBase_803920FC = "D_MN54" |
| SECTION_DEAD char const* const stringBase_80392103 = "F_SP103" |
| SECTION_DEAD char const* const stringBase_8039210B = "F_SP00" |
| SECTION_DEAD char const* const stringBase_80392112 = "F_SP127" |
| SECTION_DEAD char const* const stringBase_8039211A = "D_MN07A" |
| SECTION_DEAD char const* const stringBase_80392122 = "D_MN01A" |
| SECTION_DEAD char const* const stringBase_8039212A = "D_MN10" |
| SECTION_DEAD char const* const stringBase_80392131 = "D_MN10A" |
| SECTION_DEAD char const* const stringBase_80392139 = "F_SP108" |
| SECTION_DEAD char const* const stringBase_80392141 = "J_Tobi" |
| SECTION_DEAD char const* const stringBase_80392148 = "J_Umak" |
| SECTION_DEAD char const* const stringBase_8039214F = "D_MN01" |
| SECTION_DEAD char const* const stringBase_80392156 = "D_MN06" |
| SECTION_DEAD char const* const stringBase_8039215D = "D_MN05" |
| SECTION_DEAD char const* const stringBase_80392164 = "R22-opening" |
| SECTION_DEAD char const* const stringBase_80392170 = "pos" |
| SECTION_DEAD char const* const stringBase_80392174 = "angle" |
| SECTION_DEAD char const* const stringBase_8039217A = "prm0" |
| SECTION_DEAD char const* const stringBase_8039217F = "prm1" |
| SECTION_DEAD char const* const stringBase_80392184 = "stick" |
| SECTION_DEAD char const* const stringBase_8039218A = "D_MN09B" |
| SECTION_DEAD char const* const stringBase_80392192 = "D_MN05B" |
| SECTION_DEAD char const* const stringBase_8039219A = "F_SP115" |
| SECTION_DEAD char const* const stringBase_803921A2 = "D_MN11" |
| SECTION_DEAD char const* const stringBase_803921A9 = "D_MN07" |
| SECTION_DEAD char const* const stringBase_803921B0 = "F_SP102" |
| SECTION_DEAD char const* const stringBase_803921B8 = "D_MN08D" |
| SECTION_DEAD char const* const stringBase_803921C0 = "D_MN09A" |
| SECTION_DEAD char const* const stringBase_803921C8 = "D_MN08C" |
| SECTION_DEAD char const* const stringBase_803921D0 = "R_SP161" |
| SECTION_DEAD char const* const stringBase_803921D8 = "Obj_kbrg" |
| SECTION_DEAD char const* const stringBase_803921E1 = "Obj_obrg" |
| SECTION_DEAD char const* const stringBase_803921EA = "M_VolcBom" |
| SECTION_DEAD char const* const stringBase_803921F4 = "SCanCrs" |
| SECTION_DEAD char const* const stringBase_803921FC = "F_SP125" |
| SECTION_DEAD char const* const stringBase_80392204 = "D_MN08" |
| SECTION_DEAD char const* const stringBase_8039220B = "F_SP116" |
| SECTION_DEAD char const* const stringBase_80392213 = "zelda_v_cursor_new_yellow.blo" |
| SECTION_DEAD char const* const stringBase_80392231 = "zelda_v_cursor_new_yellow.bpk" |
| SECTION_DEAD char const* const stringBase_8039224F = "zelda_v_cursor_new_yellow.bck" |
| SECTION_DEAD char const* const stringBase_8039226D = "zelda_v_cursor_new_yellow_02.brk" |
| SECTION_DEAD char const* const stringBase_8039228E = "zelda_v_cursor_new_yellow.brk" |
| SECTION_DEAD char const* const stringBase_803922AC = "wl_eye_Hilight" |
| SECTION_DEAD char const* const stringBase_803922BB = "midona_eye_Hlight" |
| SECTION_DEAD char const* const stringBase_803922CD = "alSumou" |
| SECTION_DEAD char const* const stringBase_803922D5 = "bl.bmd" |
| SECTION_DEAD char const* const stringBase_803922DC = "bl_head.bmd" |
| SECTION_DEAD char const* const stringBase_803922E8 = "bl_hands.bmd" |
| SECTION_DEAD char const* const stringBase_803922F5 = "zl.bmd" |
| SECTION_DEAD char const* const stringBase_803922FC = "zl_head.bmd" |
| SECTION_DEAD char const* const stringBase_80392308 = "al_hands.bmd" |
| SECTION_DEAD char const* const stringBase_80392315 = "ml.bmd" |
| SECTION_DEAD char const* const stringBase_8039231C = "ml_head.bmd" |
| SECTION_DEAD char const* const stringBase_80392328 = "al.bmd" |
| SECTION_DEAD char const* const stringBase_8039232F = "al_head.bmd" |
| SECTION_DEAD char const* const stringBase_8039233B = "al_face.bmd" |
| SECTION_DEAD char const* const stringBase_80392347 = "zl_face.bmd" |
| SECTION_DEAD char const* const stringBase_80392353 = "al_bootsH.bmd" |
| SECTION_DEAD char const* const stringBase_80392361 = "al_kantera.bmd" |
| SECTION_DEAD char const* const stringBase_80392370 = "ef_ktGlow.bmd" |
| SECTION_DEAD char const* const stringBase_8039237E = "ef_ktGlow.btk" |
| SECTION_DEAD char const* const stringBase_8039238C = "al_SWB.bmd" |
| SECTION_DEAD char const* const stringBase_80392397 = "highlight02" |
| SECTION_DEAD char const* const stringBase_803923A3 = "F_SP200" |
| SECTION_DEAD char const* const stringBase_803923AB = "R_SP30" |
| SECTION_DEAD char const* const stringBase_803923B2 = "SMELL_1st" |
| SECTION_DEAD char const* const stringBase_803923BC = "SMELL_Child" |
| SECTION_DEAD char const* const stringBase_803923C8 = "Always" |
| SECTION_DEAD char const* const stringBase_803923CF = "demo00_Link_cut00_HL_tmp.bmd" |
| SECTION_DEAD char const* const stringBase_803923EC = "demo00_Link_cut00_HL_tmp.bck" |
| SECTION_DEAD char const* const stringBase_80392409 = "demo00_Link_cut00_HR_tmp.bmd" |
| SECTION_DEAD char const* const stringBase_80392426 = "demo00_Link_cut00_HR_tmp.bck" |
| SECTION_DEAD char const* const stringBase_80392443 = "demo00_Link_cut00_FC_blend.bmd" |
| SECTION_DEAD char const* const stringBase_80392462 = "demo00_Link_cut00_FC_tongue.bmd" |
| SECTION_DEAD char const* const stringBase_80392482 = "demo00_Link_cut00_FC_tmp.bck" |
| SECTION_DEAD char const* const stringBase_8039249F = "demo00_Link_cut00_HD_tmp.bck" |
| SECTION_DEAD char const* const stringBase_803924BC = "demo00_Link_cut00_FC_tmp.bls" |
| SECTION_DEAD char const* const stringBase_803924D9 = "F_SP118" |
| SECTION_DEAD char const* const stringBase_803924E1 = "D_MN08B" |
| SECTION_DEAD char const* const stringBase_803924E9 = "F_SP109" |
| SECTION_DEAD char const* const stringBase_803924F1 = "F_SP123" |
| SECTION_DEAD char const* const stringBase_803924F9 = "SCENE_EXIT" |
| SECTION_DEAD char const* const stringBase_80392504 = "R_SP127" |
| SECTION_DEAD char const* const stringBase_8039250C = "R_SP01" |
| SECTION_DEAD char const* const stringBase_80392513 = "D_MN08A" |
| SECTION_DEAD char const* const stringBase_8039251B = "ANGER" |
| SECTION_DEAD char const* const stringBase_80392521 = "ANGER2" |
| SECTION_DEAD char const* const stringBase_80392528 = "ml_body_power_down.brk" |
| SECTION_DEAD char const* const stringBase_8039253F = "ml_body_power_up_a.brk" |
| SECTION_DEAD char const* const stringBase_80392556 = "ml_body_power_up_b.brk" |
| SECTION_DEAD char const* const stringBase_8039256D = "ml_head_power_down.brk" |
| SECTION_DEAD char const* const stringBase_80392584 = "ml_head_power_up_a.brk" |
| SECTION_DEAD char const* const stringBase_8039259B = "ml_head_power_up_b.brk" |
| SECTION_DEAD char const* const stringBase_803925B2 = "F_SP113" |
| SECTION_DEAD char const* const stringBase_803925BA = "F_SP114" |
| SECTION_DEAD char const* const stringBase_803925C2 = "D_MN04" |
| SECTION_DEAD char const* const stringBase_803925C9 = "R_SP128" |
| SECTION_DEAD char const* const stringBase_803925D1 = "Alink" |
| SECTION_DEAD char const* const stringBase_803925D7 = "kiko_yami" |
| SECTION_DEAD char const* const stringBase_803925E1 = "fire_insect" |
| SECTION_DEAD char const* const stringBase_803925ED = "MapToolCamera19" |
| SECTION_DEAD char const* const stringBase_803925FD = "yami_mog" |
| SECTION_DEAD char const* const stringBase_80392606 = "R_SP109" |
| SECTION_DEAD char const* const stringBase_8039260E = "MapToolCamera1" |
| SECTION_DEAD char const* const stringBase_8039261D = "MapToolCamera2" |
| SECTION_DEAD char const* const stringBase_8039262C = "MapToolCamera23" |
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